INI Configs

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Mod No Untameables logo.png

This page contains a list of all INI configuration options in the mod. All options must be placed under the [NoUntameables] header in GameUserSettings.ini. For general configuration information such as how to access the INI files, visit the Game Configuration page.
Some creatures are referred to differently than their ingame names, and use their internal names:

In-Game NameInternal Name
MeganeuraDragonfly
GlowbugLightbug
NamelessChupacabra
SeekerPteroteuthis
Reaper QueenXenomorph or XenomorphQueen
Attack DroneDrone
TitanomyrmaAnt or QueenAnt

Note not all configs have been tested in ASA yet

General

 ASA  ASE Config Description
X mark.svg Check mark.svg AddExtraAberrantSpawns Default value: False
Value type: Boolean
Adds "extra" Aberrant creatures (Jug Bugs, Deathworms, ect.) to Aberration spawns.
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X mark.svg Check mark.svg PreventExtraGenesisSpawns Default value: False
Value type: Boolean
Prevents the "extra" X/R-creatures (X-Cnidaria, R-Jug Bug, etc.) from spawning.
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Check mark.svg Check mark.svg PreventRemapping<creature> Default value: False
Value type: Boolean
Prevents a creature from being remapped, meaning that only the vanilla version will spawn. Any previously existing WILD versions of the creature will be either converted to its vanilla form, or destroyed if it does not have one.

Each config is its own line, for example to disable Nameless and Cnidaria:
PreventRemappingChupacabra=True
PreventRemappingCnidaria=True

Options:

  • Ammonite
  • Cnidaria
  • Eurypterid
  • Dragonfly
  • Leedsichthys
  • Ant
  • Deathworm
  • JugBugs
  • Lightbug
  • Chupacabra
  • XenomorphQueen
  • Pteroteuthis
  • DefenseUnit
  • Drone
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X mark.svg Check mark.svg ModConversionClass<creature> Default value: Blankk; except for Cnidaria, Meganeura and Eurypterids which will default to the Better Dinos version if nothing else is entered and KBD is on the server.
Value type: Class BP Path
Enter a class path to allow all creatures of that type to be converted into whatever creature specified. See Mod Conversion for more info.

Each config is its own line, for example to convert Meganeura and Cnidaria:
ModConversionClassDragonfly=/Game/Mods/BetterDinosTest/Fish/BDDragonfly_Character_BP.BDDragonfly_Character_BP
ModConversionClassCnidaria=/Game/Mods/BetterDinosTest/Jellyfish/BDCnidaria_Character_BP.BDCnidaria_Character_BP

Options:

  • Ammonite
  • AmmoniteAberrant
  • AmmoniteOcean
  • Cnidaria
  • CnidariaAberrant
  • CnidariaOcean
  • Eurypterid
  • EurypteridAberrant
  • Dragonfly
  • DragonflyAberrant
  • Leedsichthys
  • QueenAnt
  • Ant
  • Deathworm
  • DeathwormAberrant
  • JugBugOil
  • JugBugAberrantOil
  • JugBugWater
  • JugBugAberrantWater
  • JugBugElement
  • JugBugBog
  • JugBugRockwell
  • Chupacabra
  • Lightbug
  • XenomorphQueen
  • XenomorphQueenGen2
  • Pteroteuthis
  • DefenseUnit
  • Drone
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Check mark.svg Check mark.svg DisableTaming<creature> Default value: False
Value type: Boolean
Prevents the creature from being tamed. Does not affect existing tamed creatures, and does not prevent DoTame command from working. ("Can be tamed" is still set to true but the method of taming, such as KO or passive, is disabled. This is to prevent bugs with existing tamed creatures in the world.)

Each config is its own line, for example to disable taming Nameless and Cnidaria:
DisableTamingChupacabra=True
DisableTamingCnidaria=True

Options:

  • Ammonite
  • Cnidaria
  • Eurypterid
  • Dragonfly
  • Leedsichthys
  • QueenAnt
  • Deathworm
  • JugBugOil
  • JugBugWater
  • JugBugElement
  • JugBugBog
  • JugBugRockwell
  • Lightbug
  • Chupacabra
  • XenomorphQueen
  • Pteroteuthis
  • DefenseUnit
  • Drone
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Check mark.svg Check mark.svg DisableCloning<creature> Default value: False
Value type: Boolean
Prevents the creature from being cloned.

Each config is its own line, for example to disable cloning Nameless and Cnidaria:
DisableTamingChupacabra=True
DisableTamingCnidaria=True

Options:

  • Ammonite
  • Cnidaria
  • Eurypterid
  • Dragonfly
  • Leedsichthys
  • QueenAnt
  • Ant
  • Deathworm
  • JugBugOil
  • JugBugWater
  • JugBugElement
  • JugBugBog
  • Lightbug
  • Chupacabra
  • XenomorphQueen
  • Pteroteuthis
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Check mark.svg Check mark.svg DisableBreeding<creature> Default value: False
Value type: Boolean
Each config is its own line, for example to disable breeding Ammonites and Seekers:

DisableBreedingAmmonite=True
DisableBreedingPteroteuthis=True

Options:

  • Ammonite
  • Leedsichthys
  • Pteroteuthis
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Check mark.svg Check mark.svg EnableBreeding<creature> Default value: False
Value type: Boolean
Each config is its own line, for example to enable breeding Ammonites and Seekers:

EnableBreedingChupacabra=True
EnableBreedingCnidaria=True

Options:

  • Dragonfly
  • Chupacabra
  • Eurypterid
  • Cnidaria
  • Deathworm
  • JugBugOil
  • JugBugWater
  • JugBugElement
  • JugBugBog
  • JugBugRockwell
  • Lightbug
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Check mark.svg Check mark.svg DisableGender<creature> Default value: False
Value type: Boolean
Removes gender from specified creature, preventing it from getting Mate Boost. Note that Mate Boost has no effect on WILD Nameless or Seekers regardless, they will still give and receive normal damage despite the icon showing up.

Each config is its own line, for example to disable genders on Nameless and Leedsichthys:
DisableGenderChupacabra=True
DisableGenderLeedsichthys=True

Options:

  • Ammonite
  • Dragonfly
  • Eurypterid
  • Leedsichthys
  • Chupacabra
  • Pteroteuthis
  • JugBug
  • Lightbug
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Check mark.svg Check mark.svg EnableGender<creature> Default value: False
Value type: Boolean
Adds gender to the specified creature.

Each config is its own line, for example to enable genders on Cnidaria and Deathworms
EnableGenderCnidaria=True
EnableGenderDeathworm=True

Options:

  • Cnidaria
  • Deathworm
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Check mark.svg Check mark.svg DisableColorization<creature> Default value: False
Value type: Boolean
Prevents the creature from using colorization, meaning they will all have the "default" colors with no variation.

Each config is its own line, for example to disable colourisation on Glowbugs and Cnidaria:
DisableTamingChupacabra=True
DisableTamingCnidaria=True

Options:

  • Cnidaria
  • JugBug
  • XenomorphQueen
  • WildXenomorphQueen
  • Lightbug
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Check mark.svg Check mark.svg AllowAberrationDownloading<creature> Default value: False
Value type: Boolean
Allows the normal (non-aberrant) version of the creature to be downloaded onto Aberration without requiring allowed foreign dinos.

Each config is its own line, for example to allow downloading Deathworms and Titanomyrma:
AllowAberrationDownloadingDeathworm=True
AllowAberrationDownloadingQueenAnt=

Options:

  • Ammonite
  • Eurypterid
  • Leedsichthys
  • QueenAnt
  • Ant
  • Deathworm
  • JugBugs
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Check mark.svg Check mark.svg DisableAutoConversion Default value: False
Value type: Boolean
Prevents Alpha Deathworms and Alpha Leedsichthys from being converted to a mod version on spawn to fix a bug with world settings.
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Check mark.svg Check mark.svg DisableTamedConversion Default value: False
Value type: Boolean
Removes the option to convert vanilla creatures into the counterparts from this mod.
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Check mark.svg Check mark.svg DisableExtraEventChibis Default value: False
Value type: Boolean
Disables mod Chibi dino drops during events.
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Check mark.svg Check mark.svg EnableChibisNoEvent Default value: False
Value type: Boolean
Allows mod chibis to drop regardless of events.
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Check mark.svg Check mark.svg ColorSetOverride<creature> Default value: Nothing
Value type: String
Overrides natural color set (not event colors).

Each config is its own line, for example to change the colourset of Nameless and Cnidaria:
ColorSetOverrideChupacabra=True
ColorSetOverrideCnidaria=True

Settings:

SettingDescription
Default Forces the creature to use its normal color set only (excluding event colors), preventing the Genesis biome colorsets from taking effect.
BogBog Biome Colorset
ArcticArctic Biome Colorset
OceanOcean Biome Colorset
VolcanicVolcanic Biome Colorset
LunarLunar Biome Colorset
Vanilla Option available on the Cnidaria, Eurypterid, Glowbug, and Reaper Queen. Uses whatever the vanilla colorset is rather than the mod's edited one.
NaturalBland version for those who hate bright colors. Available on the Jug Bugs.
UnmodifiedOptional colorset for the Reaper Queen that is the actual vanilla intended colorset rather than the mod's version (missing color ID 52 and no color weighting adjustments)
NoneOptional colorset for the Reaper Queen that forces no color data unless an event is active - reapers obtained from them will have randomized colors from their natural colorset unless they spawned with event colors (colors will not be randomized if queen spawns with event colors). This means that unlike vanilla R-Reapers, they can have event colors without disabling the randomization (though the option is available for both variants).

Options:

  • Ammonite
  • AmmoniteAberrant
  • AmmoniteOcean
  • Cnidaria
  • CnidariaAberrant
  • CnidariaOcean
  • Dragonfly
  • DragonflyAberrant
  • Eurypterid
  • EurypteridAberrant
  • Leedsichthys
  • QueenAnt
  • Deathworm
  • DeathwormAberrant
  • JugBugOil
  • JugBugWater
  • JugBugAberrantOil
  • JugBugAberrantWater
  • JugBugElement
  • JugBugBog
  • JugBugRockwell
  • Chupacabra
  • Lightbug
  • Pteroteuthis
  • XenomorphQueen
  • XenomorphQueenGen2
  • DefenseUnit
  • Drone
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Ammonite

 ASA  ASE Config Description
Check mark.svg Check mark.svg DisableAmmoniteItemGeneration Default value: False
Value type: Boolean
Prevents the Ammonite from generating Ammonite Bile in its inventory.
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Check mark.svg Check mark.svg AmmoniteCamoRange Default value: 5000
Value type: Float
The range of the Ammonite's camo AoE effect when active. Can be previewed through the radial wheel options.
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Check mark.svg Check mark.svg AmmoniteSpeedMultiplier Default value: 1.0
Value type: Float
Multiplier on the Ammonite's base speed. Affects both wild and tamed Ammonites. Min is 0.1, Max is 20.0
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Check mark.svg Check mark.svg EnableCarryingAmmonite Default value: False
Value type: Boolean
Allows the Ammonite to be picked up by other creautres (eg. Tusoteuthis)
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Check mark.svg Check mark.svg PreventAmmoniteAggro Default value: False
Value type: Boolean
Ammonites no longer get startled and flee from players just from seeing them (which causes everything else nearby to go after the player)
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Check mark.svg Check mark.svg AmmoniteItemsRequireWandering Default value: False
Value type: Boolean
Wandering must be enabled to generate Ammonite Bile.
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Check mark.svg Check mark.svg AmmoniteItemGenerationInterval Default value: 180.0
Value type: Float
Interval between generation of Ammonite Bile in inventory.
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Cnidaria

 ASA  ASE Config Description
Check mark.svg Check mark.svg DisableCnidariaItemGeneration Default value: False
Value type: Boolean
Prevents the Cnidaria from generating Bio Toxin in its inventory
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Check mark.svg Check mark.svg DisableCnidariaRandomSizes Default value: False
Value type: Boolean
Prevents Cnidaria from having random sizes.
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Check mark.svg Check mark.svg CnidariaTargetingRange Default value: 2750.0
Value type: Float
Natural targeting range of wild Cnidaria
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Check mark.svg Check mark.svg CnidariaAggroNeighborsRange Default value: 3750.0
Value type: Float
Range at which other nearby wild Cnidaria are notified when one is aggro'd. Vanilla value is 7500
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Check mark.svg Check mark.svg CnidariaSpeedMultiplier Default value: 1.0
Value type: Float
Multiplier on the Cnidaria's base speed. Affects both wild and tamed Cnidaria. Min 0.1, max 10.0
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Check mark.svg Check mark.svg CnidariaPreventWandering Default value: False
Value type: Boolean
Prevents the Cnidaria from wandering around.
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Check mark.svg Check mark.svg CnidariaAttackInterval Default value: 0.15
Value type: Float
Duration between Cnidaria's ability to attack. The default value is the vanilla interval. Values greater than 4 will prevent stun-locking from a single Cnidaria, though large groups can be more problematic. (Max value: 30)
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Check mark.svg Check mark.svg DisableCnidariaFeedingDeaggro Default value: False
Value type: Boolean
Prevents the 30-second deaggro on wild Cnidaria after being fed.
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Check mark.svg Check mark.svg PreventCnidariaAggro Default value: False
Value type: Boolean
Cnidaria no longer aggro onto the players without being hit first
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Check mark.svg Check mark.svg UseVanillaCnidariaStun Default value: False
Value type: Boolean
Uses the vanilla Cnidaria stun buff rather than the altered one.
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Check mark.svg Check mark.svg CnidariaItemsRequireWandering Default value: False
Value type: Boolean
Wandering must be enabled to generate Bio Toxin
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Check mark.svg Check mark.svg CnidariaItemGenerationInterval Default value: 60.0
Value type: Float
Interval between generation of Bio Toxin in inventory
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Check mark.svg Check mark.svg AllowWildTrappingCnidaria Default value: False
Value type: Boolean
Allows Cnidaria to be tamed with Fish Baskets. Note that they will NOT gain bonus taming effectiveness levels this way and will have the same bugs that the normal fish basket tames do.
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Check mark.svg Check mark.svg AllowBigJellyShock Default value: False
Value type: Boolean
Allows 3.0x sized Cnidaria to use an AoE stun attack that takes a few seconds to charge up. Has a long cooldown, disabled by default.
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Eurypterid

 ASA  ASE Config Description
Check mark.svg Check mark.svg DisableEurypItemGeneration Default value: False
Value type: Boolean
Prevents the Eurypterid from generating pearls in its inventory.
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Check mark.svg Check mark.svg DisableEurypRandomSizes Default value: False
Value type: Boolean
Prevents Eurypterids from having random sizes.
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Check mark.svg Check mark.svg PreventExitingWaterEurypterid Default value: False
Value type: Boolean
Stops Eurypterids from being able to leave water. Any existing Eurypterids above water will be unable to move - cryopods can be used to transfer them back into the water.
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Check mark.svg Check mark.svg DieIfLeftWaterEurypterid Default value: False
Value type: Boolean
Requires Prevent Exiting Water to be enabled otherwise this setting does nothing. This will make Eurypterids act like most other aquatic creatures and kill them if they get too far above water. You cannot release Eurypterids from cryopods outside of water if this is enabled. THIS SETTING WILL KILL ANY EXISTING EUYRPTERID THAT IS OUT OF WATER WHEN IT IS ENABLED.
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Check mark.svg Check mark.svg EurypteridItemsRequireWandering Default value: False
Value type: Boolean
Wandering must be enabled to generate pearls.
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Check mark.svg Check mark.svg EurypteridPearlGenerationInterval Default value: 180.0
Value type: Float
Interval between generation of Silica Pearls in inventory
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Check mark.svg Check mark.svg EurypteridBlackPearlGenerationInterval Default value: 900.0
Value type: Float
Interval between generation of Black Pearls in inventory
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Check mark.svg Check mark.svg AllowWildTrappingEurypterid Default value: False
Value type: Boolean
Allows Eurypterids to be tamed with Fish Baskets. Note that they will NOT gain bonus taming effectiveness levels this way and will have the same bugs that the normal fish basket tames do.
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Meganeura

 ASA  ASE Config Description
Check mark.svg Check mark.svg DisableDragonflyRadar Default value: False
Value type: Boolean
Disables the Meganeura's radar ability while shoulder mounted. Can still be picked up.
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Leedsichthys

 ASA  ASE Config Description
Check mark.svg Check mark.svg PreventLeedsichthysRaftTargeting Default value: False
Value type: Boolean
Prevents Leedsichthys (both normal and alpha) from targeting rafts, motorboats, or any other "vehicle".
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Check mark.svg Check mark.svg LeedsichthysWildRaftDamageMultiplier Default value: 1.0
Value type: Float
Extra damage multiplier against rafts/motorboats. Calculated differently from the vanilla multiplier.
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Check mark.svg Check mark.svg LeedsichthysTamedRaftDamageMultiplier Default value: 1.0
Value type: Float
Extra damage multiplier against rafts/motorboats. Calculated differently from the vanilla multiplier.
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Check mark.svg Check mark.svg LeedsichthysAlphaRaftDamageMultiplier Default value: 2.0
Value type: Float
Extra damage multiplier against rafts/motorboats. Calculated differently from the vanilla multiplier.
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Check mark.svg Check mark.svg LeedsichthysDisableMotorboatAggro Default value: False
Value type: Boolean
Leedsichthys no longer targets motorboats (will still go after rafts)
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Check mark.svg Check mark.svg AlphaLeedsichthysDisableMotorboatAggro Default value: False
Value type: Boolean
Leedsichthys no longer targets motorboats (will still go after rafts)
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Check mark.svg Check mark.svg LeedsichthysTargetingRange Default value: 21000.0
Value type: Float
Natural targeting range of wild Leedsichthys
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Check mark.svg Check mark.svg AlphaLeedsichthysTargetingRange Default value: 21000.0
Value type: Float
Natural targeting range of wild Leedsichthys
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Check mark.svg Check mark.svg LeedsichthysAggroNeighborsRange Default value: 10000.0
Value type: Float
Range at which other nearby wild Leedsichthys are notified when one is aggroed
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Check mark.svg Check mark.svg DisableLeedsichthysDinoTransport Default value: False
Value type: Boolean
Leedsichthys can't trap dinos (releasing existing is fine)
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Check mark.svg Check mark.svg DisableLeedsichthysWildDinoTransport Default value: False
Value type: Boolean
Leedsichthys can only trap allied tames, no wild dinos.
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Check mark.svg Check mark.svg LeedsichthysGrabWeightMaximum Default value: 350.0
Value type: Float
Maximum drag weight of creatures that a Leedsichthys can trap.
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Check mark.svg Check mark.svg LeedsichthysTotalWeightMaximum Default value: 800.0
Value type: Float
Maximum total combined drag weight of all stored creatures. Leedsichthys cannot pick up anything that would set the total over this limit.
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Check mark.svg Check mark.svg AllowTamedLeedsichthysHarvesting Default value: False
Value type: Boolean
Allows tamed Leedsichthys to be harvested for fish meat.
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Check mark.svg Check mark.svg DebugLeed Default value: False
Value type: Boolean
Various debug options
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Titanomyrma

 ASA  ASE Config Description
Check mark.svg Check mark.svg DisableAntDirectiveHarvest Default value: False
Value type: Boolean
Disables the Harvest directive for Titanomyrma.
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Check mark.svg Check mark.svg DisableAntDirectiveRepair Default value: False
Value type: Boolean
Disables the Repair directive for Titanomyrma.
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Check mark.svg Check mark.svg DisableAntDirectiveDefend Default value: False
Value type: Boolean
Disables the Defend directive for Titanomyrma.
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Check mark.svg Check mark.svg DisablePermanentTamedAnts Default value: False
Value type: Boolean
Prevents players from having permanent worker/soldiers.
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Check mark.svg Check mark.svg AntRageBuffResistanceMultiplier Default value: 0.5
Value type: Float
How much of a damage resistance wild Titanomyrma workers/soldiers get when the anthill is destroyed. Value is a multiplier, so lower values means higher resistance.
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Check mark.svg Check mark.svg AntRageBuffDamageMultiplier Default value: 2.0
Value type: Float
How much of a damage multiplier wild Titanomyrma workers/soldiers get when the anthill is destroyed. Value is a multiplier, so higher values mean higher damage.
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Check mark.svg Check mark.svg AntStructureRepairCooldownOverride Default value: Nothing
Value type: Float
Manual override to ignore the server default Structure Repair Cooldown time and use a custom time instead for the Repair directive. If blank, they will use the server's normal structure repair time. Vanilla server default is 180.0
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Check mark.svg Check mark.svg MaxPermanentAntsPerColony Default value: 3
Value type: Integer
Changes the maximum number of permanent ants that can be tied to one queen.
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Check mark.svg Check mark.svg QueenAntSpawnRadiusLimit Default value: 25000.0
Value type: Float
Changes the radius that existing wild ant queens will block new ant queen spawns. Higher numbers = more distance between ant spawns. Minimum 5000, maximum 100000.
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Check mark.svg Check mark.svg DisableQueenAntFlightRestrictions Default value: False
Value type: Boolean
Allows Titanomyrma Queens to fly while on Aberration. If false, they can be ridden but cannot fly.
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Check mark.svg Check mark.svg MaxNumNearbyAnthills Default value: 10
Value type: Integer
How many tamed ant queens can be in anthill form within a certain radius
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Check mark.svg Check mark.svg NearbyAnthillCheckRadius Default value: 8000.0
Value type: Float
How far to check for other tamed anthills when determining if a queen can turn into an anthill. Goes with above config to check amount.
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Check mark.svg Check mark.svg DebugAnts Default value: False
Value type: Boolean
Enables various debug options for Titanomyrma.
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Deathworm

 ASA  ASE Config Description
X mark.svg Check mark.svg EnableWildDeathwormDinoGrab Default value: False
Value type: Boolean
Allows wild Deathworms to grab tamed dinos
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X mark.svg Check mark.svg DisableTamedDeathwormDinoGrab Default value: False
Value type: Boolean
Prevents tamed Deathworms from being able to grab dinos
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X mark.svg Check mark.svg DisableWildDeathwormPlayerGrab Default value: False
Value type: Boolean
Prevents wild Deathworms from being able to grab players
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X mark.svg Check mark.svg DisableTamedDeathwormPlayerGrab Default value: False
Value type: Boolean
Prevents tamed Deathworms from being able to grab players
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X mark.svg Check mark.svg EnableWildDeathwormRiddenDinoGrab Default value: False
Value type: Boolean
Allows wild deathworms to grab tamed dinos that have riders
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X mark.svg Check mark.svg DisableTamedDeathwormRiddenDinoGrab Default value: False
Value type: Boolean
Prevents tamed deathworms from being able to grab tamed dinos that have riders
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X mark.svg Check mark.svg EnableAlphaDeathwormGrab Default value: False
Value type: Boolean
Allows Alpha Deathworms to use their grab attack. Respects the other wild Deathworm settings.
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X mark.svg Check mark.svg DeathwormGrabWeightMinimum Default value: 80.0
Value type: Float
Prevents Deathworms from picking up dinos below this drag weight
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X mark.svg Check mark.svg DeathwormGrabWeightMaximum Default value: 700.0
Value type: Float
Prevents Deathworms from picking up dinos above this drag weight
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X mark.svg Check mark.svg DeathwormTargetingRange Default value: 19400.0
Value type: Float
Natural targeting range of wild Deathworms.
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X mark.svg Check mark.svg DeathwormAggroNeighborsRange Default value: 3500.0
Value type: Float
Range at which nearby wild Deathworms are notified when one is aggro'd
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X mark.svg Check mark.svg DeathwormTamedGrabWildOnly Default value: False
Value type: Boolean
Tamed Deathworms can only grab wild dinos (not other players/tames). Automatically enabled on PvE, this is a recommended setting for "PvE" servers that use PvP settings.
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X mark.svg Check mark.svg DeathwormAllowWandering Default value: False
Value type: Boolean
Allows wild Deathworms to wander randomly
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X mark.svg Check mark.svg DeathwormSpeedMultiplierWild Default value: 1.0
Value type: Float
Speed multiplier for wild Deathworms. (Min 0.1, max 10.0)
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X mark.svg Check mark.svg DeathwormSpeedMultiplierTamed Default value: 1.0
Value type: Float
Speed multiplier for tamed Deathworms. (Min 0.1, max 10.0)
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Jug Bugs

 ASA  ASE Config Description
X mark.svg Check mark.svg DisableExplodingWildJugBugs Default value: False
Value type: Boolean
Prevents wild Jug Bugs from exploding
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X mark.svg Check mark.svg DisableExplodingTamedJugBugs Default value: False
Value type: Boolean
Prevents tamed Jug Bugs from exploding
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X mark.svg Check mark.svg PreventJugBugResourceScaling Default value: False
Value type: Boolean
Prevents Jug Bug resource maximum/generation amounts from scaling with stats
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X mark.svg Check mark.svg DisableBugSummoning Default value: False
Value type: Boolean
Disables the ability for wild R-Jug Bugs to spawn enemies when attacked
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X mark.svg Check mark.svg DisableBugSummoningBiomeRestrictions Default value: False
Value type: Boolean
Allows R-Jug Bugs to spawn enemies when attacked regardless of location (normally can only spawn enemies while in their natural spawn location)
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Nameless

 ASA  ASE Config Description
X mark.svg Check mark.svg ForceAllowChupacabraBaseSpawning Default value: False
Value type: Boolean
Allows wild Nameless to spawn on structures
Context: Vanilla Nameless will spawn other Nameless in a random location nearby, including through solid walls and into bases. The result is Nameless randomly appearing in enclosed spaces if an alpha is aggro'd nearby, and causes a mess especially when they get stuck in structures, so the NU Nameless will automatically despawn if a wild one is freshly spawned directly on top ot a structure.
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X mark.svg Check mark.svg DisableChupaMinionSummoning Default value: False
Value type: Boolean
Prevents tamed Nameless from summoning other Nameless allies when AI Special Attack is enabled. Does not have any effect on wild Nameless, does not stop Reaper summons
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X mark.svg Check mark.svg DisableChupaSuperminionSummoning Default value: False
Value type: Boolean
Prevents tamed Nameless from summoning Subterranean Reaper King once a certain amount of allied Nameless are present and AI Special Attack is enabled. Does not affect wild Nameless.
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X mark.svg Check mark.svg DisableChupaSuperminionAggro Default value: False
Value type: Boolean
Prevents Reapers summoned by tamed Nameless from being set to aggressive by default. This option is automatic on PvE servers.
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X mark.svg Check mark.svg DisableDefaultChupaAISummoning Default value: False
Value type: Boolean
Prevents AI Special Attack from being set to enabled by default
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X mark.svg Check mark.svg EnableChupaVenomHarvesting Default value: False
Value type: Boolean
Allows tamed Nameless to be harvested for Nameless Venom
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X mark.svg Check mark.svg ChupacabraDeathItemDropChance Default value: 0.15
Value type: Float
Odds of Nameless dropping venom when killed. Values 0 to 1.
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Glowbug

 ASA  ASE Config Description
X mark.svg Check mark.svg DisableColoringLightbug Default value: False
Value type: Boolean
Prevents glowbugs from being dyed various colors. They will not react to soap/dyes/ect. used in their inventory.
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X mark.svg Check mark.svg DisableLightbugBatteryCharging Default value: False
Value type: Boolean
Prevents glowbugs charging batteries in their inventory.
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Seeker

 ASA  ASE Config Description
X mark.svg Check mark.svg DisableGlidingPteroteuthis Default value: False
Value type: Boolean
Allows the Seeker to be picked up by players but prevents gliding or hovering
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X mark.svg Check mark.svg DisableCarryingPteroteuthis Default value: False
Value type: Boolean
Prevents the Seeker from being picked up entirely.
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X mark.svg Check mark.svg DisableStaminaGlidingPteroteuthis Default value: False
Value type: Boolean
Removes the stamina drain and requirement for diving
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X mark.svg Check mark.svg PteroteuthisChargeHealingMax Default value: True
Value type: 250.0
Maximum amount of health per second Seekers can regain while under charge. (Normally 5% of max health, ini is a cap)
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X mark.svg Check mark.svg PteroteuthisAllowAllHats Default value: False
Value type: Boolean
Allows Seekers to equip ANY hats without restrictions
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X mark.svg Check mark.svg PteroteuthisPreventHats Default value: False
Value type: Boolean
Prevents Seekers from wearing hats at all
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Reaper Queen

 ASA  ASE Config Description
X mark.svg Check mark.svg XenomorphFemaleOdds Default value: 0.2
Value type: Float
Odds of getting a Reaper Queen from wild queens (vs the vanilla reaper kings). Values from 0.0 (0%) to 1.0 (100%), values above 1 will revert the odds to default (0.2).
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X mark.svg Check mark.svg DisableXenomorphMateBoost Default value: False
Value type: Boolean
Prevents Reaper Queens from being mate boosted with Reaper Kings
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X mark.svg Check mark.svg DisableXenomorphQueenImpregnation Default value: False
Value type: Boolean
Prevents tamed Reaper Queens from being able to impregnate players. Overrides other related configs.
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X mark.svg Check mark.svg XenomorphQueenImpregnateBuffNonTemporary Default value: False
Value type: Boolean
Reaper Kings spawned from tamed Reaper Queens will not despawn. This also changes the cooldown buff time default.
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X mark.svg Check mark.svg XenomorphQueenCooldownBuffTimeOverride Default value: Nothing
Value type: Float
Overrides the cooldown buff time. Default time differs if the above config is enabled (1800.0 if false, 604800.0 if true, 43200.0 if true & on singleplayer)
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X mark.svg Check mark.svg EnableJumpingXenomorphQueen Default value: False
Value type: Boolean
Allows Reaper Queens to use the same jump mechanics as the Reaper Kings. When enabled, both jumping and burying are on the spacebar input with the R key toggling between them. When toggled on, a small icon will show near the hotbar.
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X mark.svg Check mark.svg XenomorphQueenDamageResistanceMultiplier Default value: 0.2
Value type: Float
Damage resistance multiplier for tamed Reaper Queens when not affected by Charge Light. Vanilla default is 0.2 for the tamed version and 0.05 for all wild versions. Min 0.0, max 1.0
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X mark.svg Check mark.svg XenomorphQueenBaseHealthMultiplier Default value: 1.14
Value type: Float
Base health multiplier for tamed Reaper Queens. Min 1.0, max 10.0. Values under 1 will default to 1 to avoid issues with negative health.
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X mark.svg Check mark.svg XenoBuffUseLevelScaling Default value: False
Value type: Boolean
Scales max experience on the Reaper pregnancy buff by the server's max difficulty level (eg. max +75 levels for 5, 90 for 6). Reaper Kings are affected by the level offset but will still spawn as vanilla creatures.
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X mark.svg Check mark.svg XenoBuffNonTemporaryIncludeFemale Default value: False
Value type: Boolean
Allows players to get more reaper queens from tamed queens
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X mark.svg Check mark.svg XenomorphFemaleOddsFromTamed Default value: False
Value type: Boolean
Odds if above config is active
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X mark.svg Check mark.svg XenoBuffNonTemporaryPreventReroll Default value: False
Value type: Boolean
Prevents the stat reroll on the non-temporary pregnancy buff
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X mark.svg Check mark.svg AddAlphaReaperQueenSpawns Default value: False
Value type: Boolean
Enables the spawning of the Alpha Reaper Queen
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Attack Drone

 ASA  ASE Config Description
X mark.svg Check mark.svg DroneCorruptedDamageMultiplier Default value: False
Value type: Float
How much extra damage Defense Units deal against Corrupted dinos. Default is the same as Enforcer (4x damage ).
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X mark.svg Check mark.svg DroneCorruptedIncomingDamageMultiplier Default value: 4.0
Value type: Float
How much less damage Defense Units take from Corrupted dinos. Default is 20% damage taken (80% damage reduction)
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X mark.svg Check mark.svg DisableExtraDroneSpawns Default value: 0.2
Value type: Float
Removes the additional Attack Drone spawns from Extinction and Genesis 2, leaving only the Genesis 1 Lunar biome spawns.
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X mark.svg Check mark.svg DisableLunarDroneAggro Default value: False
Value type: Boolean
Makes the Genesis 1 attack drones neutral rather than aggressive
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Defense Unit

 ASA  ASE Config Description
X mark.svg Check mark.svg DefenseUnitCorruptedDamageMultiplier Default value: 0.2
Value type: Float
How much extra damage Defense Units deal against Corrupted dinos. Default is the same as Enforcer (4x damage).
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X mark.svg Check mark.svg DefenseUnitCorruptedIncomingDamageMultiplier Default value: 0.2
Value type: Float
How much less damage Defense Units take from Corrupted dinos. Default is 20% damage taken (80% damage reduction)
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