General mod information
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This covers mod basics as well as a general overview of the mod features.
Is there anything I need to observe when adding or removing the mod?
How do I edit the mod configuration?
Does this revert the flyer nerf?
How can I make wild babies and eggs appear?
Is this mod compatible with other mods, such as Dino Storage V2?
Mod basics
The four ways this mod changes dinos |
What this means |
---|---|
buffed |
A buff is a lightweight change added to a vanilla, basegame dino. This means that the vanilla dino will continue to exist, and will continue to spawn. You can see whether your dino has been buffed by riding it, check for the Icon in the top right of the screen. If it doesn't have the icon, wait until the next server restart or Cryopod / Soul Trap it and it should receive it (unless it's been prevented by config of course). Keep in mind that not everything can be done with buffs. This is because the changes are done by editing an existing dino rather than introducing a new one, so it's limited in what can be changed. Some dino changes are just too extensive to be done via buff and need a remap. |
Same name remap |
The vanilla dino gets replaced by a modded dino of the same name. This means that the vanilla dino will no longer spawn, only the modded version. All pre-existing vanilla dinos will immediately be replaced with the modded version when you install the mod. The vanilla version still exists, you can convert any same named remap to vanilla when tamed, and it will stay that way until converted back. |
Unique named remap |
The vanilla dino gets replaced by a modded dino of a different name. This only effects some creatures like fish, and untameable creatures in vanilla. Unlike Same Name Remaps, they will not automatically be replaced. You will need to do a dinowipe to get rid of the vanilla wild versions if you do not add KBD to a fresh map. The vanilla version still exists, you can convert any unique named remap to vanilla and back when tamed. |
New dino |
Lastly, some dinos like the Stygi, Styrac and new Tek Dinos are introduced by this mod, with no vanilla equivalents. See the List of dino changes and additions for a full list |
Adding/removing the mod
- KBD is designed to be as easy to add and remove as possible.
- It does not need to be first in the load order.
- You should do a dinowipe with
cheat destroywilddinos
after adding the mod to make sure that all dinos get properly affected. - The dinos that are marked as buffed or same name remap will stay if you remove the mod. They will just lose all Better Dinos features.
- You can remove the Better Dinos features from some dinos if you convert them to vanilla or select "remove better dino features" in the radial menu. This can be undone at any time.
- Unique named remaps(such as fish) as well as any Speedy Fliers should be converted to vanilla before removing the mod as otherwise they'll be lost.
- New dinos will be lost when you remove the mod.
- Any mod items will be lost when you remove the mod.
How to edit the mod ini
- Any ini options for the mod (unless explicitly specified) go in the gameusersettings.ini.
- You must use the header [BetterDinos] and all options you wish to change underneath that.
- The header will not appear in the file by itself, you must add it in.
- Please only add the options you wish to change from the default. This mod has a lot of them, and adding too many unused ones can break the mod.
- If you are a server owner, please contact your hosting provider on the correct method for editing ini files.
How to spawn in dinos
- Here you can read all about
summon
,gmsummon
,sdf
,spawndino
, and more: Spawn commands - Is the dino buffed ?
- Just use the vanilla spawn code provided on the wiki.
- Every dino in the List of dino changes and additions has a link to the wiki article.
- Is the dino same name remapped ?
- You can spawn the vanilla version either by using short spawn commands like
gmsummon
,sdf
orsummon
or by using the vanilla spawn code provided in the wiki article for the dino and then convert it to Better Dino in the radial menu. This only works for tamed dinos, obviously - If you wish to spawn it as BD right from the start, you must use the full blueprint path provided in the List of dino changes and additions.
- You can spawn the vanilla version either by using short spawn commands like
- Is the dino a unique named remap or a new dino?
- You can use the classname or the full blueprint path provided in the List of dino changes and additions
Mod features
Dino Based
This only lists the highlights. For a complete list, check out this page
- Dino Specific
- Corrupted Rock Drakes and Corrupted Wyvern lay Fertilized Eggs on Extinction, making it possible to get Wyverns and Rock Drakes there
- A lot more dinos are breedable (including, but not limited to, Basilisk, Griffin, Karkinos)
- Some dinos that were previously untameable, like Eurypterid, Meganeura and Cnidaria, can be tamed using a Fish Basket and have their own utility
- Fish ( Coelacanth, Piranha, Sabertooth Salmon), Trilobites and Lampreys/ Leeches now have utility as well instead of just being 'there', in addition to many fixes
- Cnidaria, Electrophorus, Ichthyornis, Microraptor, and Pegomastax are now much less annoying
- Mosasaurus and Plesiosaur are immune to Cnidaria and Electrophorus
- Beaver dams are much improved
- And many more! Seriously, check out this page if you haven't already!
- General
- All Flyers can walk backwards
- Access your shoulder pet's inventory by double tapping the inventory key.
- All dinos added by this mod that naturally spawn on Aberration can be downloaded there, or released from Cryopods or Soul Traps
- All dinos now have a custome slot
- All dinos that didn't have colour regions (always the same colour) have been given some
- Give your dinos some love with a new emote!
- If the dino has a KBD buff, petting it will cause it to get reset, useful for troubleshooting a buggy dino
- All dinos can be cloned, and have a valid Mutagen cost (no longer 9901 for any level)
- All wild herbivores that this mod remaps now have grazing animations for immersion
- A lot more dinos produce resources when tamed — for a full list please go here
Item Based
This only lists the highlights. For a complete list, check out this page
- A costume that aims to make flyers more useful since the Flyer Nerf, partially undoing it: Valyrian Reins
- A Fish Basket TLC and the ability to craft regular Fish Basket on any map: Wire Fish Basket and Fish Basket (BD)
- A costume that allows you to sneak around Corrupted Creatures without getting noticed: Corrupted Costume
- The equivalent of Raw Prime Meat for Carrion Eaters and Herbivores, respectively: Rotten Gloop and Sugar Candy
- Cages begone! A costume that immobilises your dino: Orb Of Staying Power
- Nutritious baby food to help with raising babies: Mammalian Milk and Spoiled Milk (don't ask, some babies really like this!)
- Super heal meat for carnivores and piscivores: Raw High Protein Meat and Raw High Protein Fish Meat
- Craftable Wyvern Milk, Primal Crystal and Nameless Venom: Alduin's Breath, Alduins Heart and Cthulhus Blood
- Bug Repellant for underwater: Shark Repellant
- Craftable Liopleurodon Luck: Felix Felicitas
- And many more! Seriously, check out this page if you haven't already!
Passenger Seat Fixes
- Ride Passenger Seats in Safety
- This change applies to all dinos, vanilla and modded, with an option to carry a passenger
- Players in passenger seats and Procoptodon Pouch are immune to being damaged, just like the rider
- They can still be damaged by attacks that can also damage the rider
- Passengers cannot be grabbed, this is a vanilla feature and not from this mod
- Vastly increased visibility
- Passengers can use third person camera and orbit camera on the vast majority of dinos
- The only saddles that are currently not affected are the Megachelon Platform Saddle and Astrocetus Tek Saddle
- Removed Limited Yaw for passengers on Griffin
- Other Fixes
- Made passenger weaponry on Managarmr ignore the Managarmr itself same as every other passenger dino
- Changed Griffin and Pachyrhino passenger animations to kneeling
- Enabled toggled use of public seating on Griffin
- Allowed use of third passenger seat on Rock Drake Tek Saddle
- Fixed weird angle of passenger seated on Managarmr
Tek dino TLC
- Changes
- All Tek Dinos, vanilla and from this mod, and the Voidwyrm now poop Bio Oil, an organic version of oil with special properties
- Do a little bit more Melee Damage than their normal counterparts (2%)
- Take a little bit less Melee Damage than their normal counterparts (2%)
- New and restored Tek dinos
- The unused Tek Mosasaurus and Tek Giga are now in the game
- 2 completely new Tek dinos, Tek Anky and Tek Griffin
Tek Dino TLC Options | |
Option name | What it does |
PreventBetterTekDinos=True |
prevents the bio oil poop and damage/resistance changes for Tek Dinos. It will not stop any Tek dinos from spawning. Use the appropriate Game.Ini NPC Replacements lines if you wish to do that (for the Better Tek Dinos, the code is given in their respective sections in the list of dino changes and additions) |
Random Sizes TLC
- Basics
- More dinos have random sizes, such as: Hyaenodon, Dilo, Titanoboa, Eurypterid, Cnidaria, Ammonite
- All dinos that already had sizes ( Coelacanth, Sabertooth Salmon, Trilobite) have been fixed and upgraded
- Vanilla versions of these, as well as other modded dinos with random sizes, will not get any of these fixes or improvements.
- Fixes
- Dinos bigger than 1.0 no longer lose Health when the game is restarted/when put in a Cryopod
- Fixed big dinos not attacking until they're right on top of their target and then not being able to hit it. (increased attack range and melee swing range)
- Animation speeds of big dinos have been adjusted to look natural (no longer moving in fast forward)
- Improvements
- Bigger than 1.0 dinos now have a damage reduction instead of Health increase, the bigger the less damage they take.
- So a 2.0 size dino would take only 50% Melee Damage.
- Size now affects how much Melee Damage you do, smaller dinos deal less Melee Damage, bigger dinos do more
- So a 0.5 size dino would do only 50% regular Melee Damage, 2.0 size does double regular Melee Damage
- For passive production dinos such as Cnidaria, Trilobite, Coelacanth, and Eurypterid, size can affect production amount and speed, which encourages getting the biggest dino you can find to maximise resource production
- Bigger than 1.0 dinos now have a damage reduction instead of Health increase, the bigger the less damage they take.
- Limitations
- When raising a baby dino with random sizes, you may see Health and size constantly change. This is normal.
- Please note that sizes cannot be inherited as ARK breeding mechanics don't allow it.
- Any baby from any 2 parents can have any size, regardless of the size its parents are
- Similarly, you cannot spawn in a dino with a specific size, but any spawned dino has a random size
Optional features
Speedy flyers
You must use the option AllowFlyerSpeed=True
to enable this feature
- Basics
- This does not conflict with Wildcard's 'allow speed leveling' option, you can use both at the same time. It offers more benefits, however.
- Speedy Fliers cannot be found in the wild.
- For spawn codes, please consult the List of dino changes and additions under the respective section. They will convert back to vanilla unless enabled, however.
- Conversion
- You can convert most flyers into versions that are able to be levelled in Movement Speed.
- In the radial menu, under 'Options' you'll see 'Convert to Speed Flyer'
- You can convert back at any time.
- Any points that you spent in Movement Speed will be refunded when you convert back.
- Setting
AllowFlyerSpeed=
to false will make all Speedy Fliers convert back to vanilla and all speed points refunded.
- Speed Flyer Benefits
- Flyers gain 2% Movement Speed per level
- Flyers get a Movement Speed boost from imprinting
- Some speedy fliers, like the Owl, have minor QOL changes such as collision on the tail removed.
- Removing the mod
- Speedy fliers will be deleted if you remove the mod.
- Convert them back before doing so to prevent them from going poof.
You can manually exclude flyers from being able to be converted | |||
Option name | what it does | Possible values | example config |
PreventSpeedFlyerType = |
list of dinos that cannot be converted to BD Speeed, make sure to separate each entry with a comma (don't use spaces) |
|
PreventSpeedFlyerType=Griffin,Wyvern,Crystal Griffins, Wyverns and Crystal Wyverns cannot be converted to BD Speed |
Wild egg/baby options
None of these features are enabled by default.
- Basics
- You can have wild babies, wild eggs, untameable adults and babies able to be passive tamed.
- This applies to vanilla and modded dinos alike.
- Requirements
- In order for any of these configs to work, a dino has to:
- Able to have babies.
- Able to be tamed.
- NOT be Robots, Fish Basket Tames, Corrupted Creatures, Reapers, or Bosses.
- NOT be spawned by a spawner that prevents taming (high level cave spawner, like the one in the Snow Cave on the Island)
- NOT be spawned by Simple Spawners.
- Obviously a dino that uses gestation (mammals) cannot have wild eggs.
- Custom exclusion/inclusion lists
- A blacklist = dinos that the config does not apply to (but it applies to all others)
- A whitelist = the only dinos that the config applies to (and to no others)
- You CANNOT have a blacklist and a whitelist at the same time. Blacklists will always override whitelists.
- Dinos that don't meet the requirements are excluded by default
- What's a dino name tag?
- Some of these configs use the so-called dino name tag, this is NOT the same as the classname.
- You can find the name tags for vanilla creatures on this page (column name tag).
- For modded dinos, you can either ask the mod author, or Dino Storage Soul Traps will tell you the tag(outlined in yellow here).
- It's the first string before the male/female part, or the level for genderless dinos. If the tag contains a space, that must be in the config too.
- Better Dinos adds/changes some name tags. Here's the full list:
List of dinos with new/changed name tag | |
Dino | Name Tag |
---|---|
Cnidaria | JellyfishBD
|
Dilo | BD_Dilo
|
Eurypterid | BDEuryp
|
Hyaenodon | HyaenodonBD
|
Liopleurodon (BD) | Liopleurodon
|
Reindeer | Stag
|
Stygimoloch | Stygimoloch
|
Styracosaurus | Styrac
|
Option name | What it does | Default Value | Possible Values | Example Config |
---|---|---|---|---|
WildBabies = |
All dinos that meet the requirements detailed above have a chance to spawn as baby. Babies will try to follow the nearest adult. Getting too close to a baby will make the adults aggressive | false | true/false | |
WildChanceOfBaby = |
By default 5% of applicable dinos spawn as babies, if you would like more or less, increase or decrease this value. | 0.05 | Number between 0.01 and 1 | WildChanceOfBaby=0.2 would make babies 4x as common (20% of all dinos spawn as babies)
|
WildBabyBlacklist = |
dinos that are not allowed to be babies | nothing | comma separated list of dino name tags (see explanation above) | WildBabyBlacklist=Trike,Argent,Wyvern Wild Trikes, Argentavis, and Wyverns cannot have babies
|
WildBabyWhitelist = |
the only dinos that are allowed to be babies | nothing | comma separated list of dino name tags (see explanation above) | WildBabyWhitelist=Anky,Raptor Only Ankylos and Raptors will have babies in the wild, any others will not.
|
PassiveTameBabies = |
All wild babies can be passive tamed. They can no longer be KO tamed. Nearby adults will become aggressive if you start feeding. IMPORTANT: This will only work for species that have straightforward taming methods, not for the likes of Tusoteuthis, Bloodstalkers, Basilisks and so on. You may wish to leave the adults tameable for these species, or blacklist them from being babies. |
false | true/false | |
PassiveTameBabyFoodMulti = |
Changes the food drain of babies that are tamed with PassiveTameBabies. Will not effect other babies. | 5 | For More food drain, increase this value | PassiveTameBabyFoodMulti=10 will double the food drain.
|
PassiveTameBabyBlacklist = |
baby dinos that aren't allowed to be passive tamed | nothing | comma separated list of dino name tags (see explanation above) | PassiveTameBabyBlacklist=Ptera,Sabertooth You cannot passive tame baby Pteranodon, and Saberteeth
|
PassiveTameBabyWhitelist = |
the only baby dinos that are allowed to be passive tamed | nothing | comma separated list of dino name tags (see explanation above) | PassiveTameBabyWhitelist=Kangaroo,Stego You can only passive tame baby Procoptodons, and Stegos
|
PassiveTameBabyMinLevel = |
Minimum player level required to tame dinos | nothing | a list of dino name tags (see explanation above), then a colon (:) and the level you wish these to be tameable at | PassiveTameBabyMinLevel=Rex:50,Therizinosaurus:60,Dodo:105 Baby Rex's can be passive tamed at level 50+, Therizinos at 60+, and Dodos at 105+
|
PreventAngryAdults = |
prevent adults from becoming aggressive if you get too close to a baby | false | true/false | |
WildEggs = |
All applicable dinos (that lay eggs) can make a nest with eggs in the wild. Only non-natural egg layers (no Rock Drakes, or Wyverns) are affected. These eggs will not incubate or lose health gradually over time. You can remove all wild spawned eggs with the command cheat DestroyAll DroppedItemGeneric_FertilizedEgg_NoPhysics_BD_C 0 |
false | true/false | |
WildChanceOfEgg = |
Increase or decrease this number if you would like more or fewer wild eggs. | 5 | Number between 1 and 100 | WildChanceOfEgg=15 would make wild eggs 3x more common.
|
WildEggsBlacklist = |
dinos that aren't allowed to lay eggs in the wild | nothing | comma separated list of dino name tags (see explanation above) | WildEggsBlacklist=Gigant,Quetz,Therizinosaurus,Tusoteuthis gigas, quetz, theris and tusos aren't allowed to lay eggs in the wild
|
WildEggsWhitelist = |
the only dinos that can lay eggs in the wild | nothing | comma separated list of dino name tags (see explanation above) | WildEggsWhitelist=Spino,Troodon Only Spinos and Troodons will have wild eggs
|
UntameableAdults = |
All adult dinos (that meet the requirements above) are untameable. | false | true/false | |
UntameableAdultBlacklist = |
If you want some adult species to remain tameable, enter them here. | nothing | comma separated list of dino name tags (see explanation above) | UntameableAdultBlacklist=Gigant,Gremlin,Bloodstalker,Space Whale,Tusoteuthis Adult Giganotosaurus, Feroxes, Astrocetus, and Tusoteuthis remain tameable
|
UntameableAdultWhitelist = |
If you want only a few adult dinos to be untameable, enter them here. | nothing | comma separated list of dino name tags (see explanation above) | UntameableAdultWhitelist=Dodo,Baryonyx Adult Dodos, and Baryonyx's will be untameable (and they are the only ones)
|
Kraken 100K Subscriber Event
None of these features are enabled by default.
- Basics
- This event was introduced to celebrate the 100,000 subscriber milestone for Kraken's Better Dinos on ARK: Survival Evolved!
- If you enable the event, 10% of all dinos on the server can be found with Kraken's personal and favourite colour set of Blue, Purple and Black
- Special Sparkly dinos
- Note: these are not currently available, but may return in the future.
- Many different KBD special flagship or unique dinos (full list here) have a 1/100 chance of appearing as special sparkly versions
- You may want to kill them for loot, or tame them, as well as having the celebratory colour set, they will always be your servers maximum level
- Loot from ̀Special Sparkly Dinos
- Quality versions of KBD unique saddles
- Other saddles used by creatures that are effected by KBD (full list here)
- Valyrian Reins
- Zombie Wyvern Costume
- Corrupted Costume
- Many of the unique KBD crafted items such as Alduin's Breath
Kraken 100K ini options | |
Option name | what it does |
---|---|
Kraken100k=true |
turns on the Kraken 100K subscriber event. This can be activated at any time, even after the event has ended. |
PreventEventLoot=true |
prevent special sparkly dinos from dropping loot but still get the colours from the event. As outlined above the special sparkly dinos are currently not active |
EventTamedSparkles=true |
allow Kraken100k special event dinos to keep their sparkles after taming. Don't expect already tamed ones to suddenly get their sparkles back, and the sparkles will not survive if the dino in question is picked up with a Cryopod. Soul Trap will be fine as it will retain the buff) |
Minor optional features
None of these are enabled by default.
Level equalisation and High Level ini options | |
---|---|
General | |
On most maps, the Level weighing means it's almost impossible to find high level dinos. Most dinos are low level. | |
Ini Options | |
Ini Option | what it does |
EqualizeLevels=True |
Gives all levels of dinos an equal chance to appear. This will effect EVERY dino, modded and vanilla |
HighLevels=True |
Inverts the vanilla level distribution, making high level dinos very common and low level dinos very uncommon |
You cannot use both of these at the same time, they are incompatible with one another. Pick only one! |
Mounted Weaponry on all dinos | |
---|---|
General | |
By default, the game only allows you to have tools/weapons while riding on a few select dinos. | |
Ini Options | |
Ini Option | what it does |
AllowAllDinoGuns=True |
All dinos allow you to equip a weapon/tool while riding. If you are riding a dino and this is not working, try pulling out your map on the dino to enable it |
Add Better Dino saddles to cave drops | |
---|---|
General | |
By default, there is no option to get the KBD unique saddles at quality levels above primitive, unless you add them to drops via a config. This can get messy however. This config aims to make it as easy as possible to get quality Better Dinos saddles | |
List of items added: Stygimoloch Saddle, Styracosaurus Saddle, Direwolf Saddle, Purlovia Saddle, Mammoth Platform Saddle, Trike Platform Saddle, Karkinos Platform Saddle, Ape Armor, Valyrian Reins and Enforcer Defence Shield | |
Ini Options | |
Ini Option | what it does |
AddSaddles=True |
Adds Better Dinos unique items to cave drops. |
Automatically Turn off Ally Looking | |
---|---|
General | |
Ally looking is the dino's head turning to you when you get near. It's quite annoying to many, since their head knocks you around or blocks movement. Some like it for the "realism" factor, which is why this is an optional config | |
Ini Options | |
Ini Option | what it does |
PreventAllyLooking=True |
Turns off the ally looking automatically, without you having to turn it off manually. |
Prevent KBD Platform Dinos from entering boss arenas | |
---|---|
General | |
Some servers might wish to disallow the dinos that are added by this mod from entering boss arenas, if they have a platform saddle equipped | |
Ini Options | |
Ini Option | what it does |
PreventPlatformsInBossArena=True |
Mammoth, Trike and Karkinos cannot come to the boss if they carry a platform saddle |
Prevent Water Alphas from being grabbed | |
---|---|
General | |
This is for servers who wish to provide more of a PvE challenge and to not be cheesable, or who do not wish Alpha carrying to be used for griefing or otherwise. These 2 Alphas are the only ones that can be carried in a vanilla game | |
Ini Options | |
Ini Option | what it does |
PreventWaterAlphaCarrying=True |
Alpha Mosasaur and Alpha Megalodon can no longer be grabbed by Tusoteuthis. This needs a dinowipe to apply to existing ones |
Mod compatibility information
Additional Aberrant Dinos
fully compatible | |
---|---|
IMPORTANT: BETTER DINOS MUST BE ABOVE AAD IN THE LOAD ORDER, ESPECIALLY ON Aberration | |
Buffed dinos | |
Buffed dinos in AAD automatically get the Better Dinos buffs | |
So for example, AAD introduces the Aberrant Direwolf, which is buffed with Better Dinos. So it will get the BD features if BD is installed | |
Remapped dinos | |
For dinos that are remapped in BD, there are several 'crossovers' that can only exist if both mods are installed on the server. | |
They will have the features from both mods. | |
Most can be converted between the KBD and AAD versions when tamed (it will say convert to vanilla in radial menu, but this converts to the AAD version) | |
Expand the table below for a full list | |
Speedy Fliers | |
You can convert all AAD fliers to Speedy Fliers, if you have the option enabled. | |
There is currently no BD Speed Night Wyvern. | |
Expand the table below for a full list with spawn codes | |
Valyrian Reins | |
You can equip Valyrian Reins to the Aberrant Flyers and the Night Wyvern | |
Night Wyvern | |
The Night Wyvern will get the regular Wyvern benefits from wearing Valyrian Reins | |
Night Wyvern can roar, drops Toughened Hide when killed, and can be milked for Wyvern Milk | |
The Night Wyvern does not currently drop Valyrian Reins | |
You can equip the Corrupted Costume to it | |
This will make it look like a Fire Wyvern as that's the only model of Corrupted Wyvern available. | |
The Corrupted Wyvern has an optional config to lay Night Wyvern eggs | |
Prevent Flying | |
Use bForceCanRideFliers=false in Gameusersettings.ini, header [ServerSettings] to prevent flying on Aberration.
|
These creatures can only exist if both mods are installed | |||
---|---|---|---|
name | classname | blueprint path | notes |
Aberrant KBD Ammonite | BDAmmonite_Character_Aberrant_C |
"Blueprint'/Game/Mods/BetterDinosTest/Ammonite/BDAmmonite_Character_Aberrant.BDAmmonite_Character_Aberrant'" |
Not tameable. this version has reduced aggro range compared to normal Ammonite |
Aberrant KBD Dilophosaurus | Dilo_Character_BP_Aberrant_BD_C |
"Blueprint'/Game/Mods/BetterDinosTest/Dilo/Variants/Dilo_Character_BP_Aberrant_BD.Dilo_Character_BP_Aberrant_BD'" |
|
Aberrant KBD Eurypterid | BDEuryp_Character_Aberrant_C |
"Blueprint'/Game/Mods/BetterDinosTest/Euryp/BDEuryp_Character_Aberrant.BDEuryp_Character_Aberrant'" |
tameable |
Aberrant KBD Lymantria | Moth_Character_BP_Aberrant_BD_C |
"Blueprint'/Game/Mods/BetterDinosTest/Moth/ABMoth/Moth_Character_BP_Aberrant_BD.Moth_Character_BP_Aberrant_BD'" |
Can fly on Aberration. |
Aberrant KBD Speed Lymantria | Moth_Character_BP_BDSpeed_Aberrant_C |
"Blueprint'/Game/Mods/BetterDinosTest/BDSpeedFlyers/Moth_Character_BP_BDSpeed_Aberrant.Moth_Character_BP_BDSpeed_Aberrant'" |
Can fly on Aberration. |
Aberrant KBD Megaloceros | Stag_Character_BP_Aberrant_BD_C |
"Blueprint'/Game/Mods/BetterDinosTest/Deer/ABDeer/Stag_Character_BP_Aberrant_BD.Stag_Character_BP_Aberrant_BD'" |
|
Aberrant KBD Oviraptor | Oviraptor_Character_BP_Aberrant_BD_C |
"Blueprint'/Game/Mods/BetterDinosTest/Oviraptor/Oviraptor_Character_BP_Aberrant_BD.Oviraptor_Character_BP_Aberrant_BD'" |
|
Aberrant KBD Pachyrhinosaurus | Pachyrhino_Character_BP_Aberrant_BD_C |
"Blueprint'/Game/Mods/BetterDinosTest/Pachyrhino/AbPachy/Pachyrhino_Character_BP_Aberrant_BD.Pachyrhino_Character_BP_Aberrant_BD'" |
immune to Radiation |
Aberrant KBD Speed Pteranodon | Ptero_Character_BP_BDSpeed_Aberrant_C |
"Blueprint'/Game/Mods/BetterDinosTest/BDSpeedFlyers/Ptero_Character_BP_BDSpeed_Aberrant.Ptero_Character_BP_BDSpeed_Aberrant'" |
Can fly on Aberration. |
Aberrant KBD Speed Quetzal | Quetz_Character_BP_BDSpeed_Aberrant_C |
"Blueprint'/Game/Mods/BetterDinosTest/BDSpeedFlyers/Quetz_Character_BP_BDSpeed_Aberrant.Quetz_Character_BP_BDSpeed_Aberrant'" |
Can fly on Aberration. |
Aberrant KBD Speed Tapejara | Tapejara_Character_BP_BDSPeed_Aberrant_C |
"Blueprint'/Game/Mods/BetterDinosTest/BDSpeedFlyers/Tapejara_Character_BP_BDSPeed_Aberrant.Tapejara_Character_BP_BDSPeed_Aberrant'" |
Can fly on Aberration. |
Aberrant KBD Unicorn | Equus_Character_BP_Unicorn_Aberrant_C |
"Blueprint'/Game/Mods/BetterDinosTest/Unicorn/Equus_Character_BP_Unicorn_Aberrant.Equus_Character_BP_Unicorn_Aberrant'" |
Can fly on Aberration. |
Animals of Atlas
fully compatible | |
---|---|
The Ludodactylus can be equipped with Valyrian Reins and will get the following benefits: extra Stamina | |
Some dinos in AOA give Cattle Milk, Spoiled Cattle Milk, and Raw Pork, the AOA versions of Mammalian Milk, Spoiled Milk, and Raw High Protein Meat respectively | |
The Better Dinos versions can be used for more things. Put them inside the Preserving Bin Section of the Better Dinos Workbench to make them the Better Dinos version | |
The Sivatherium's passenger seat gets upgraded with third person and orbit camera for all passengers |
ARK Additions: The Collection!
fully compatible, but not by default | |
---|---|
What's the problem? | |
When added together to the same server on Genesis: Part 1, there will be overspawns of either X- Better Dinos Liopleurodon or X-Xiphactinus. | |
So what can I do? | |
Put Better Dinos above Ark Additions in the load order. |
Dino Fixes
compatible with some conflicts | |
---|---|
General | |
For the most part, they will work fine together. | |
Many DF changes are already in BD. For example, BD Araneo, BD Dung Beetle, BD Lamprey, BD Leech, BD Piranha, BD Sabertooth Salmon, BD Unicorn | |
The Tek Mosasaurus gets the increased turning radius from DF | |
Conflicts | |
Carnotaurus: -Secondary attack on the BD carno now has knockback, as well as slowdown. -Primary attack still has bleed. -Attack swapping can be disabled on the BD side to make it compatible using the ini option PreventCarnoAttackSwap=true (not using bd abilities in radial wheel isn't enough)
| |
Coelacanth: -Coelacanth can breed with DF but must be converted to vanilla first | |
Diplodocus: -Dino Fixes changes don't apply to the BD Diplo. | |
Hyaenodon: -Dino Fixes changes don't apply to the BD Hyaenodon. | |
Karkinos: -Dino Fixes changes don't apply to the BD Karkinos. | |
Trilobite: -Trilobite can breed with DF but must be converted to vanilla first |
Dino Storage V2
almost fully compatible | |
---|---|
General | |
Soul Traps (unlike Cryopods) can store things like the Corrupted Costume, equipped tools and weapons, Valyrian Reins and the Orb of Staying Power Skin. The only thing that is currently dropped when you soul trap a dino is shields for the Gigantopithecus | |
Passive Production | |
Almost all of the KBD passive generation dinos can produce items inside the Soul Terminal passively. | |
See here for a full list of passive production | |
Limitations | |
The Voidwyrm does not produce Element Shards yet (requires a Dino Storage update) | |
The Coelacanth generates resources, but they are different from what is generated outside (needs a Dino Storage update to fix) | |
Dinos like the Trilobite don't currently produce items faster inside the Soul Terminal when they're bigger. A default amount is used instead | |
BD Speed variants of Wyverns currently do not produce Wyvern Milk inside the Soul Terminal (requires a Dino Storage update) | |
Issues | |
Soul trapping a dino that has a BD Diseased Leech attached causes a crash. You can fix this by using the DS ini option: ExcludeBuffClass=Buff_Leech_BD_Diseased_C
|
Extra QOL Items
fully compatible | |
---|---|
The converters can convert all of the Better Dinos between vanilla, Aberrant, Tek, X and R if they have such a variant. |
Hazestacks
fully compatible, but not by default | |
---|---|
What's the problem? | |
Hazestacks removes Silicate and Scrap Metal Ingot from the game | |
This means you can no longer craft the Enforcer Defense Shield and Corrupted Costume | |
So what can I do? | |
Haze provides a config option to solve this problem on the Workshop Page for Hazestacks. It goes into the game.ini. |
No Untameables
almost fully compatible | |
---|---|
General | |
These mods have been specifically designed together with compatibility in mind | |
Overlaps | |
When playing with both mods, you will have two versions each of the Ammonite, Meganeura, Eurypterid and Cnidaria | |
Which version can be found in the wild is determined by mod load order, first come first serve | |
Additionally, both mods have a config option to prevent remapping of a specific creature - in this case, the next mod in line would take priority for spawns. | |
All of these (except for the Ammonite, as it is untameable in Better Dinos) can be converted between the NU and KBD versions when tamed, through the options menu in the radial wheel. | |
You might need to put them in a Cryopod or Soul Trap for the conversion option to appear | |
Deathworms | |
The Deathworm improved loot drops no longer apply to the NU Deathworms, as this was causing bugs | |
However, you can re-enable the better loot drops with this BD ini option: BuffsIncludeSource=NoUntameables/Deathworm
| |
Misc | |
NU Reaper Queens eat Spoiled Milk, as babies, same as other Reapers | |
All water dinos in BD, including the Better Dinos Liopleurodon, are properly affected by Ammonite Camo | |
NU Cnidaria can be harvested for Bio Toxin by the BD Carbonemys |
Paleo ARK: Legends Expansion
fully compatible, but not by default | |
---|---|
IMPORTANT: IN ORDER TO ENABLE COMPATIBILITY, YOU NEED TO USE THE BD INI OPTION: BuffsIncludeSource=PaleoARKLegends
| |
Buffed dinos | |
Buffed dinos in PA automatically get the Better Dinos buffs | |
So for example, PA introduces the Paleo Sabertooth, which is buffed with Better Dinos. So it will get the BD features if BD is installed, and if using the option to enable compatibility. | |
Remapped dinos | |
For dinos that are remapped in BD, there are several 'crossovers' that can only exist if both mods are installed on the server, and if using the option to enable compatibility. | |
They will have the features from both mods. | |
The KBD Paleo Variants will respect all .Inis used by the Paleo Ark mod for spawn chance and and level multipliers | |
All can be converted between the KBD and Paleo versions when tamed in the radial menu (it will say convert to vanilla, but this converts to the Paleo ARK version) | |
By default they have a 60% chance of replacing regular KBD Dinos | |
If Paleo ARK is removed, they'll just become the regular BD dinos. | |
Expand the table below for a full list | |
Incompatibilities | |
The Paleo ARK Tropeognathus and Carno currently do not get the Better Dinos features due to technical difficulties. |
These creatures can only exist if both mods are installed | |||
---|---|---|---|
name | classname | blueprint path | notes |
Paleo KBD Dilophosaurus | Dilo_Character_BP_Paleo_BD_C |
"Blueprint'/Game/Mods/BetterDinosTest/Dilo/Variants/Dilo_Character_BP_Paleo_BD.Dilo_Character_BP_Paleo_BD'" |
|
Paleo KBD Triceratops | Trike_Character_BP_Paleo_BD_C |
"Blueprint'/Game/Mods/BetterDinosTest/Trike/Slag/Trike_Character_BP_Paleo_BD.Trike_Character_BP_Paleo_BD'" |
Shiny! Dinos
fully compatible | |
---|---|
General | |
As Shiny! works entirely using buffs, it is compatible with all dino mods, including BD |
Simple Spawners
compatible with some conflicts | |
---|---|
Buffed dinos | |
To spawn a buffed dino, just use the vanilla spawn code provided on the wiki | |
Every dino in the List of dino changes and additions has a link to the wiki article. | |
Remapped dinos | |
If you wish to spawn same and unique named remaps via Simple Spawners, take the full blueprint path from the List of dino changes and additions and truncate it to the parts between the two quotation marks (") example: | |
Code provided for the Tek Griffin: "Blueprint'/Game/Mods/BetterDinosTest/Griffin/BDBionicGriffin_Character_BP.BDBionicGriffin_Character_BP'"
| |
Code to spawn a Tek Griffin via Simple Spawners: Blueprint'/Game/Mods/BetterDinosTest/Griffin/BDBionicGriffin_Character_BP.BDBionicGriffin_Character_BP'
| |
Incompatibilities | |
Dinos spawned by Simple Spawners will not have wild eggs or wild babies |
Other mods (Buffsincludesource)
this feature is experimental | |
---|---|
General | |
This allows dinos from other mods (not mentioned in this section) to get Better Dinos features | |
Be careful with this. Adding BD features to dinos from other mods may produce undesirable effects and bugs. Use this ini option at your own risk. | |
Requirements | |
Check the List of dino changes and additions. Is the dino listed as being buffed? If yes, you can apply the changes to other modded dinos. Remapped dinos are off limits. | |
The modded creature MUST be a child class of the vanilla one, otherwise this will not work. | |
If you're not sure whether a dino from a certain mod is a child class, as the mod author. | |
How to use | |
BuffsIncludeSource=
| |
Simply add the mods you wish to receive the buffs, after the equal sign. (separated by a , comma, don't use spaces) | |
The name of the mod can be found by looking at any of its spawn codes, it's gonna be the part after the /Mods/
| |
For example this is the spawn code for the S-Dino Variants Anky: "Blueprint'/Game/Mods/SDinoVariants/Variants/Ankylo/S_Ankylo_Character_BP.S_Ankylo_Character_BP'" | |
The mod name is therefore SDinoVariants | |
If the mod doesn't have spawn codes, or you can't find them, you can open the mod's modmeta.info with notepad, example for Better Dinos
| |
To add KBD Buffs to all compatible dinos from the Paleo Ark mod and the Giga's Fancy Variants mod, you could use: BuffsIncludeSource=PaleoARKLegends,GigasFancyVariants | |
If you wish to have more control over which creatures get the buffs, you can simply input the folder names for the dino. | |
For example BuffsIncludeSource=PaleoARKLegends/PaleoVariants/PaleoStego,PaleoARKLegends/PaleoVariants/PaleoRexwould add buffs only to the Paleo Stego, and the Paleo Rex |
Scriptcommands
- Better Dinos now includes some handy scriptcommands for mass conversion of all dinos on a server and doing things like refreshing buffs on all of them.
- They have to be entered like Console commands, and you need to be admin to run them.
- Do keep in mind that these commands may cause server lag.
- None of these commands will effect dinos stored in Cryopods or Soul Traps
- None of these commands will effect dinos equipped with Platform Saddles
Scriptcommand | what it does |
---|---|
Cheat ScriptCommand ConvertFlyersToSpeed |
This will convert all tamed flyers that have a BD Speed version into their BD Speed version. This will respect the AllowFlyerSpeed and PreventSpeedFlyerType configs |
Cheat ScriptCommand ConvertSpeedToRegular |
This will convert all tamed BD Speed Flyers back into their regular version. This will respect the AllowFlyerSpeed and PreventSpeedFlyerType configs |
Cheat ScriptCommand RefreshBDTamedBuffs |
Will cycle through all tamed dinos with a delay and physically remove any BD Buffs and BD Manager, and will then re-add them again to make sure that all logic gets properly run and that all dinos have their correct buffs. Will also check all players to make sure they have the BD Player Buff. This may take a couple of minutes to cycle through all tamed dinos depending on how populated your server is. Note that this will of course reset a lot of buff controlled timers for things such as Wyvern and Phiomia Milking, or Angler Gel harvesting. |
Cheat ScriptCommand ConvertAllVanillaToBetter |
Will convert all tamed vanilla dinos to their BD versions where appropriate. This does of course respect any PreventBetter configs. Is advised to run 'RefreshBDTamedBuffs' a couple of minutes prior to this. |
Cheat ScriptCommand ConvertAllBetterToVanilla |
Will convert all tamed remapped Better Dinos to their vanilla versions |
FAQ
Will this mod affect my X dino from Y Mod?
- No. This mod affects only vanilla dinos. The exception is full compatibility with Kraken's Additional Aberrant Dinos mod and some compatibilities with hand-picked mods such as No Untameables. See the mod compatibility section for more information.
Can I use KBD together with a speed flier mod?
- Yes, but there's hardly any reason why you would. You can even level speed on all flyers on vanilla now with an ini option. The KBD Speedy Fliers offer even more benefits than that, and the Valyrian Reins buff flyers even more, on top of that. This should cover most, if not all use cases
- If you must use a speed flyer mod, make sure it's above Kraken's Better Dinos in the load order so the flyers from the speed mod will spawn. You will not get any Better Dinos features on them, as they are now from another mod.
Where can I find the patch notes for this mod?
- Patch notes are here
Will this mod come to ARK: Survival Ascended?
- Yes! Join the Discord for updates on this
I have a problem or question, where can I get support?
- All support for this mod is now handled via the Official Discord Server.