Hidden Grotto (Aberration)
| This article is about content exclusive to the DLC: Aberration |
The cave entrance is a vertical, underwater shaft, located in the lake at (55.2, 65.9). The shaft is just large enough for a
Rock Drake to fit through and there is space to park 3-4 drakes once through the tunnel. You won't be able to take the drake far into the cave system, but it's a convenient way to get there.
There are a number of vertical cliff climbs in this cave that you will need to traverse to get to
The Artifact, which can be overcome with
Climbing Pick and/or
Zip-Line Anchor (don't forget
Zip-Line Motor Attachment to get back out)
There are also several longer underwater tunnels, full of aggressive creatures. It is suggested to take multiple sets of
SCUBA Armor, a
Harpoon Launcher and plenty of
Spear Bolts or some other ranged weapon (e.g.
Crossbow) that can be fired underwater, is recommended over melee weapons due to the presence of
Electrophorus,
Cnidaria, and
Baryonyx.
Bring a
Campfire with some
Wood when traveling through the cave; it is extremely likely you will be
Lamprey'd in the underwater tunnel, making you a target for the swarm of
Seekers that surround
The Artifact. Keep your wits about you in case of an Earthquake; if climbing out of the water, time your movements so you don't fall back into the water.
Retrieving the Artifact
The Artifact is located approximately at (50.5, 72.6).
Strategy (no cryopod)
This cave can be very challenging if you don't want to use
Cryopods. The combination of wicked choke points, pits and underwater tunnels filled with powerful creatures will force you to come up with a completely new strategy. There is a shortcut to The Artifact but even that shortcut won't let you bypass the above combination of challenges.
- One possible strategy would be to use a small pack (about 6-8) of well bred
Dimorphodons as well as the following equipment :
- Since the entrance is underwater you'll have to take every
Dimorphodon in on your shoulder. Once you got all your Dimorphodons in, whistle them to clear the entrance area of any enemies and glide down. Proceed with your Dimorphodons until you pass the first choke point, go to the left and after approximately 30-50 meters you'll reach an area with 3 underwater
Blue Gem nodes on the left. Look carefully at the ceiling above those 3 nodes until you see a hidden choke point, that's the shortcut. Climb up to that choke point with either a
Zip-Line Anchor or
Climbing Picks, proceed through the hidden tunnel with your Dimorphodons escort. You will eventually reach a deep pit, glide down. - Next comes an underwater tunnel so this is as far as your
Dimorphodons can go. This underwater tunnel is filled with dangerous creatures so you want to proceed with extreme caution. If an Earthquake starts, get out of the water ASAP or it will most likely be deadly. Equip your
SCUBA Flippers to move faster underwater. Use the
Crossbow on slow creatures and the
Tek Rifle on fast or dangerous ones. Take your time and dispatch enemies one after another, rushing is a bad idea as most of the creatures in this tunnel can stun the player and you could quickly get outnumbered and stunlocked to death. If you see any
Aberrant Baryonyx, tame it as it is a powerful asset to clear this underwater tunnel. Once you have reached the end of the tunnel use a
Zip-Line Anchor to get out of the water and you should see
The Artifact nearby. Glide to The Artifact and take it. - Glide back to the underwater tunnel. Go back to the pit and climb it up with a
Zip-Line Anchor, whistle your
Dimorphodons to follow. Go back to the entrance of the cave and use another Zip-Line Anchor to get out.
Creatures
Very Common
Common
Aberrant Anglerfish
Aberrant Cnidaria
Aberrant Electrophorus
Aberrant Lystrosaurus
Aberrant Pulmonoscorpius
Aberrant Salmon
Aberrant Titanoboa
Glowbug
Nameless
Seeker
Uncommon
Aberrant Achatina
Aberrant Arthropluera
Aberrant Baryonyx
Aberrant Beelzebufo
Aberrant Dimetrodon
Aberrant Diplocaulus
Aberrant Dung Beetle
Aberrant Sarco
Aberrant Trilobite
Karkinos
Lamprey
Very Uncommon
Rare
Very Rare
Resources
Notes
- It is possible to place structures in many places throughout the cave (clipping disabled)
- By virtue of the difficulty to reach and obtain
The Artifact, this cave is the most difficult to traverse. The Elemental Vault can easily be navigated with a
Rock Drake with minimal conflict required and the Old Railway Cave is simply easier. While you can tame creatures further within the cave such as
Aberrant Baryonyx and
Aberrant Sarcos that can help with the aquatic sections, this cave is still difficult to successfully complete. - Though HIGHLY unrecommended, it is indeed possible to raise a
Rock Drake inside the cave, due to being able to tame creatures inside the cave, specifically because of
Aberrant Dimetrodons with their insulation mechanic, however, it will not be able to exit the cave. You have been warned.
- This can be mitigated with
Cryopod. Be wary of where you release it however, as even though it can withstand (but is not immune to)
Aberrant Electrophorus electric stun attack enough to avoid knocking the rider off the saddle, groups of them can kill the
Rock Drake easily.
- This can be mitigated with