Pachyrhinosaurus

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This article is about Pachyrhinosaurus, not to be confused with  Pachy

Steam.svg 252.0
Nov 24, 2016
Xbox One.svg 748.2
Dec 16, 2016
PS.svg 502.0
Dec 19, 2016
Nintendo Switch.svg 521.0
Nov 30, 2018
Epic Games.svg 311.74
Jun 11, 2020
Logo Mobile.svg 1.0
May 24, 2018
Spawn Command
cheat summon Pachyrhino_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Pachyrhinosaurus/Pachyrhino_Character_BP.Pachyrhino_Character_BP'" 500 0 0 35

Variant Pachyrhinosaurus (Gauntlet)

cheat summon Pachyrhino_Character_BP_Gauntlet_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Bog/Pachyrhino_Character_BP_Gauntlet.Pachyrhino_Character_BP_Gauntlet'" 500 0 0 35

Variant Pachyrhinosaurus (Gauntlet2)

cheat summon Pachyrhino_Character_BP_STA_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Pachyrhino_Character_BP_STA.Pachyrhino_Character_BP_STA'" 500 0 0 35

Variant Pachyrhinosaurus (Mashup)

cheat summon Pachyrhino_Character_BP_ExpG_Pod_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Mashup/ExperimentG/DinosAndStructures/Pachyrhino_Character_BP_ExpG_Pod.Pachyrhino_Character_BP_ExpG_Pod'" 500 0 0 35
Taming Method
Preferred Food
Equipment
22 - 28 °C / 72 - 82 °F
 Egg Incubator: 25 °C / 77 °F
Incubation Time
2h 29m 59.28s
Baby Time
4h 37m 46.666s
Juvenile Time
18h 31m 6.662s
Adolescent Time
23h 8m 53.328s
Total Maturation Time
1d 22h 17m 46.656s
Breeding Interval
18h - 2d
Habitat
The Island Topographic Map.jpg
Spawning Pachyrhinosaurus The Island.svg
The Center Topographic Map.jpg
Spawning Pachyrhinosaurus The Center.svg
Ragnarok Ocean Topographic Map.jpg
Spawning Pachyrhinosaurus Ragnarok.svg
Extinction Topographic Map.jpg
Spawning Pachyrhinosaurus Extinction.svg
Valguero Topographic Map.jpg
Spawning Pachyrhinosaurus Valguero.svg
Genesis Part 1 Topographic Map.jpg
Spawning Pachyrhinosaurus Genesis Part 1.svg
Crystal Isles Topographic Map.jpg
Spawning Pachyrhinosaurus Crystal Isles.svg
Genesis Part 2 Map.jpg
Spawning Pachyrhinosaurus Genesis Part 2.svg
Lost Island map.jpg
Spawning Pachyrhinosaurus Lost Island.svg
Fjordur Map.jpg
Spawning Pachyrhinosaurus Fjordur Midgard.svg
Fjordur Asgard Topographic Map.jpg
Spawning Pachyrhinosaurus Fjordur Asgard.svg
Fjordur Vanaheim Topographic Map.jpg
Spawning Pachyrhinosaurus Fjordur Vanaheim.svg
Common        Rare
  Untameable   Cave

The Pachyrhinosaurus (PAK-ee-rye-no-SAWR-us) is one of the creatures in ARK: Survival Evolved.

Basic Info

Dossier

This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.

NoteHelena.png
Species

Pachyrhinosaurus mitisaura

Time

Late Cretaceous

Diet

Herbivore

Temperament

Evasive

Wild

Pachyrhinosaurus Mitisaura is a medium-sized herbivore, found almost everywhere but the Island's mountains. It is generally calm and ignores all other nearby creatures unless it is attacked. Pachyrhinosaurus possesses a particularly unique survival skill. When threatened, its massive nasal-boss releases a chemical into the air that calms other nearby creatures, making them less likely to attack it. Affected creatures are sometimes hungry enough to ignore the effect, and humans seem immune to it. Conversely, it can seemingly invert this phenomenon at will and coerce creatures into attacking it!

Domesticated

Pachyrhinosaurus is an excellent starting mount for anyone new to taming. It is fairly easy to train, can carry enough to be a simple pack-animal, and is not as deadly as some of the larger herbivores. Additionally, Pachyrhinosaurus can release its unique chemical on command to protect itself and its rider from nearby predators, or draw attention if desired, making it a potential life saver in a pinch.

Behavior

Pachyrhinosaurus is a non-aggressive herbivorous species that spends its time grazing across the Arks. Ignoring peaceful survivors and other passive creatures, many players tend to underestimate this creatures capabilities. If attacked, the Pachyrhinosaurus will often charge its attacker, much like the  Triceratops. However, different from the  Trike, it can also release chemical pheromones which affect surrounding wildlife, including normally passive creatures. Upon being attacked, it will release a red chemical from its nostrils, sending nearby creatures into a rage and making them target the creature's attacker. Even creatures like the  Dodo or  Parasaur may enter the fray, though some herbivores like  Carbonemys and  Triceratops seem unaffected. However, if the battle seems fruitless for the Pachyrhinosaurus, it will flee and release a different, calming chemical to try and pacify its attackers, allowing the dinosaur to escape and recover. This chemical will not work on  Human and some huge predators such as  Tyrannosaurus Rex and  Giganotosaurus.

Appearance

Like its larger relative the Triceratops, the Pachyrhinosaurus is a burly quadrupedal herbivore with an impressive frill. Unlike the Triceratops, Pachyrhinosaurus has a bony growth called a boss where the trike has its nasal horn. The animal still displays a multitude of horns and spikes on its frill, though none as large or as fearsome-looking as those on a Triceratops.

Color Scheme and Regions

Region 0:Body
No image available.svg
Natural colors:
13
14
22
24
33
34
35
42
45
46
Region 1:Unused
X mark.svg
This region does not show on the body.
Region 2:Spikes and Horns
No image available.svg
Natural colors:
13
14
20
22
24
33
34
35
45
46
Region 3:Unused
X mark.svg
This region does not show on the body.
Region 4:Back
No image available.svg
Natural colors:
13
14
20
22
24
29
31
33
34
35
45
46
Region 5:Face, Legs, and Underside
No image available.svg
Natural colors:
8
14
21
23
25
32
33
47

This section displays the Pachyrhinosaurus's natural colors and regions. For demonstration, the regions below are colored red over an albino Pachyrhinosaurus. The colored squares shown underneath each region's description are the colors that the Pachyrhinosaurus will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Pachyrhinosaurus's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Pachyrhinosaurus's "body" magenta.

Pachyrhinosaurus PaintRegion0.png
Region 0:
Body
13
14
22
24
33
34
35
45
46
X mark.svg

Region 1 is not used
for this Creature.

Pachyrhinosaurus PaintRegion2.png
Region 2:
Spikes and Horns
13
14
20
22
24
33
34
35
45
46
X mark.svg

Region 3 is not used
for this Creature.

Pachyrhinosaurus PaintRegion4.png
Region 4:
Back
13
14
20
22
24
29
31
33
34
35
45
46
Pachyrhinosaurus PaintRegion5.png
Region 5:
Face, Legs, and Underside
8
14
21
23
25
32
33
47

Drops

Base Stats and Growth

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
 Health 375 +75 +5.4% 0.07
 Stamina 150 +15 +10%
 Oxygen 150 +15 +10%
 Food 3000 +300 +10%
 Weight 365 +7.3 +4%
 Melee Damage 28 / 10 +1.4 / +0.5 +1.7% 7% 17.6%
 Movement Speed 100% N/A +1%
 Torpidity 250 +15 N/A 0.5
Movement
[u/s]
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking 230 ? ? 563.5 632.5 632.5 14
Swimming 300 ? ? ? ? ? ?
  • For a comparison of the stats of all creatures, see Base Creature Statistics.
  • For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
  • 1These are the base speeds of the tamed creature at 100% Movement Speed, i.e. without a possible taming bonus.
  • 2These are the speeds of the creature once tamed including a possible taming bonus and no imprinting bonus.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]

Pachyrhinosaurus

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.


Abilities

Active

Headbutt
LeftRTR2ZR
  • The Pachyrhinosaurus headbutts the target for 28 damage.
  • Can be used every 0.67s by both a rider and the AI.

Calm
RightLTL2ZL
  • The Pachyrhinosaurus releases  Calm Pheromones, also known as camo or hidden mode, lasts for 20 seconds.
  • Any medium size creatures up to  Allosaurus completely ignores the Pachyrhinosaurus that released the pheromones.
  • Even if the Pachyrhinosaurus attacks anything affected by the pheromones doesnt seems to react (However, if the rider attacks they could attack back sometimes).

Rage
  • The Pachyrhinosaurus releases  Rage Pheromones that lasts for 20 seconds.
  • Any medium size creatures up to  Allosaurus will attack the Pachyrhinosaurus that released the pheromones.
  • This pheromones doesnt makes the Pachyrhinosaurus the center of attention, just another target (If the nearby creatures are attacking other objective they could still doing it).
  • Even if the creature are usually passive, it will attack the Pachyrhinosaurus with some exceptions like  Moschops or babies.
  • If this pheromones are released with non-allied players nearby they will have blurred vision during the duration of the pheromones.

Passive

Head Damage Reduction

The Pachyrhino's head reduces the incoming damage that it receives from projectiles by x0.15 its normal damage. On  ARK: Survival Ascended the body damage multipliers also apply for melee attacks.

Passenger Seat

The  Pachyrhinosaurus Saddle has 1 rider and 1 passenger seats.

Taming

For general info about domesticating a wild creature see Taming.

KO Strategy

The Pachyrhinosaurus has a hardened head which decreases the amount of damage and torpor it receives. Players should shoot the body to knock the Pachyrhinosaurus out faster. The Pachyrhinosaurus also has an extremely fast torpor drop, which can make it quite difficult to knock out at lower levels. The Pachyrhinosaurus' extremely fast torpor drop also make the Crossbow and Tranquilizer Arrows superior to the Longneck Rifle and Tranquilizer Darts for knock out due to the faster reload and shorter firing interval, as well as having nearly no chance of killing the Pachyrhinosaurus.

If a Griffin is available, it is one of the easiest ways to knock out the Pachyrhinosaurus without using any kind of trap.

  • After regenerating all stamina, fly off the ground to a height out of range of the Pachyrhinosaurus' melee and gas-clouds.
  • Engage the Pachyrhinosaurus with a Tranquilizer Arrow from high above it and as it approaches, it will stop and wait directly underneath the Griffin but not be able to attack it.
  • Angle the Griffin straight down toward the ground, and shoot Tranquilizer Arrows through the Griffin's head (this does no damage or torpor to the Griffin). If lined up (watch for hit-markers to verify), the arrows will land directly in the body of the waiting Pachyrhinosaurus. The position above the Pachyrhinosaurus makes the body a much more reliable target!
  • Count your shots, and soon the Pachyrhinosaurus will begin fleeing due to high torpor. Land the Griffin and chase/shoot the Pachyrhinosaurus from the back of the Griffin as it runs away to finish the knock out.

Taming Food

Pachyrhinosaurus.png Level 1 Narcoberry Narcotic Bio Toxin Time
Bug Repellant.png Bug Repellant 6 13 4 2 0:02:16
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 30 197 52 26 0:18:01
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 30 197 52 26 0:18:01
Soybean (Primitive Plus).png Soybean (Primitive Plus) 30 197 52 26 0:18:01
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 30 407 108 54 0:36:01
Mejoberry.png Mejoberry 39 192 51 26 0:17:34
Berries.png Berries 59 193 52 26 0:17:43
KO: Wooden Club Hits × 25; Slingshot Hits × 11; Tranquilizer Arrows with a Bow × 3; Tranquilizer Arrows with a Crossbow × 2; Tranquilizer Dart Shots × 2; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 3.5 / s, Time until all torpidity is depleted: 00:01:11
Pachyrhinosaurus.png Level 30 Narcoberry Narcotic Bio Toxin Time
Bug Repellant.png Bug Repellant 13 41 12 6 0:04:53
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 61 485 140 70 0:36:37
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 61 485 140 70 0:36:37
Soybean (Primitive Plus).png Soybean (Primitive Plus) 61 485 140 70 0:36:37
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 61 997 288 144 1:13:13
Mejoberry.png Mejoberry 82 489 141 71 0:36:55
Berries.png Berries 122 485 140 70 0:36:37
KO: Wooden Club Hits × 69; Slingshot Hits × 28; Tranquilizer Arrows with a Bow × 8; Tranquilizer Arrows with a Crossbow × 5; Tranquilizer Dart Shots × 4; Shocking Tranquilizer Dart Shots × 2
Torpidity-depletion: 5.82 / s, Time until all torpidity is depleted: 00:01:57
Pachyrhinosaurus.png Level 60 Narcoberry Narcotic Bio Toxin Time
Bug Repellant.png Bug Repellant 19 70 21 11 0:07:08
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 94 812 244 122 0:56:25
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 94 812 244 122 0:56:25
Soybean (Primitive Plus).png Soybean (Primitive Plus) 94 812 244 122 0:56:25
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 94 1660 499 250 1:52:49
Mejoberry.png Mejoberry 125 809 244 122 0:56:16
Berries.png Berries 188 812 244 122 0:56:25
KO: Wooden Club Hits × 114; Slingshot Hits × 47; Tranquilizer Arrows with a Bow × 13; Tranquilizer Arrows with a Crossbow × 8; Tranquilizer Dart Shots × 6; Shocking Tranquilizer Dart Shots × 3
Torpidity-depletion: 7.59 / s, Time until all torpidity is depleted: 00:02:29
Pachyrhinosaurus.png Level 90 Narcoberry Narcotic Bio Toxin Time
Bug Repellant.png Bug Repellant 26 109 34 17 0:09:46
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 127 1153 357 179 1:16:13
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 127 1153 357 179 1:16:13
Soybean (Primitive Plus).png Soybean (Primitive Plus) 127 1153 357 179 1:16:13
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 127 2351 727 364 2:32:25
Mejoberry.png Mejoberry 169 1151 356 178 1:16:04
Berries.png Berries 254 1153 357 179 1:16:13
KO: Wooden Club Hits × 159; Slingshot Hits × 65; Tranquilizer Arrows with a Bow × 18; Tranquilizer Arrows with a Crossbow × 11; Tranquilizer Dart Shots × 8; Shocking Tranquilizer Dart Shots × 4
Torpidity-depletion: 9.18 / s, Time until all torpidity is depleted: 00:02:52
Pachyrhinosaurus.png Level 120 Narcoberry Narcotic Bio Toxin Time
Bug Repellant.png Bug Repellant 32 144 46 23 0:12:01
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 160 1505 475 238 1:36:01
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 160 1505 475 238 1:36:01
Soybean (Primitive Plus).png Soybean (Primitive Plus) 160 1505 475 238 1:36:01
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 160 3060 965 483 3:12:01
Mejoberry.png Mejoberry 213 1502 474 237 1:35:52
Berries.png Berries 319 1500 473 237 1:35:43
KO: Wooden Club Hits × 204; Slingshot Hits × 84; Tranquilizer Arrows with a Bow × 23; Tranquilizer Arrows with a Crossbow × 13; Tranquilizer Dart Shots × 10; Shocking Tranquilizer Dart Shots × 5
Torpidity-depletion: 10.67 / s, Time until all torpidity is depleted: 00:03:10
Pachyrhinosaurus.png Level 150 Narcoberry Narcotic Bio Toxin Time
Bug Repellant.png Bug Repellant 39 186 60 30 0:14:38
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 193 1863 597 299 1:55:49
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 193 1863 597 299 1:55:49
Soybean (Primitive Plus).png Soybean (Primitive Plus) 193 1863 597 299 1:55:49
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 193 3782 1211 606 3:51:37
Mejoberry.png Mejoberry 257 1860 596 298 1:55:40
Berries.png Berries 385 1858 595 298 1:55:31
KO: Wooden Club Hits × 249; Slingshot Hits × 102; Tranquilizer Arrows with a Bow × 28; Tranquilizer Arrows with a Crossbow × 16; Tranquilizer Dart Shots × 12; Shocking Tranquilizer Dart Shots × 6
Torpidity-depletion: 12.08 / s, Time until all torpidity is depleted: 00:03:25

Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.

Preferred Food

  •  Bug Repellant
    • Keep in mind that you need a lot of Bug Repellant to tame a high level Pachyrhino - 77 Bug Repellant equals 308 advanced crops to produce which is more than twice than a single crop plot can hold.

Combat

This section describes how to fight against the Pachyrhinosaurus.

General

The Pachyrhinosaurus's head acts as a shield, much like the  Triceratops. It has a damage multiplier of 0.25 for head and jaw. The pheromones that can be released by the Pachyrhino can either calm enemy dinos or enrage enemy dinos.

The Pachyrhinosaurus takes more  Narcotics than most herbivores to keep down. It also has a unique diet, preferring  Bug Repellant to Vegetables or Berries.

Strategy

Don't use small dinosaurs, because they mostly won't even hit the Pachyrhinosaurus, because of the knockback. However, as the Pachyrhino is a rather mediocre dino in danger, any decently strong weapon or creature will be sufficient, so long as its pheromones don't become an issue.

Weaponry

Pachyrhinosaurus is not immediately aggressive, so favor weapons with longer reload but more power, like the  Longneck Rifle. If a longneck is not available, any projectile shooting weapon will do.

Dangers

The Pachyrhinosaurus can trigger others to attack with its Rage Essence, making engagement potentially dangerous. The damage and speed is sub-par, though the head shield does take reduced damage from projectiles.

Rarely, its Calming Essence will also instantly drain the stamina of you or your mount, leaving you vulnerable to aggressive dinos such as  Raptors or  Carnos. This is likely a glitch.

Weakness

Pachyrhinosauruses are not all that powerful and are rather clunky and slow; you can easily kill it from behind.

Utility

Roles

Transport: The Pachyrhinosaurus has a good carry capacity and can be ideal for local transport, especially since the  Pachyrhinosaurus Saddle allows an extra passenger to ride along. This alone can allow one to ride the Pachyrhino while the other can wield a weapon protecting the tame and the other rider. Its calming essence can also be useful if one runs into small to medium-sized carnivores such as Raptors and you don't have a convoy or simply don't want to fight, as the Pachyrhino's base speed and damage sometimes won't be enough. (Level Weight, Speed, Stamina, and some Health)
Turret /Projectile Soaker: Similarly to how the  Triceratops has a facial shield made out of bone, the Pachyrhino also shares this trait and is dealt with greatly reduced damage when shot at the head. This can be especially useful for  Turret soaking, as it can face its head towards the oncoming projectiles and tank them. The head shield can also be useful in blocking bullet shots from enemy survivors. Use  Sweet Vegetable Cakes to heal during the process in order to further drain turrets. (Level  Health).
Gatherer: The Pachyrhinosaurus, like most herbivorous creatures, can gather  Berries, which can come in handy in the right instances and for large berry harvesting if no other creatures are available. Pachyrhinos are also quite adequate at collecting  Silk and  Rare Flowers, excelling in doing so compare to the majority of other gatherers but out-done by mounts like the  Therizinosaur. It can also gather  Wood and  Thatch.
Pheromones: The Pachyrhino has the quirky ability to release a mist containing a chemical and pheromone concoction that can either calm or rage nearby creatures depending on the one used. The calming effect is entirely unique to the Pachyrhino, however its release of a raging mist is similar in concept to the  Ammonite when it is harmed, the  Pheromone Dart when shot at a creature or survivor, the  Magmasaur when attacking and blowing smoke, and the consumption of a  Rare Flower. Both of the Pachyrhino's pheromone abilities last for 20 seconds each. Despite the Pachyrhino being rather slow, it can still make great use and versatility with its pheromones when used correctly and creatively.
  • Calming Essence ( Hidden): Its alternate attack (Rmb) expels a calming essence that makes you invisible for most hostile dinos (Doesn`t work with anything generally the size of a  Rex or bigger). Using such an essence is useful in protecting you and the Pachyrhino from most wild dangers, but can also be utilized for assisting with difficult passive tames such as taming the  Hyaenodon or  Onyc as it can keep them calm.
  • Raging Essence ( Rage): Pressing C will expel a raging essence that makes a variety of dinos attack you, such as the  Dodo or  Parasaur. Some herbivores like the  Carbonemys and  Triceratops may still ignore you though. This ability to expel gas that can sway the temperament or disposition of most creatures can be used in a variety of clever and creative ways. Some examples of use for this mist ability include but are not limited to: Angering fish nearby into a bait ball which allows easier fishing, enabling safe cave travel and sometimes allowing an artifact to be taken with ease, preventing animal fleeing during a knockout tame, attracting a swarm of nearby animals as a diversion or escape tactic, attracting nearby animals for mass taming or luring a potential tame into a trap, pacifying most annoying and aggressive creatures, pretending the mist are farts for a comical experience, and so on. The potentials are truly great. Level  Health,  Movement Speed, and some  Stamina.
  • Bog Biome Transport: With its ability to use pheromones, the pachyrhinosaurus can help players traverse the bog biome by using its calm essence to protect it and the player from the surrounding predators with the only danger being the X-Spinosaurus since it is immune to its calming essence.

Affected By Gas

The following creatures are affected and can be calmed by the Pachyrhinosaurus' Chemical (Calm Essence):

The following creatures are affected and can be enraged by the Pachyrhinosaurus' Chemical (Rage Essence):

Slow Effect from Gas

The following creatures will have a slower response to the gas, sometimes seeming like they are resistant to the effect of the Pachyrhinosaurus' Chemical (Calm Essence):

Gas Resistance

The following creatures ignore Pachyrhinosaurus' Chemical (Calm Essence):

Rock Drake and Wyvern ignores survivors on Pachyrhinosaurus if the chemical is active, but will still chase after them if their eggs are taken regardless.

The following creatures ignore Pachyrhinosaurus' Chemical (Rage Essence):

The following creatures run from Pachyrhinosaurus' Chemical (Rage Essence):

Collectibles

Resource Efficiency
Berries.png Berries ★★★★☆
Thatch.png Thatch ★★★☆☆
Wood.png Wood ★★★☆☆
Fiber.png Fiber ★★☆☆☆

Spotlight

Notes/Trivia

For information pertaining specifically to the real-world Pachyrhinosaurus, see the relevant Wikipedia article.

  • Dossier revealed on 09/24/15 on Steam.[2]
  • Its full name means "Thick-nosed lizard", which is a testament to its enlarged nasal cavity and nasal boss.
  • The Pachyrhino's Calming Essence and Rage Essence are referred to in game as  Hidden and  Rage respectively.
    • Although its Calming Essence is unique to the Pachyrhino, its Rage Essence is shared by a few other creatures/items that can inflict a similar effect, these being the  Ammonite,  Magmasaur,  Pheromone Dart, and  Rare Flower.
  • Pachyrhinosaurus is related to the  Triceratops, both belonging to the family Ceratopsidae.
    • Pachyrhinosaurus is however more closely related to the  Styracosaurus, a Triceratops skin; both belong to the subfamily, Centrosaurinae
  • The real Pachyrhinosaurus could grow to approximately 8 meters long and probably weighed up to around 4 tons, with a pattern of horns much less elaborate than the one illustrated in the dossier and a much broader head compared to the more triangular head of Ark's Pachyrhino. The nasal boss would have been more pronounced in reality as well. There is no evidence that it released chemicals in self-defense, though its nasal boss likely functioned for a multitude of reasons like increasing smell, warming air before it is taken to the lungs, creating a resonating noise, attract mates, and/or for inter-species and/or intra-species fighting.
  • The dossier suggests that the Pachyrhinosaurus is easy to tame however this is frankly a lie or lack of knowledge on Helena's part, as its torpor drains extremely quickly and it requires  Bug Repellant to tame.
  • The Pachyrhinosaurus can use its chemicals to make MOST skittish creatures attack you. Be careful!!
  • Real Ceratopsians, like Pachyrhinosaurus, were likely herd animals, as can be seen in Ark with groups sometimes as large as five.

Changelog

Patch  ASE Changes
252.0  Pachyrhinosaurus is added to the game
252.7 Herbivores buffed to have a 55% explosion resistance and a 65% fire resistance
252.8 Herbivore explosion resistance reduced from 55% to 40%
262.0 Fixed a bug where  Bug Repellant couldn't tame the Pachyrhino in Primitive Plus
279.261 Fixed a bug which caused Pachyrhino pheromone gas to give  Swamp Fever
279.275 Decreased the damage reduction of the Pachyrhino's head to projectiles

Gallery

References