Turret
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This disambiguation page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.
Auto Turret
Cannon
Ballista Turret
Catapult Turret
Minigun Turret
Rocket Turret
Plant Species X
Tek Turret
Changelog
Patch | ![]() |
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182.0 | Turret aim against big dinos (i.e. Rex) is now fixed. |
187.2 |
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188.1 | Turrets no longer will target you through corpses, and they no longer have any friendly fire. |
188.2 |
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189.0 | Turret now uses correct weak-metal structure damgetype. |
200.0 | Warning time on turrets is no longer used when targeting grenades/rockets. |
213.0 | Turrets no longer (fruitlessly) attempt to shoot rafts, they'll shoot the driver of the raft if they have line-of-sight. |
214.0 | ![]() |
216.0 | Fixed issue with Turrets mounted on Rafts/Dinos not being able to hit targets reliably when shooting down. |
218.5 | Fixed Turret's ![]() ![]() |
223.0 |
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224.0 | ![]() |
231.3 | -60% Turrets Damage vs Dinos. |
231.4 | Turret Damage vs Dinos is reduced to 2.2x. |
242.0 | Plant Turrets now consume ![]() |
242.4 | Fixed issue where turrets wouldn't target someone who had C4's stuck all over their body. |
242.9 |
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245.93 | Added "Wild Only" targeting setting for turrets. |
245.989 | Fixed a turret avoidance exploit. |
247.0 | You can now name turrets and the turret name will show up in the Tribe Kill Log/HUD message. |
252.9 | Attached C4 is now always targeted by Turrets where possible. |
252.83 | Made turrets shoot C4's attached to enemy dinos. |
254.41 | Fixed Mountable turrets erroneously playing a "whoosh" sound whenever spawned. |
255.5 |
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256.0 | Turrets can now be placed under water. Underwater turrets will not target anything above water. |
257.0 | ![]() |
257.48 | Fixed issue with Turret auto-targeting. |
259.0 | Fixed an issue where dinos could aggro turrets even though no damage was being done. |
264.5 | Turrets will now no longer shoot your unclaimed babies. |
265.0 | Turrets now have a Players Only mode which targets players riding on dinos before targetting the dino. |
266.0 | Turrets can now shoot through ragdolls you are dragging. |
271.3 | Fixed Plant Turrets vs Proning Players. |
273.11 | Fixed some cases of Turrets not properly shooting players. |
273.74 | Implemented Turret Counter on HUD in preparation for Turret Count Limiting. |
278.0 |
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280.130 | ![]() |
286.103 | Mek siege cannon and missile pod projectiles move slower and can now be properly targetable by turrets. |
287.100 | ![]() |
289.100 | Fix turret damage calculation so that damage is consistent at low framerate. |
295.102 | Turrets now use FastTurretTargeting system automatically for anything moving faster than 300 cm/s. |
295.106 | Turrets now ignore players using 'leavemealone' or 'enemyinvisible' admin cheats. |
304.22 | Fixed an exploit related to turret damage. |
307.2 | Improved turrets ability to damage cruise missiles in low FPS settings. |
309.44 | Fixed a turret exploit with the Space Whale. |
310.27 | Fixed an exploit with turrets and ![]() |
312.47 | Fixed an exploit to block turret fire. |
312.57 | ![]() |
313.22 | Fixed an exploit related to mounted turrets. |
313.57 | Fixed a turret soaking exploit. |
316.18 | Added Turret Radius Settings. |
318.9 |
|
324.16 | Fixed an exploit that allowed players to avoid turret damage. |
324.18 | Fixed an exploit which allowed players to avoid taking damage from turrets. |
324.22 | Fixed an exploit that allowed you to avoid turret damage. |
329.21 | Fixed a bug where explosive arrows would not be targetted by turrets. |
329.27 |
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329.51 | Turrets will no longer attempt to target the ![]() |
332.1 | Fixed a bug where turrets wouldn't shoot unclaimed creatures. |
333.4 | Fixed a bug where turrets that were powered by the "Copy Settings" feature would not automatically turn back on when the generator they were powered by was refueled. |
338.29 | Turret health buff has now been updated and will no longer require the replacing of turrets to take effect. |
345.22 | Lasers no longer damage turrets. |
346.11 | The turret exclusion list option is now applicable to wild dinos only. |
Patch | ![]() |
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26.2 | Fixed some inconsistencies with turrets firing. |
32.12 | Turrets now respect the count of turrets in range regardless of tribe. |
33.37 | Fixed turrets targeting and firing at thrown enemy ![]() |
34.49 | Fixed Inclusion/Exclusion turret options not working correctly. |
47.2 | Fixed mounted turrets not firing after being in stasis on a server. |