Talk:DLCs

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so I been thinking about this but do the mod maps have a story behind them? Sounds abit random but theres alot of stuff that would seem to imply the Official Mod Maps tell their own stories such as the fact that a Megapithecus corpse is in the Iceworm Queens lair but spawn nowhere on the map itself, basically I'm wondering if they do visual story telling without using things such as Explorer Notes

Another example would be the ruined city in the Redwoods of Lost Island, the walls are busted down and while it isn't outright stated there are a high frequency of Dinopithecus spawns there including Juveniles so maybe the Dinopithecus King ordered a attack on the fortress explaining all the small damage to buildings and the broken city wall — Preceding unsigned comment added by Scribelord (talkcontribs) at 00:21, 10 February 2022‎. Please sign your posts with ~~~~

It's just my theory, but I think Lost Island is Tamriel from Elder Scrolls 91.243.23.229 17:09, 16 February 2022 (UTC)
100% agree with my tribemate. This is tamriel because you can even see Alduin pictures in the desert maze and that castle is imperial city and the meteor crashed which caused Vvardenfel to sink and sea level to rise up and caused global warming which made snow roll from Skyrim to hammerfell and cyrodiil and many attols to form unlocking the path from Pyandonea to tamriel for dinosaurs 185.73.163.58 11:59, 20 March 2022 (UTC)