Talk:Oxygen

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Oxygen Increases Swim Speed?

Does anybody know if this is true? I have 240 Oxygen on my single-player character and I haven't noticed an increase in swim speed, though I wasn't really paying attention to it.
--Mr Pie 5 (talk) 20:55, 25 July 2015 (UTC)

I've got 200 oxygen on my survivor and it does feel like he's swimming faster, and I see this mentioned on reddit a lot as well. I don't have any hard evidence, however. -- IllegalOpcode (talk) 02:50, 26 July 2015 (UTC)
A streamer on twitch I watch (Fairlight_Excalibur) said he was told this by the devs. Would need to watch his Vods to find it. But "WC_TheLeftHand"(WC=WildCard, he sometimes visits Ark-Streamers Chat and answers questions) is quite often in his chat, so I would believe it. Will ask him, if I spot him in a chat again. (It's a nice way to get information on these kind of things. Asked about the Boa, too, to get final confirmation). Going to try writing him a PM, too. Would be nice having a valid source of information, on things that are hard to test. --Amkorra (talk) 10:09, 26 July 2015 (UTC)

Still in my testing mood from yesterday with the mate-boosting, I decided it was finally time to set up a proper test for this. I found a river deep enough for me to swim in and set up a foundation on each side with the surface as level with the water as I could manage. I got my stopwatch out and set up 3 different tests, control, Oxygen, and Movement Speed, each with 3 trials for accuracy. Here's what I gathered (times measured in seconds):
Control (brand new character, level 1): Times were 17.60, 17.69, and 17.82
1000 Oxygen (no other stats modified): Times were 6.30, 6.26, and 6.30
200% Movement Speed (no other stats modified): 9.18, 9.36, and 9.14
After taking the averages of each test and doing the proper division, that comes out to approximately a 282% increase in swim speed, or a 6.27% increase per skill point invested in Oxygen. Also worth noting was that the swimming animation (hands moving in front of my face) was significantly sped up.
Those tests were conducted with me staying at the surface of the water (holding the jump button), so I also ran the tests just holding the forward key, allowing myself to sink to the bottom. The times for that were:
Control: 16.92, 16.92, and 16.92 (yeah,I was surprised that happened too)
1000 Oxygen: 5.76, 5.81, and 5.94
200% Movement Speed: 8.78, 8.91, and 8.96
This means that staying at the surface of the water slows you down slightly, a bit more so than the numbers represent, since traveling along the bottom is an indirect route compared to a straight line across the top. I am of course open to comments, complaints, or concerns about the test. --Mr Pie 5 (talk) 23:28, 18 August 2015 (UTC)

Drowning?

It is mentioned in this article (as well as in Stamina) that running out of stamina while swimming could cause you to drown, but I cannot reproduce a drowning situation, no matter how long I swim.
Is this information outdated perhaps? If you're swimming at the surface, you will slow down significantly, but as long as you keep your head above water, you will never drown. Kronzky (talk) 23:05, 13 March 2018 (UTC)

This sentence includes the swimming under water. Without stamina it is hard to swim to the surface or the nearest source of air. --Flachdachs (talk) 06:48, 14 March 2018 (UTC)
I was referring to this note: "Swimming also consumes Stamina. If you run out of Stamina, you will swim much slower and potentially drown." Which, to me, sounds like you could drown when swimming too long. But I'll add some clarifications to this and the Stamina notes. Kronzky (talk) 16:26, 14 March 2018 (UTC)

Unmounted creatures not drowning?

According to a note added by Gtperman (https://ark.wiki.gg/index.php?title=Oxygen&oldid=406519), "Due to exploits in previous versions, unmounted creatures cannot drown."

Testing ingame shows both mounted, unmounted, and wild creatures with oxygen stat to be drowning, and I haven't found any patch notes that lists this as a change. As far as I can tell, this is an unsubstantiated claim that is demonstrably false and so I have removed this note.

If, however, someone has any information about what might have led to the addition of this note, or if I missed a patch note relating to it, I suggest sharing the source and that a more accurate note is made.


- Im not sure what that was about, fairly sure that's just false. Ive had several unmounted creatures drown, along with wild ones, and mounted ones. I would say that a note should be added about how shoulder pets don't drain O2 while on your shoulder.(But when you log off, they go off your shoulder and would die if you went offline underwater. Dinobros3000 (talk) 16:31, 18 April 2023 (UTC)