Cnidaria
cheat summon Cnidaria_Character_BP_Tameable_C
or
cheat SpawnDino "Blueprint'/Game/Mods/NoUntameables/Cnidaria/Cnidaria_Character_BP_Tameable.Cnidaria_Character_BP_Tameable'" 500 0 0 35
Variant Aberrant Cnidara
cheat summon Cnidaria_Character_BP_Aberrant_Tameable_C
or
cheat SpawnDino "Blueprint'/Game/Mods/NoUntameables/Cnidaria/Cnidaria_Character_BP_Aberrant_Tameable.Cnidaria_Character_BP_Aberrant_Tameable'" 500 0 0 35
Variant X-Cnidaria
cheat summon Ocean_Cnidaria_Character_BP_Tameable_C
or
cheat SpawnDino "Blueprint'/Game/Mods/NoUntameables/Cnidaria/Ocean_Cnidaria_Character_BP_Tameable.Ocean_Cnidaria_Character_BP_Tameable'" 500 0 0 35
Variant Cnidaria Ghost
cheat summon Ghost_Cnidaria_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/Mods/NoUntameables/Cnidaria/Ghost_Cnidaria_Character_BP.Ghost_Cnidaria_Character_BP'" 500 0 0 35
The Cnidaria has reworked stun mechanics, influenced by the creatures drag weight to be more balanced. They can be found in random sizes, emit colourful light, and generate Bio Toxin when tamed.
Appearance
Cnidaria can be found in sizes ranging from 0.1x to 2.0x, with a very rare chance to find a 3.0x. They can be found in a huge variety of vibrant colours, ranging primarily through blues and yellows, with some green magenta and light purple in some regions. The Aberrant variant has brighter spots on the top of its body, and the X-Cnidaria has pulsing spots. They ripple from the top of the body down each tentacle, and move faster when they are attacking and moving. They spawn with primarily blues and purples, and their body can be coloured in blacks, greys, and extremely dark blues.
Color Scheme and Regions
This article is a work-in-progress.
The content and format of this page may change drastically over the next few hours or days.
Behavior
NU Cnidaria have a much lower targeting range than vanilla- exactly half. They naturally wander around, and can be configured to not attack unless attacked first, to prevent their wandering, and to alter both their targeting range and the range they alert other Cnidaria of survivors and tames. After being fed, they will not attack for 30 seconds unless attacked, which can also be disabled with configuration.
Abilities
The Cnidaria have a reworked stun from the vanilla version. The duration of their stun buff is now determined by the receiving creature's drag weight - the larger a dino, the less time it spends stunned. Additionally, large dinos (300+ drag weight) will no longer have their rider dismounted when stung. The interval they use their attack can be altered in the INI, and they can also be set to use the vanilla version of the stun instead. If enabled with configs, 3.0 Cnidaria will be able to charge up a large AoE stun, which has a long cooldown but has a higher range of effect.
Base Stats and Growth
Cloning
This article is a work-in-progress.
The content and format of this page may change drastically over the next few hours or days.
Combat
Ranged weaponry such as a Crossbow should be used if on a small mount, especially those below 300 drag weight, which will not prevent rider dismount. If on a larger mount, less caution is needed due to the effects of the stun being lower the larger the creature is.
Drops
Taming
For general information about domesticating a wild creature, see: Taming
Cnidaria are tamed non-violently, rather than through the usual methods. Cnidaria prefer to eat Simple Kibble, with typical carnivore meat preferences otherwise. After each feed, they will be passive for 30 seconds, unless attacked (which can be disabled with INI config). There is a chance they will land an attack before each feed, so bring Medical Brew, Stimulant, and a mount to eat on to deal with their damage and torpor. If enabled in the INI, they can also be tamed with the Fish Basket, but be aware that this results in the same bugs as all Fish Basket tames, and they do not gain taming effectiveness.
Utility
Base Lighting: Cnidaria (even vanilla ones) naturally emit light. On the NU Cnidaria, their lights are colored based on their colour regions- 3 for normal and 5 for X. Light intensity can be toggled from the radial wheel options. This can create pretty effects and a much more interesting way to light an open base near water
Bio-Toxin Farm: Cnidaria generate Bio Toxin in their inventories. Size determines the rate of generation, and wandering is not required by default
Changelog
Patch | Changes |
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Notes/Trivia
- Cnidaria do not have a natural size range between 2.0x and 3.0x - 3.0x itself is separate from everything else with an extremely low weight.
- Tamed Cnidaria can be moved with a Fish Basket
INI Configs
General configs affecting this creature, such as breeding and spawn colours, are not listed here. To view them, visit the full page of INI configs. All options must be placed under the [NoUntameables] header in GameUserSettings.ini. For general configuration information such as how to access the INI files, visit the Game Configuration page.
ASA | ASE | Config | Description | |
---|---|---|---|---|
DisableCnidariaItemGeneration
|
Default value: False Value type: Boolean Prevents the Cnidaria from generating Bio Toxin in its inventory | |||
DisableCnidariaRandomSizes
|
Default value: False Value type: Boolean Prevents Cnidaria from having random sizes. | |||
CnidariaTargetingRange
|
Default value: 2750.0 Value type: Float Natural targeting range of wild Cnidaria | |||
CnidariaAggroNeighborsRange
|
Default value: 3750.0 Value type: Float Range at which other nearby wild Cnidaria are notified when one is aggro'd. Vanilla value is 7500 | |||
CnidariaSpeedMultiplier
|
Default value: 1.0 Value type: Float Multiplier on the Cnidaria's base speed. Affects both wild and tamed Cnidaria. Min 0.1, max 10.0 | |||
CnidariaPreventWandering
|
Default value: False Value type: Boolean Prevents the Cnidaria from wandering around. | |||
CnidariaAttackInterval
|
Default value: 0.15 Value type: Float Duration between Cnidaria's ability to attack. The default value is the vanilla interval. Values greater than 4 will prevent stun-locking from a single Cnidaria, though large groups can be more problematic. (Max value: 30) | |||
DisableCnidariaFeedingDeaggro
|
Default value: False Value type: Boolean Prevents the 30-second deaggro on wild Cnidaria after being fed. | |||
PreventCnidariaAggro
|
Default value: False Value type: Boolean Cnidaria no longer aggro onto the players without being hit first | |||
UseVanillaCnidariaStun
|
Default value: False Value type: Boolean Uses the vanilla Cnidaria stun buff rather than the altered one. | |||
CnidariaItemsRequireWandering
|
Default value: False Value type: Boolean Wandering must be enabled to generate Bio Toxin | |||
CnidariaItemGenerationInterval
|
Default value: 60.0 Value type: Float Interval between generation of Bio Toxin in inventory | |||
AllowWildTrappingCnidaria
|
Default value: False Value type: Boolean Allows Cnidaria to be tamed with Fish Baskets. Note that they will NOT gain bonus taming effectiveness levels this way and will have the same bugs that the normal fish basket tames do. | |||
AllowBigJellyShock
|
Default value: False Value type: Boolean Allows 3.0x sized Cnidaria to use an AoE stun attack that takes a few seconds to charge up. Has a long cooldown, disabled by default. |
Gallery
References