Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
Health | 4400 | +528 | +4.86% | 0.042 | |
Stamina | 1200 | +120 | +10% | ||
Oxygen | 150 | +15 | +10% | ||
Food | 8000 | +800 | +10% | 15% | |
Weight | 1800 | +36 | +4% | ||
Melee Damage | 115 | +5.75 | +1.7% | 12.6% | 17.6% |
Movement Speed | 100% | N/A | +1% | ||
Torpidity | 4500 | +270 | N/A | 0.5 |
Leedsichthys
cheat summon Leedsichthys_Character_BP_Tameable_C
or
cheat SpawnDino "Blueprint'/Game/Mods/NoUntameables/Leedsichthys/Leedsichthys_Character_BP_Tameable.Leedsichthys_Character_BP_Tameable'" 500 0 0 35
Variant X-Leedsichthys
cheat summon Ocean_Leedsichthys_Character_BP_Tameable_C
or
cheat SpawnDino "Blueprint'/Game/Mods/NoUntameables/Leedsichthys/Ocean_Leedsichthys_Character_BP_Tameable.Ocean_Leedsichthys_Character_BP_Tameable'" 500 0 0 35
Variant Alpha Leedsichthys
cheat summon Alpha_Leedsichthys_Character_BP_T_C
or
cheat SpawnDino "Blueprint'/Game/Mods/NoUntameables/Leedsichthys/Alpha_Leedsichthys_Character_BP_T.Alpha_Leedsichthys_Character_BP_T'" 500 0 0 35
Variant Alpha X-Leedsichthys
cheat summon Ocean_Alpha_Leedsichthys_Character_BP_T_C
or
cheat SpawnDino "Blueprint'/Game/Mods/NoUntameables/Leedsichthys/Ocean_Alpha_Leedsichthys_Character_BP_T.Ocean_Alpha_Leedsichthys_Character_BP_T'" 500 0 0 35
Variant Leedsichthys Ghost
cheat summon Ghost_Leedsichthys_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/Mods/NoUntameables/Leedsichthys/Ghost_Leedsichthys_Character_BP.Ghost_Leedsichthys_Character_BP'" 500 0 0 35
The Leedsichthys, or simply Leeds, is a fast and tanky aquatic mount that is able to transport up to 5 water creatures at once. The mod also features a large amount of configs to adjust their damage and aggression towards rafts, including disabling it entirely.
Appearance
The X-Leeds has a crackling pattern like reflected light from water over its back, as well as wide stripes surrounded within narrow, darker outlines. It has bright, curved stripes down its fins and tail, with bold spots between each stripe on the edges of the fins. Its main body and stripes are found in dark blues and teals, while the glowing stripes can be seen in light greens, oranges, purples and whites.
Color Scheme and Regions
Behavior
By default, they behave the same as the vanilla version, however there is a large amount of configuration options to alter their behaviour towards rafts. This includes the range they target, whether they target at all, and whether motorboats are excepted from targeting.
Abilities
Breaching near the water's surface will scare away smaller aquatic creatures for a while, in a way similar to the fear debuff of the Yutyrannus.
Controls
- Left Click - Melee Attack
- Right Click - Grab
- R - Switch slot
- C - Release creature
- X - Toggle visibility of HUD additions
- H - Shows extra info on stored creatures
- Spacebar (Near surface): Breach
Dino Transport
The Leedsichthys can transport smaller creatures inside its mouth. Both wild and tamed creatures can be stored in this way, and while stored the creature is removed from the world similar to cryopods or fish baskets. Only allied tames can be stored, and will have a green background, while wild creatures will have a red background. Right-click will attempt to grab a creature - if successful, the creature will be stored as data. Equipped items will stay with the creature, and all other inventory items will be transferred to the Leedsichthys. A maximum of 5 creatures can be stored, and there is a limit on the total combined drag weight of creatures (can be configured via INI). C will release the creature in the currently selected slot, with R switching between which slot is selected. Rhe radial wheel options can able be used to release creatures. The Leedsichthys cannot be cryopodded or uploaded while they have stored dinos-anything that forcibly stores or uploads the Leedsichthys will trigger the emergency failsafe for existing dinos.
Transport Failsafes
While stored in the Leedsichthys, dinos are entirely in data form. To prevent people from losing dinos, several failsafe mechanics exist. If the Leedsichthys is killed or destroyed via cheats/mods, all stored creatures will be released immediately. Any tamed creature that cannot be released (would spawn in wall, would die out of water, WC updating something and breaking it) will be dropped as a cryopod. Wild dinos will simply cease to exist rather than being dropped as a cryopod, to prevent exploits.
- If the Leedsichthys is killed (and has an inventory) the cryopods containing the tamed creatures will be there
- If the Leeds is destroyed (no longer has a body) the cryopods will simply drop into the world where the Leedsichthys was.
A config for additional measures is available (DebugLeed=True), which allows the manual activation of the cryopod-based failsafe, clearing stored dinos (this will permanently delete them!), and more.
Base Stats and Growth
Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
Health | 4400 | +528 | +4.86% | 0.042 | |
Stamina | 1200 | +120 | +10% | ||
Oxygen | 150 | +15 | +10% | ||
Food | 8000 | +800 | +10% | 15% | |
Weight | 1800 | +36 | +4% | ||
Melee Damage | 115 | +5.75 | +1.7% | 12.6% | 17.6% |
Movement Speed | 100% | N/A | +1% | ||
Torpidity | 4500 | +270 | N/A | 0.5 |
Cloning
This article is a work-in-progress.
The content and format of this page may change drastically over the next few hours or days.
Combat
Combat is identical to the vanilla version. For information, see the vanilla page.
Drops
Taming
For general information about domesticating a wild creature, see: Taming
The Leedsichthys cannot be tamed normally - survivors must obtain a fertilized egg, which both males and females can be found with. Rather than making nests, however, the Leedsichthys carries its egg in its mouth. Wild Leedsichthys may occasionally have an egg visible in their mouths, which can be taken from their inventory after it is knocked out. Killing the Leedsichthys, rather than KOing it, will destroy the egg. Leedsichthys egg spawning is on a timer rather than on spawn, so a Leedsichthys that did not have an egg may have one when you come back later. You can also just AFK near a Leedsichthys and it will eventually produce an egg.
Utility
- Aquatic Dino Transport: The Leedsichthys fulfils the unique niche of being able to transport water dinos, including wild, from one place to another. This could be to relocate a wild creature to a safer location to tame- such as moving an Ammonite away from large hostiles- or to move slower and weaker creatures in speed and safety. It can also be used to tame the Megachelon, by stocking up on multiple Parakeet Fish Schools beforehand to use throughout the tame.
- General Use Aquatic Mount: Transport aside, the Leeds is fast, with high health, damage and weight, which makes it a generally useful mount for traversing the oceans.
Changelog
Patch | Changes |
---|
Notes/Trivia
- Baby Leedsichthys (below 10%) can be transported by the adult Leedsichthys, but it will not mature while in this state.
INI Configs
General configs affecting this creature, such as breeding and spawn colours, are not listed here. To view them, visit the full page of INI configs. All options must be placed under the [NoUntameables] header in GameUserSettings.ini. For general configuration information such as how to access the INI files, visit the Game Configuration page.
ASA | ASE | Config | Description | |
---|---|---|---|---|
PreventLeedsichthysRaftTargeting
|
Default value: False Value type: Boolean Prevents Leedsichthys (both normal and alpha) from targeting rafts, motorboats, or any other "vehicle". | |||
LeedsichthysWildRaftDamageMultiplier
|
Default value: 1.0 Value type: Float Extra damage multiplier against rafts/motorboats. Calculated differently from the vanilla multiplier. | |||
LeedsichthysTamedRaftDamageMultiplier
|
Default value: 1.0 Value type: Float Extra damage multiplier against rafts/motorboats. Calculated differently from the vanilla multiplier. | |||
LeedsichthysAlphaRaftDamageMultiplier
|
Default value: 2.0 Value type: Float Extra damage multiplier against rafts/motorboats. Calculated differently from the vanilla multiplier. | |||
LeedsichthysDisableMotorboatAggro
|
Default value: False Value type: Boolean Leedsichthys no longer targets motorboats (will still go after rafts) | |||
AlphaLeedsichthysDisableMotorboatAggro
|
Default value: False Value type: Boolean Leedsichthys no longer targets motorboats (will still go after rafts) | |||
LeedsichthysTargetingRange
|
Default value: 21000.0 Value type: Float Natural targeting range of wild Leedsichthys | |||
AlphaLeedsichthysTargetingRange
|
Default value: 21000.0 Value type: Float Natural targeting range of wild Leedsichthys | |||
LeedsichthysAggroNeighborsRange
|
Default value: 10000.0 Value type: Float Range at which other nearby wild Leedsichthys are notified when one is aggroed | |||
DisableLeedsichthysDinoTransport
|
Default value: False Value type: Boolean Leedsichthys can't trap dinos (releasing existing is fine) | |||
DisableLeedsichthysWildDinoTransport
|
Default value: False Value type: Boolean Leedsichthys can only trap allied tames, no wild dinos. | |||
LeedsichthysGrabWeightMaximum
|
Default value: 350.0 Value type: Float Maximum drag weight of creatures that a Leedsichthys can trap. | |||
LeedsichthysTotalWeightMaximum
|
Default value: 800.0 Value type: Float Maximum total combined drag weight of all stored creatures. Leedsichthys cannot pick up anything that would set the total over this limit. | |||
AllowTamedLeedsichthysHarvesting
|
Default value: False Value type: Boolean Allows tamed Leedsichthys to be harvested for fish meat. | |||
DebugLeed
|
Default value: False Value type: Boolean Various debug options |
Gallery
X-Leedsichthys in Genesis: Part 1's Ocean biome, carrying an egg
References