Archelon
The Archelon is a massive, peaceful turtle in the Additions Ascended mod, that aids survivors in the hunting of Cnidaria and produces helpful taming foods.
Appearance
Color Scheme and Regions
Behavior
Abilities
Active
Bite |
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Ascend |
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Descend |
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Passive
Desc: Info
Base Stats and Growth
Base Stats and Growth
Attribute | Base Value | Level Increase | Taming Bonus | ||
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Wild | Tamed | Additive | Multiplicative | ||
Health | 2070 | +414 | +2.508% | 0.07 | |
Stamina | 775 | +77.5 | +10% | ||
Oxygen | N/A | N/A | N/A | ||
Food | 10000 | +1000 | +10% | ||
Weight | 1600 | +32 | +4% | ||
Melee Damage | 25 | +1.25 | +1.7% | 7% | 17.6% |
Movement Speed | 100% | N/A | +2% | ||
Torpidity | 2000 | +120 | N/A | 0.5 |
Cloning
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Combat
They have an enormous Health pool, making weaponry typically a waste of both time and resources. Additionally, if the survivor is not prepared, this can make Archelons can be somewhat dangerous. They are also immune to stuns and Torpidity due to their immunity to Cnidaria. However, they don't have high Melee Damage, even with the Jellyfish Killer buff. When tamed, more caution must be taken, since a tamed Archelon can be compared to a Diplodocus in the fact that up to four other survivors can ride upon it wielding Weapons such as Crossbows and Harpoon Launchers while underwater, and more higher power weaponry like Assault Rifles on land, essentially becoming a Aquatic Tank. Its primary weakness is its low speed, particularly on land, so luring them to the shores will put them at a serious disadvantage. Their poor turning radius can also be utilized to a nimble survivor's advantage.
Drops
Taming
Preferred Food
For general information about domesticating a wild creature, see: Taming
The Archelon is unable to be tamed through the standard tranquilize-and-feed methods, and must be tamed non-violently. To feed it, place Bio Toxin or Superior Kibble on the last slot of the hotbar, then use the E key. The Archelon is decently fast in the water, but on land it is incredibly slow. Archelons can spawn near the shores or deep in the depths. In the water, Archelons are susceptible to attacks from Megalodons and Mantas, so clearing out any threats before taming is a good idea. A semi-aquatic mount such as a Baryonyx or ranged weaponry can prove useful for luring Archelons onto land for safer taming. The shell of an Archelon is able to be stood on, so a survivor can also stand on their shell for the duration of the tame while feeding them.
Utility
Jellyfish Killer: - As well as being immune to Cnidaria stings, the Archelon harvests additional Bio Toxin from Cnidaria and when an Archelon has killed a Cnidaria, it receives a buff that allows it to deal more damage and harvest even more Bio Toxin
Taming Aid Production: The Archelon can be killed for its Archelon Algae, but will also produce it passively when tamed. Alongside being a desired food for herbivores, it can be crafted into Sushi for recovering lost taming effectiveness. They produce 5 Algae every 10 minutes out of water, or 2 minutes in water, and the maximum amount allows in their inventory before preventing more production is 5x their current level. A level 1 Archelon can produce up to 5 Algae, and a 150 can produce 750 before being capped.
Aquatic Tank: Even at low levels, the Archelon has an impressive Health pool, and coupled with the damage reduction from both its Jellyfish Killer buff from killing Cnidaria and a full imprint, it can resist quite a large amount of damage. However, it has a slow Health recovery and it struggles to attack enemies behind it. As it does have passenger seats on its saddle, having other survivors using Pikes and Crossbows can help in counteracting this weakness (level Health, Melee Damage and a bit of Movement Speed and Stamina).
Aquatic Cargo Hold: - The Archelon has a large amount of Weight, allowing it to act as an oceanic cargo hold (level a bit of Health and Stamina, then put the rest into Movement Speed and Weight).
Aquatic Transport: - The Archelon possesses a four person saddle, allowing it to ferry riders around the ocean. Coupled with its abilities to ascend and descend straight up and down and its immunity to Cnidaria stings, it makes for a helpful, if somewhat slow, transport unit (level a bit of Health and Stamina, then put the rest into Movement Speed).
Harvesting
Resource | Efficiency |
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Bio Toxin | ? |
Changelog
Patch | Changes |
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Notes/Trivia
For information pertaining specifically to the real-world Additions Ascended/Archelon, see the relevant Wikipedia article.
- Archelon physicorum roughly translates to "physical ruling turtle."
- Despite eating only Bio Toxin and kibble for taming, the Archelon can eat berries after it has been tamed.
- Despite being a reptile, much like most other aquatic creatures, it does not possess an Oxygen stat.
- Once born, babies must be fully submerged in water within 5 minutes lest they die. For the duration of infancy, they are mechanically identical to aquatic creatures and must not leave the water. Once mature, they can return to land and may be used as terrestrial creatures as desired.
Gallery
References