S+ Hatchery

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Mod Structures Plus logo.png

This article is about S+ Hatchery, not to be confused with  SS Hatchery (Mod:Super Structures)

S+ Hatchery
S+ Hatchery.png

- Collects fertilized eggs (won't pick up eggs at or below 1% incubation)
- Incubates eggs in its inventory (only incubates to 1%)
- Boosts egg production of nearby dinos
- Can use Tek Generator or Re-Fertilizer for fuel (will automatically use fuel if no power is available)

Type
Weight
5
Stack size
100
Spawn Command
cheat giveitem "Blueprint'/Game/Mods/StructuresPlusMod/Misc/Hatchery/PrimalItemStructure_Hatchery.PrimalItemStructure_Hatchery'" 1 0 0
Required level
Crafting XP
60 XP
Crafting time
5s
Ingredients
20 × Eggs
50 × Keratin
500 × Thatch

The S+ Hatchery is a Structure in Structures Plus.

Overview

UPDATE - AS OF OCT 2020 The S+ Dev's have updated so the Hatchery has been replaced with the "S+ Aggregator" (also combining Gardener, Collector and Farmer)

The S+ Hatchery incubates eggs at half the rate you can normally by placing the eggs on the ground.

The S+ Hatchery autonomously collects fertilized eggs, excluding those at or below 1% incubation.

The S+ Hatchery can also pick up Fish Eggs.

The S+ Hatchery incubates eggs in its inventory down to 1%.

The S+ Hatchery provides the  Oviraptor bonus to nearby creatures.

The S+ Hatchery is powered by  Re-Fertilizer or  S+ Tek Generator.

The S+ Hatchery uses 1 fuel every 6 hours.

Patch History

January 13