Leedsichthys

From ARK Wiki
Jump to navigation Jump to search
Mod No Untameables logo.png
Spawn Command
cheat summon Leedsichthys_Character_BP_Tameable_C
or
cheat SpawnDino "Blueprint'/Game/Mods/NoUntameables/Leedsichthys/Leedsichthys_Character_BP_Tameable.Leedsichthys_Character_BP_Tameable'" 500 0 0 35

Variant X-Leedsichthys

cheat summon Ocean_Leedsichthys_Character_BP_Tameable_C
or
cheat SpawnDino "Blueprint'/Game/Mods/NoUntameables/Leedsichthys/Ocean_Leedsichthys_Character_BP_Tameable.Ocean_Leedsichthys_Character_BP_Tameable'" 500 0 0 35

Variant Alpha Leedsichthys

cheat summon Alpha_Leedsichthys_Character_BP_T_C
or
cheat SpawnDino "Blueprint'/Game/Mods/NoUntameables/Leedsichthys/Alpha_Leedsichthys_Character_BP_T.Alpha_Leedsichthys_Character_BP_T'" 500 0 0 35

Variant Alpha X-Leedsichthys

cheat summon Ocean_Alpha_Leedsichthys_Character_BP_T_C
or
cheat SpawnDino "Blueprint'/Game/Mods/NoUntameables/Leedsichthys/Ocean_Alpha_Leedsichthys_Character_BP_T.Ocean_Alpha_Leedsichthys_Character_BP_T'" 500 0 0 35

Variant Leedsichthys Ghost

cheat summon Ghost_Leedsichthys_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/Mods/NoUntameables/Leedsichthys/Ghost_Leedsichthys_Character_BP.Ghost_Leedsichthys_Character_BP'" 500 0 0 35
2 Saddle required in the ASA version of the mod

The Leedsichthys, or simply Leeds, is a fast and tanky aquatic mount that is able to transport up to 5 water creatures at once. The mod also features a large amount of configs to adjust their damage and aggression towards rafts, including disabling it entirely.

Appearance

The X-Leeds has a crackling pattern like reflected light from water over its back, as well as wide stripes surrounded within narrow, darker outlines. It has bright, curved stripes down its fins and tail, with bold spots between each stripe on the edges of the fins. Its main body and stripes are found in dark blues and teals, while the glowing stripes can be seen in light greens, oranges, purples and whites.

Color Scheme and Regions

Behavior

By default, they behave the same as the vanilla version, however there is a large amount of configuration options to alter their behaviour towards rafts. This includes the range they target, whether they target at all, and whether motorboats are excepted from targeting.

Abilities

Breaching near the water's surface will scare away smaller aquatic creatures for a while, in a way similar to the fear debuff of the  Yutyrannus.

Controls

  • Left Click - Melee Attack
  • Right Click - Grab
  • R - Switch slot
  • C - Release creature
  • X - Toggle visibility of HUD additions
  • H - Shows extra info on stored creatures
  • Spacebar (Near surface): Breach

Dino Transport

The Leedsichthys can transport smaller creatures inside its mouth. Both wild and tamed creatures can be stored in this way, and while stored the creature is removed from the world similar to cryopods or fish baskets. Only allied tames can be stored, and will have a green background, while wild creatures will have a red background. Right-click will attempt to grab a creature - if successful, the creature will be stored as data. Equipped items will stay with the creature, and all other inventory items will be transferred to the Leedsichthys. A maximum of 5 creatures can be stored, and there is a limit on the total combined drag weight of creatures (can be configured via INI). C will release the creature in the currently selected slot, with R switching between which slot is selected. Rhe radial wheel options can able be used to release creatures. The Leedsichthys cannot be cryopodded or uploaded while they have stored dinos-anything that forcibly stores or uploads the Leedsichthys will trigger the emergency failsafe for existing dinos.

Transport Failsafes

While stored in the Leedsichthys, dinos are entirely in data form. To prevent people from losing dinos, several failsafe mechanics exist. If the Leedsichthys is killed or destroyed via cheats/mods, all stored creatures will be released immediately. Any tamed creature that cannot be released (would spawn in wall, would die out of water, WC updating something and breaking it) will be dropped as a cryopod. Wild dinos will simply cease to exist rather than being dropped as a cryopod, to prevent exploits.

  • If the Leedsichthys is killed (and has an inventory) the cryopods containing the tamed creatures will be there
  • If the Leeds is destroyed (no longer has a body) the cryopods will simply drop into the world where the Leedsichthys was.


A config for additional measures is available (DebugLeed=True), which allows the manual activation of the cryopod-based failsafe, clearing stored dinos (this will permanently delete them!), and more.

Base Stats and Growth

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
 Health 4400 +528 +4.86% 0.042
 Stamina 1200 +120 +10%
 Oxygen 150 +15 +10%
 Food 8000 +800 +10% 15%
 Weight 1800 +36 +4%
 Melee Damage 115 +5.75 +1.7% 12.6% 17.6%
 Movement Speed 100% N/A +1%
 Torpidity 4500 +270 N/A 0.5
Movement
[u/s]
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking 225 ? ? 1485 2970 2970 -20
Swimming 225 ? ? 1485 2970 2970 -3

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
 Health 4400 +528 +4.86% 0.042
 Stamina 1200 +120 +10%
 Oxygen 150 +15 +10%
 Food 8000 +800 +10% 15%
 Weight 1800 +36 +4%
 Melee Damage 115 +5.75 +1.7% 12.6% 17.6%
 Movement Speed 100% N/A +1%
 Torpidity 4500 +270 N/A 0.5
Movement
[u/s]
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking 225 ? ? 1485 2970 2970 -20
Swimming 225 ? ? 1485 2970 2970 -3

Cloning

Combat

Combat is identical to the vanilla version. For information, see the vanilla page.

Drops

Taming

The Leedsichthys cannot be tamed normally - survivors must obtain a fertilized egg, which both males and females can be found with. Rather than making nests, however, the Leedsichthys carries its egg in its mouth. Wild Leedsichthys may occasionally have an egg visible in their mouths, which can be taken from their inventory after it is knocked out. Killing the Leedsichthys, rather than KOing it, will destroy the egg. Leedsichthys egg spawning is on a timer rather than on spawn, so a Leedsichthys that did not have an egg may have one when you come back later. You can also just AFK near a Leedsichthys and it will eventually produce an egg.

Utility

  • Aquatic Dino Transport: The Leedsichthys fulfils the unique niche of being able to transport water dinos, including wild, from one place to another. This could be to relocate a wild creature to a safer location to tame- such as moving an Ammonite away from large hostiles- or to move slower and weaker creatures in speed and safety. It can also be used to tame the  Megachelon, by stocking up on multiple  Parakeet Fish Schools beforehand to use throughout the tame.
  • General Use Aquatic Mount: Transport aside, the Leeds is fast, with high health, damage and weight, which makes it a generally useful mount for traversing the oceans.

Changelog

Patch Changes

Notes/Trivia

  • Baby Leedsichthys (below 10%) can be transported by the adult Leedsichthys, but it will not mature while in this state.

INI Configs

General configs affecting this creature, such as breeding and spawn colours, are not listed here. To view them, visit the full page of INI configs. All options must be placed under the [NoUntameables] header in GameUserSettings.ini. For general configuration information such as how to access the INI files, visit the Game Configuration page.


 ASA  ASE Config Description
Check mark.svg Check mark.svg PreventLeedsichthysRaftTargeting Default value: False
Value type: Boolean
Prevents Leedsichthys (both normal and alpha) from targeting rafts, motorboats, or any other "vehicle".
Missing.png
Check mark.svg Check mark.svg LeedsichthysWildRaftDamageMultiplier Default value: 1.0
Value type: Float
Extra damage multiplier against rafts/motorboats. Calculated differently from the vanilla multiplier.
Missing.png
Check mark.svg Check mark.svg LeedsichthysTamedRaftDamageMultiplier Default value: 1.0
Value type: Float
Extra damage multiplier against rafts/motorboats. Calculated differently from the vanilla multiplier.
Missing.png
Check mark.svg Check mark.svg LeedsichthysAlphaRaftDamageMultiplier Default value: 2.0
Value type: Float
Extra damage multiplier against rafts/motorboats. Calculated differently from the vanilla multiplier.
Missing.png
Check mark.svg Check mark.svg LeedsichthysDisableMotorboatAggro Default value: False
Value type: Boolean
Leedsichthys no longer targets motorboats (will still go after rafts)
Missing.png
Check mark.svg Check mark.svg AlphaLeedsichthysDisableMotorboatAggro Default value: False
Value type: Boolean
Leedsichthys no longer targets motorboats (will still go after rafts)
Missing.png
Check mark.svg Check mark.svg LeedsichthysTargetingRange Default value: 21000.0
Value type: Float
Natural targeting range of wild Leedsichthys
Missing.png
Check mark.svg Check mark.svg AlphaLeedsichthysTargetingRange Default value: 21000.0
Value type: Float
Natural targeting range of wild Leedsichthys
Missing.png
Check mark.svg Check mark.svg LeedsichthysAggroNeighborsRange Default value: 10000.0
Value type: Float
Range at which other nearby wild Leedsichthys are notified when one is aggroed
Missing.png
Check mark.svg Check mark.svg DisableLeedsichthysDinoTransport Default value: False
Value type: Boolean
Leedsichthys can't trap dinos (releasing existing is fine)
Missing.png
Check mark.svg Check mark.svg DisableLeedsichthysWildDinoTransport Default value: False
Value type: Boolean
Leedsichthys can only trap allied tames, no wild dinos.
Missing.png
Check mark.svg Check mark.svg LeedsichthysGrabWeightMaximum Default value: 350.0
Value type: Float
Maximum drag weight of creatures that a Leedsichthys can trap.
Missing.png
Check mark.svg Check mark.svg LeedsichthysTotalWeightMaximum Default value: 800.0
Value type: Float
Maximum total combined drag weight of all stored creatures. Leedsichthys cannot pick up anything that would set the total over this limit.
Missing.png
Check mark.svg Check mark.svg AllowTamedLeedsichthysHarvesting Default value: False
Value type: Boolean
Allows tamed Leedsichthys to be harvested for fish meat.
Missing.png
Check mark.svg Check mark.svg DebugLeed Default value: False
Value type: Boolean
Various debug options
Missing.png


Gallery

References