Talk:Leveling

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Sorting infos for shorter page

Does it worth to sort all the infos once for all?
Things to do are given at least 4 times, and patch notes list given 3 times.
Couldn't we give a to-do list in the beginning, and group the patch notes in the Changelog?
An example of what could be done is given in fr:Passer des niveaux
Chatmaigre888 (talk) 02:43, 6 September 2022 (UTC)

I'll have to take a better look later, but I think FR's bulletpoint list of level sources/bosses is a much cleaner solution than the one at the moment. Alex4401 (talk) 03:24, 6 September 2022 (UTC)


Max Level history

The level table gives max level for humans, but only the amount of possible level-ups for dinosaurs. I would very much like to know the history of maximum possible level for creatures. Can anyone help me? — Preceding unsigned comment added by HeWhoMustNotBeAggrav (talk • contribs) at 00:15, 15 October 2022. Please sign your posts with ~~~~

What exactly are you meaning by history of maximum possible level--Genie451 (talk) 00:59, 15 October 2022 (UTC)
Creature max level has always been constrained by individual stats, which accept up to 255 points wild and 255 points tamed (but you can't get that many by normal means). Assuming you've got only 6 stats that can have 255 wild levels (lots of mutations I guess), but you can't deposit tamed points if a stat is at 255, so you get 1530 - 1 + tamed levels (89 of them (with mutagen)), so 1617. Prior to Genesis 2 this was only 73 tamed levels and no mutagen, so the theoretical limit was 1602. However, official servers have a level cap of 450 for dinos and 500 for X-/R-/GEN2/GEN1 creatures and the Dinopithecus. I think the introduction of mutagen and the 73->88 change are pretty much all that's ever changed. Alex4401 (talk) 08:00, 15 October 2022 (UTC)
What I meant was, on the Leveling page, it says that the initial amount of times you could level up a tame was 38 in the earliest version of the game. In addition, by looking through histories, I've found evidence the max wild level wasn't always 150/180. Finally, the 450 thing requires breeding, which I don't think was in the game since the earliest version. I've wondered if that has affected the max level throughout the game's history, from the earliest version to now. HeWhoMustNotBeAggrav (talk)HeWhoMustNotBeAggrav
Breeding was in the game from day one even tho it was kinda useless in the beginning as far as i remember. And yes you are correct wild levels on The Island are still 120 max but official uses a override to match it with other maps 150. And yes after breeding was implemented completly and the mutation stacking bug was found (and intentionalyy not fixed by the developers) breeding became a new thing to case after and the levels were increased in some ways--Genie451 (talk) 15:44, 16 October 2022 (UTC)