Eurypterid

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Mod No Untameables logo.png
Spawn Command
cheat summon Euryp_Character_Tameable_C
or
cheat SpawnDino "Blueprint'/Game/Mods/NoUntameables/Eurypterid/Euryp_Character_Tameable.Euryp_Character_Tameable'" 500 0 0 35

Variant Aberrant Eurypterid

cheat summon Euryp_Character_Aberrant_Tameable_C
or
cheat SpawnDino "Blueprint'/Game/Mods/NoUntameables/Eurypterid/Euryp_Character_Aberrant_Tameable.Euryp_Character_Aberrant_Tameable'" 500 0 0 35

Variant R-Eurypterid

cheat summon Euryp_Character_Rockwell_Tameable_C
or
cheat SpawnDino "Blueprint'/Game/Mods/NoUntameables/Eurypterid/Euryp_Character_Rockwell_Tameable.Euryp_Character_Rockwell_Tameable'" 500 0 0 35

Variant Eurypterid Ghost

cheat summon Ghost_Euryp_Character_C
or
cheat SpawnDino "Blueprint'/Game/Mods/NoUntameables/Eurypterid/Ghost_Euryp_Character.Ghost_Euryp_Character'" 500 0 0 35
2 Can only be ridden in the ASA version of the mod
3 Can be enabled via INI Config

The Eurypterid, often shortened to the Euryp, has new variants and can generate pearls in their inventory. In  ARK: Survival Ascended, they also function as a speedy aquatic taming mount.

Appearance

The Eurypterid can be found in a variety of random sizes. They spawn in red, brown and orange, with uncommon purples. The Aberrant Eurypterid has a glow on its spines, legs, and in a gradient over its back. The R variant can be found in a massive array of colours, almost every colour other than drab greens and browns. Their legs are spotted with ringed splotches, and wide, rounded diamond shapes run down their iridescent back alongside curving swirls.

Color Scheme and Regions

Behavior

If INI enabled, Eurypterid can be madee unable to leave the water, which is particularly relevant for locations such as Viking Bay where hordes of Eurypterid can often be found on the beaches.

Abilities

In  ARK: Survival Evolved, abilities are identical to the vanilla version. For information, see the vanilla page. In the  ARK: Survival Ascended version of the mod, they can be ridden if they are above 1.0 size, with spacebar enabling swimming mode.

Base Stats and Growth

Cloning

Combat

Combat is identical to the vanilla version. For information, see the vanilla page

Drops

Taming

Eurypterids can be tamed non-violently, rather than through the usual methods, but can also be tamed via KO. Due to their incredibly potent sting, passive taming can be dangerous, but it is possible as long as a survivor keeps as much distance as possible when approaching to feed. They prefer to eat  Simple Kibble but will also accept meat with the typical effectiveness of other carnivores. If enabled in the INI, they can also be tamed with the  Fish Basket, but be aware that this results in the same bugs as all Fish Basket tames, and they do not gain taming effectiveness.

Utility

Aquatic Taming: With extremely high torpor for low damage, the Eurypterid makes excellent assistance for knocking out creatures. While on land their slow speed means their utility it limited, in the water they are much faster and the only concern is their low health. This role is particularly well performed in the  ARK: Survival Ascended version, where they can also be ridden if they are 1.0 size or larger. Resource Farm: Tame Eurypterids will generate  Silica Pearls and  Black Pearls in their inventory.

Changelog

Patch Changes

Notes/Trivia

  • If used with the Additional Aberrant Dinos mod, the NU version will spawn instead of AAD's as long as it is higher in the load order

INI Configs

General configs affecting this creature, such as breeding and spawn colours, are not listed here. To view them, visit the full page of INI configs. All options must be placed under the [NoUntameables] header in GameUserSettings.ini. For general configuration information such as how to access the INI files, visit the Game Configuration page.


 ASA  ASE Config Description
Check mark.svg Check mark.svg DisableEurypItemGeneration Default value: False
Value type: Boolean
Prevents the Eurypterid from generating pearls in its inventory.
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Check mark.svg Check mark.svg DisableEurypRandomSizes Default value: False
Value type: Boolean
Prevents Eurypterids from having random sizes.
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Check mark.svg Check mark.svg PreventExitingWaterEurypterid Default value: False
Value type: Boolean
Stops Eurypterids from being able to leave water. Any existing Eurypterids above water will be unable to move - cryopods can be used to transfer them back into the water.
Missing.png
Check mark.svg Check mark.svg DieIfLeftWaterEurypterid Default value: False
Value type: Boolean
Requires Prevent Exiting Water to be enabled otherwise this setting does nothing. This will make Eurypterids act like most other aquatic creatures and kill them if they get too far above water. You cannot release Eurypterids from cryopods outside of water if this is enabled. THIS SETTING WILL KILL ANY EXISTING EUYRPTERID THAT IS OUT OF WATER WHEN IT IS ENABLED.
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Check mark.svg Check mark.svg EurypteridItemsRequireWandering Default value: False
Value type: Boolean
Wandering must be enabled to generate pearls.
Missing.png
Check mark.svg Check mark.svg EurypteridPearlGenerationInterval Default value: 180.0
Value type: Float
Interval between generation of Silica Pearls in inventory
Missing.png
Check mark.svg Check mark.svg EurypteridBlackPearlGenerationInterval Default value: 900.0
Value type: Float
Interval between generation of Black Pearls in inventory
Missing.png
Check mark.svg Check mark.svg AllowWildTrappingEurypterid Default value: False
Value type: Boolean
Allows Eurypterids to be tamed with Fish Baskets. Note that they will NOT gain bonus taming effectiveness levels this way and will have the same bugs that the normal fish basket tames do.
Missing.png


Gallery

References