Weapons (Primitive Plus)

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Primitive Plus DLC.jpg This article is about content exclusive to the DLC: Primitive Plus
Steam.svg Xbox One.svg PS.svg This article is about content exclusively available in the version on Steam, Xbox, PlayStation.

Not all weapons of ARK: Survival Evolved are available in Primitive Plus. Most modern weapons like firearms, explosives and tek weapons are missing due to the primal setting. Instead, there are more primitive tools and weapons that enhance the primal gameplay.

Metal Pick.pngTools

Stone Pick

Stone Pick

A Stone Pick is the first available tool used in gathering materials. It can be crafted directly from the start, as survivors don't have to learn an Engram to craft it. The Stone Pick will provide more  Thatch than  Wood when harvesting a tree, more  Raw Meat than  Hide when harvesting a corpse, and more  Flint than  Stone when mining a rock.

Stone Hatchet

Stone Hatchet

The Stone Hatchet is the second available tool used in gathering materials. Unlike its counterpart, the Stone Pick, a Stone Hatchet requires Level 2 and 3 engram points to craft. The Stone Hatchet will provide more  Wood than  Thatch when harvesting a tree, more  Hide than  Raw Meat when harvesting a corpse, and more  Stone than  Flint when mining a rock.

Torch

Torch

The Torch provides light and warmth to players, which is especially useful during the night or while in caves. As long as the Torch is in your hand, its durability will decrease. Torches can also be thrown with and will continue to burn until the remaining durability has been depleted. Players automatically know the torch engram as soon as they enter the game.

  • Damage: 15
  • Provides light and warmth

Stone Hunting Knife

Stone Hunting Knife

The Stone Knife is only available in Primitive Plus and can be unlocked at level 8 and requires 6 engram points. It is used to harvest extra  Hide from dead dinos. It harvests even more than a  Iron Hatchet.

  • Damage: 10
  • Harvests  Hide at a higher rate

Iron Pick

Iron Pick (Primitive Plus)

The Iron Pick is the metal version of the  Stone Pick. It has a higher gathering speed and gathers more resources than its Stone counterpart, while also granting the ability to harvest  Iron,  Obsidian and other rare resources. In P+ it can be unlocked at level 25 for 8 engram points and is crafted in the  Smithy.

  • Damage: 34.3
  • Harvests more resources at a higher rate, including  Iron,  Crystal and  Obsidian.

Iron Hatchet

Iron Hatchet (Primitive Plus)

The Iron Hatchet is the metal version of the  Stone Hatchet. It has a higher gathering speed and gathers more resources than its Stone counterpart. Like the Pick, it can be unlocked at level 25 for 8 engram points and crafted in the  Smithy.

  • Damage: 40
  • Harvests more resources at a higher rate, including  Carbon and  Coal.

Metal Sickle

Metal Sickle

The Metal Sickle is a metal tool that grants the ability to harvest  Fiber from the island's flora at a much higher rate than by hand. It can be unlocked at level 30 for 12 engram points and crafted in the  Smithy.

  • Damage: 50
  • Harvests  Fiber

Metal Machete

Metal Machete

The Metal Machete is a tool available only in Primitive Plus and can be unlocked at level 30 for 25 engram points and crafted in the  Smithy. It can be used to gather certain Primitive Plus exclusive consumables from Dinos.

Obsidian Pickaxe

Obsidian Pickaxe

The Obsidian Pickaxe is the only gathering tool that is made from  Obsidian. It is used to harvest  Claystone and  Limestone from Stone and Iron nodes.

Glow Stick

Glow Stick

Exclusive to Aberration, Glow stick provides artificial illumination to players, useful during the night and especially due to the nature of the map. Glow stick can also be thrown with Rmb and it will stick to the surface of whatever it was thrown at, lasting for 12 minutes before disappearing. It can be learned at level 10 for 4 Engram points.

  • Extinguishes if removed upon activation
  • Thrown Glow sticks cannot be recovered, and lasts for 12 minutes.

Climbing Pick

Climbing Pick

Exclusive to Aberration, Climbing picks are a useful tool for navigating around the depths of the underground malfunctioned ARK and the hillsides of cliff and mountains. It can be unlocked at level 34 for 16 engram points and crafted in the  Smithy. It functions as a way of navigating through walls and ceilings, something that only specific mounts are only capable of doing.

  • Damage: 14
  • Uses durability on each climb. Durability is further reduced if used while falling.

Pliers

Pliers

Exclusive to Aberration, Pliers are a great way of repairing tools that would normally require to be done at  Smithy. However, the costs of repairing them doubles in exchange. It can be unlocked at level 45 for 16 engram points and crafted in the  Smithy.

  • Allows repairing of equipment repairable from Smithy, but at double the cost.

Viking Axe.pngMelee

Spear

Stone Spear

The Spear is the first weapon players will use to fend off wild creatures. In addition to dealing more melee damage than the Stone Axe or Stone Pick, the Spear can also be thrown at distant or aerial foes as a ranged attack. Unlike most weapons and tools, the Spear suffers no durability loss when used; however, it has a chance to break upon use, destroying the weapon. As such, it is recommended to carry several backup Spears when attacking creatures or players. The Spear costs 3 engram points to unlock and can be unlocked from level 2.

  • Damage: 30
  • Can be thrown and has a chance to break on melee use

Pitchfork

Pitchfork

The Pitchfork is an upgraded version of the  Spear that is only available in Primitive Plus and can already be unlocked at level 5 for 3 engram points. Like the Spear it can be thrown and has a chance to break when used as melee weapon. Because the only resource to craft this weapon is  Wood, it is quite quick to craft while on the way.

  • Damage: 40
  • Can be thrown and has a chance to break on melee use

Obsidian Spear

Obsidian Spear

The Obsidian Spear is a weapon similar to the  Spear that is only available in Primitive Plus. It is the only weapon that needs  Obsidian to craft and it can be unlocked at level 20 for 8 engram points.

  • Damage: 55
  • Can be thrown and has a chance to break on melee use

Pike

Pike

The Pike is an upgraded version of the Spear that trades versatility for damage and durability. Unlike its spear counterpart, it cannot be thrown. It has nearly double the damage of its predecessor to make up for this shortcoming, and its durability bar allows the Pike to last through many more fights, due to not breaking randomly like the Spear. However, with its high weight of 10, carrying spares can quickly weigh you down, and the inability to craft or repair one without a  Smithy means it can be problematic in long battles such as those in Caves. The Pike costs 10 engram points and can be unlocked from level 25.

  • Damage: 55

Wooden Club

Wooden Club

Wooden Clubs are used to inflict  Torpidity while inflicting minor damage against the target. This is the earliest way to effectively immobilize small creatures. Once unconscious, creatures are defenseless, and are able to be tamed. It is also a potent weapon for knocking out other players, as the Torpidity gain is unaffected by armor. It can be unlocked at level 8 for 6 engram points.

  • Damage: 2.7 (9 Torpidity)
  • Used to knock out creatures for taming

Metal Hammer

Metal Hammer

The Metal Hammer is an upgrade of the Wooden Club. It induces twice as much torpor with only 1.6x damage. Though it needs more resources and crafting stations to craft, the higher torpor effect and the better durability makes it more than lucrative compared to a Club. The Hammer can be unlocked at level 40 for 25 engram points.

  • Damage: 4 (18 Torpidity)
  • Used to knock out creatures for taming

Sword

Sword

The Sword is a powerful and versatile melee weapon. It delivers quicker and more power attacks than the Pike, and can be wielded in tandem with a Shield of any type. In Primitive Plus it can be unlocked at level 40 for 24 engram points and crafted at a  Smithy.

  • Damage: 90

Viking Axe

Viking Axe

The Viking Axe is an upgrade to the  Sword with higher damage and DPS. It can be wielded in tandem with a Shield of any type. Like the  Battle Axe it is crafted at the  Grindstone. It can be unlocked at level 20 for 20 engram points.

  • Damage: 125

Battle Axe

Battle Axe

The Battle Axe is the most powerful melee weapon in Primitive Plus. It can be wielded in tandem with a Shield of any type. Like the  Viking Axe it is crafted at the  Grindstone. The Battle Axe can be unlocked at level 25 for 25 engram points.

  • Damage: 155

Whip

Whip

Exclusive to Scorched Earth, Whips are used for multiple purposes. It can be unlocked at level 20 for 6 engram points. Unlike most other weapons, Whips do not inflict  Torpidity, but reduce them.

  • Harvests  Fiber and  Berries from plant and pick items from ground.
  • Stuns creature when used for 3 seconds.
  • Disarms players at 40% chance when used against them, and forces riders to dismount from their creatures.
  • Causes mounts to move faster when used, and encumbered creatures to take a few steps.
  • Forces flyers to land

Wooden Shield.pngShields

Wooden Shield

Wooden Shield

The Wooden Shield is the first unlockable shield. Shields can be equipped in the Off-Hand slot. Block using the Alt-Fire Key. Despite its low durability it has comparatively little weight and can be carried around easily. In Primitive Plus it can be unlocked at level 12 for 10 engram points.

  • Protects against damage from the front while blocking

Iron Shield

Iron Shield

The Iron Shield is the upgraded version of the  Wooden Shield. Though its durability is much higher than its counterpart, it weighs much more as well, making it difficult to carry around. In Primitive Plus it can be unlocked at level 39 for 30 engram points and crafted in the  Smithy.

  • Protects against damage from the front while blocking

Bow.pngRanged

Slingshot

Slingshot

The Slingshot is the first dedicated ranged weapon available to players. It is a short- to medium-range weapon that uses Stones for ammunition. Compared to other weapons, it is most notable for its ability to inflict  Torpidity, making it ideal for early survivors to knock out their targets.

  • Damage: 14 (Torpor per Shot: 18.9)
  • Uses  Stones
  • Can knock targets unconscious

Boomerang

Boomerang

Exclusive to Scorched Earth, the Boomerang is a ranged weapon available to players in Scorched Earth,Ragnarok and Valguero. In Primitive Plus it can be learned at level 9 for 2 engram points. It is a short- to medium-range weapon that can either be used as a melee weapon, or thrown as a ranged. Compared to most other weapons, it has both the ability of inflicting  Torpidity (higher with ranged), and a chance of breaking with every use which destroys the weapon. As such, it is recommended to carry several backup Boomerang when attacking creatures or players.

  • Has a chance to break on use
  • Can knock targets unconscious

Bola

Bola

The primitive Bola roots players and wild dinosaurs in place for 30 seconds. You have to wait another 10 seconds before you can apply a new Bola to your target. The player or dino rooted will be incapable of moving, but immobilized players are forced into a prone stance and can still fire guns, shoot arrows or otherwise attack. Players caught by a Bola can also still jump, but will not be able to move.

  • Can hold small targets in place and prevents them even from turning around
  • Medium and large creatures are not affected

Bow

Bow

The Wooden Bow can be learned and crafted at level 10 for 11 engram points. It can fire both Stone Arrows and Tranquilizer Arrows. Stone Arrows are used for killing, as they deal more damage. Tranquilizer Arrows deal reduced damage, but rapidly increase the  Torpidity of the victim, rendering them unconscious if it gets high enough. Unlike the Crossbow, the Wooden Bow cannot be fired underwater.

Crossbow

Crossbow

The Crossbow can be learned at level 25 and costs 12 engram points. It must be crafted and repaired at the  Smithy. It uses the same arrows as the Bow, but sacrifices its rate of fire for increased damage and torpor drain. The Crossbow can also be fired underwater, making it valuable when taming or hunting sea creatures.

Longbow

Longbow

The Longbow is an advanced weapon that requires  Beeswax to be crafted. It can be unlocked at 40 for 25 engram points. It deals less damage than a  Crossbow using  Stone Arrows or  Tranquilizer Arrows but is the most powerful weapon for firing  Obsidian Arrows.

Recurve Bow

Recurve Bow

The Recurve Bow is the most powerful ranged weapon firing  Stone Arrows. Like the  Longbow it requires  Beeswax to be crafted. It can be unlocked at 60 for 35 engram points. It deals more damage than a  Longbow firing  Stone Arrows or  Tranquilizer Arrows but less when firing  Obsidian Arrows.

Flintlock Pistol

Flintlock Pistol

The Flintlock Pistol is the first gun in Primitive Plus and can be unlocked at 54 for 25 engram points. It uses  Simple Bullet as ammo.

  • Damage: ?
  • Needs to be reloaded after every shot

Musket

Musket

The Musket is the second gun and the most advanced and most powerful weapon in Primitive Plus. It can be unlocked at 60 for 35 engram points. It uses  Simple Rifle Ammo and must be reloaded after every shot. Due to its high range the Musket is the best weapon against dangerous predators like Alpha Creatures.

  • Damage: ?
  • Needs to be reloaded after every shot
  • High weapon range