Page namespace (page_namespace) | 10004 |
Page title (without namespace) (page_title) | 'Additional Munitions/Automatic Shotgun' |
Full page title (page_prefixedtitle) | 'Mod:Additional Munitions/Automatic Shotgun' |
Old content model (old_content_model) | '' |
New content model (new_content_model) | 'wikitext' |
Old page wikitext, before the edit (old_wikitext) | '' |
New page wikitext, after the edit (new_wikitext) | '{{infobox weapon
| name = Automatic Shotgun
| description = Devastating up close, but less reliable with range. Can fire twenty rounds before reloading.
| type = Gun
| category = Guns
| meleedamage =
| rangeddamage1 = 47*12
| rangeddamage1ammo = Simple Shotgun Ammo
| explosivedamage =
| reloadtime = 2.97
| rateoffire = 4
| magazinesize = 20
| attachments = {{ItemLink|Flashlight Attachment|text=Flashlight}}<br/>{{ItemLink|Holo-Scope Attachment|text=Holo-Scope}}<br/>{{ItemLink|Laser Attachment|text=Laser}}
| weight = 15.0
| stacksize =
| addedin =
| blueprintpath = "/Script/Engine.Blueprint'/SnappinAdditionalAmmo/Items/AutoShotgun/PrimalItem_WeaponAutoShotgun.PrimalItem_WeaponAutoShotgun'"
| gfi = AutoShotgun
| foundinbeacon = Red
| durability = 300.0
| singleuse = No
| requiredlevel = 75
| engrampoints = 22
| craftingxp = 180.000000
| prerequisite1 = Pump-Action Shotgun
| craftedin = Smithy
| quantity1 = 90
| ingredient1 = Polymer, Organic Polymer, or Corrupted Nodule
| quantity2 = 55
| ingredient2 = Metal Ingot or Scrap Metal Ingot
| quantity3 = 40
| ingredient3 = Cementing Paste or Achatina Paste
|image=Mod Additional Munitions Automatic Shotgun.png
}}
The '''Automatic Shotgun''' is a ranged weapon from ''[[Mod:Additional_Munitions|Additional Munitions]]''. It's a late game upgrade to the {{ItemLink|Pump-Action Shotgun}} and is unlocked at level 75. The larger ammo capacity and fire rate compared to it's predecessors makes it a good choice for cave diving. It is also a potent KO tool when loaded with {{ItemLink|Mod:Additional_Munitions/Shotgun Beanbag Shell|Shotgun Beanbag Shell}}.
== Notes/Trivia ==
* The automatic shotgun is based off an AA-12
{{Nav Additional Munitions}}
{{Nav Unofficial Mods}}' |
Unified diff of changes made by edit (edit_diff) | '@@ -1,0 +1,42 @@
+{{infobox weapon
+| name = Automatic Shotgun
+| description = Devastating up close, but less reliable with range. Can fire twenty rounds before reloading.
+| type = Gun
+| category = Guns
+| meleedamage =
+| rangeddamage1 = 47*12
+| rangeddamage1ammo = Simple Shotgun Ammo
+| explosivedamage =
+| reloadtime = 2.97
+| rateoffire = 4
+| magazinesize = 20
+| attachments = {{ItemLink|Flashlight Attachment|text=Flashlight}}<br/>{{ItemLink|Holo-Scope Attachment|text=Holo-Scope}}<br/>{{ItemLink|Laser Attachment|text=Laser}}
+| weight = 15.0
+| stacksize =
+| addedin =
+| blueprintpath = "/Script/Engine.Blueprint'/SnappinAdditionalAmmo/Items/AutoShotgun/PrimalItem_WeaponAutoShotgun.PrimalItem_WeaponAutoShotgun'"
+| gfi = AutoShotgun
+| foundinbeacon = Red
+| durability = 300.0
+| singleuse = No
+| requiredlevel = 75
+| engrampoints = 22
+| craftingxp = 180.000000
+| prerequisite1 = Pump-Action Shotgun
+| craftedin = Smithy
+| quantity1 = 90
+| ingredient1 = Polymer, Organic Polymer, or Corrupted Nodule
+| quantity2 = 55
+| ingredient2 = Metal Ingot or Scrap Metal Ingot
+| quantity3 = 40
+| ingredient3 = Cementing Paste or Achatina Paste
+|image=Mod Additional Munitions Automatic Shotgun.png
+}}
+
+The '''Automatic Shotgun''' is a ranged weapon from ''[[Mod:Additional_Munitions|Additional Munitions]]''. It's a late game upgrade to the {{ItemLink|Pump-Action Shotgun}} and is unlocked at level 75. The larger ammo capacity and fire rate compared to it's predecessors makes it a good choice for cave diving. It is also a potent KO tool when loaded with {{ItemLink|Mod:Additional_Munitions/Shotgun Beanbag Shell|Shotgun Beanbag Shell}}.
+
+== Notes/Trivia ==
+* The automatic shotgun is based off an AA-12
+
+{{Nav Additional Munitions}}
+{{Nav Unofficial Mods}}
' |
Lines added in edit (added_lines) | [
0 => '{{infobox weapon',
1 => '| name = Automatic Shotgun',
2 => '| description = Devastating up close, but less reliable with range. Can fire twenty rounds before reloading.',
3 => '| type = Gun',
4 => '| category = Guns',
5 => '| meleedamage = ',
6 => '| rangeddamage1 = 47*12',
7 => '| rangeddamage1ammo = Simple Shotgun Ammo',
8 => '| explosivedamage = ',
9 => '| reloadtime = 2.97',
10 => '| rateoffire = 4',
11 => '| magazinesize = 20',
12 => '| attachments = {{ItemLink|Flashlight Attachment|text=Flashlight}}<br/>{{ItemLink|Holo-Scope Attachment|text=Holo-Scope}}<br/>{{ItemLink|Laser Attachment|text=Laser}}',
13 => '| weight = 15.0',
14 => '| stacksize = ',
15 => '| addedin = ',
16 => '| blueprintpath = "/Script/Engine.Blueprint'/SnappinAdditionalAmmo/Items/AutoShotgun/PrimalItem_WeaponAutoShotgun.PrimalItem_WeaponAutoShotgun'"',
17 => '| gfi = AutoShotgun',
18 => '| foundinbeacon = Red',
19 => '| durability = 300.0',
20 => '| singleuse = No',
21 => '| requiredlevel = 75',
22 => '| engrampoints = 22',
23 => '| craftingxp = 180.000000',
24 => '| prerequisite1 = Pump-Action Shotgun',
25 => '| craftedin = Smithy',
26 => '| quantity1 = 90',
27 => '| ingredient1 = Polymer, Organic Polymer, or Corrupted Nodule',
28 => '| quantity2 = 55',
29 => '| ingredient2 = Metal Ingot or Scrap Metal Ingot',
30 => '| quantity3 = 40',
31 => '| ingredient3 = Cementing Paste or Achatina Paste',
32 => '|image=Mod Additional Munitions Automatic Shotgun.png',
33 => '}}',
34 => '',
35 => 'The '''Automatic Shotgun''' is a ranged weapon from ''[[Mod:Additional_Munitions|Additional Munitions]]''. It's a late game upgrade to the {{ItemLink|Pump-Action Shotgun}} and is unlocked at level 75. The larger ammo capacity and fire rate compared to it's predecessors makes it a good choice for cave diving. It is also a potent KO tool when loaded with {{ItemLink|Mod:Additional_Munitions/Shotgun Beanbag Shell|Shotgun Beanbag Shell}}.',
36 => '',
37 => '== Notes/Trivia ==',
38 => '* The automatic shotgun is based off an AA-12',
39 => '',
40 => '{{Nav Additional Munitions}}',
41 => '{{Nav Unofficial Mods}}'
] |