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19:59, 20 March 2024: Will130Bot (talk | contribs) triggered filter 9, performing the action "edit" on Dodo/hr. Actions taken: Tag; Filter description: Mark translation project edits (examine | diff)

Changes made in edit

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! [[Patch Notes|Patch]] !! Changes
! [[Patch Notes|Patch]] !! {{ItemLink|ASE}} Changes
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Action parameters

VariableValue
Name of the user account (user_name)
'Will130Bot'
Page ID (page_id)
60049
Page namespace (page_namespace)
0
Page title (without namespace) (page_title)
'Dodo/hr'
Full page title (page_prefixedtitle)
'Dodo/hr'
Action (action)
'edit'
Edit summary/reason (summary)
''
Old content model (old_content_model)
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New content model (new_content_model)
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Old page wikitext, before the edit (old_wikitext)
'{{translation|Dodo}}{{Infobox creature <!-- READ THIS BEFORE EDITING THE INFOBOX Add values to this section ONLY IF the Infobox is INCOMPLETE or MISSING information. When values are defined here, they override the values our database uses, which is compiled from the ARK game files. After values are changed here, we will verify them with our database, and update it as needed. Habitat information is NOT stored in our database and will ONLY be pulled from the data on this page. If curious, our creature database is located at: https://ark.wiki.gg/wiki/Module:Dv/data --> | name = Dodo | image = Dossier Dodo.png | sound = PW_dodo_voc_mumble.ogg | group = | species = Raphus replicare | time = Late Holocene | diet = Herbivore | temperament = Oblivious | egg = Dodo Egg | feces_size = Small | basexp = 0.5 | release_date = | release_version = | entityId Aberrant Dodo = Dodo_Character_BP_Aberrant_C | blueprintpath = /Game/PrimalEarth/Dinos/Dodo/Dodo_Character_BP.Dodo_Character_BP_C | blueprintpath Aberrant Dodo = /Game/PrimalEarth/Dinos/Dodo/Dodo_Character_BP_Aberrant.Dodo_Character_BP_Aberrant_C | blueprintpath Dodo (Gauntlet) = /Game/Genesis/Dinos/MissionVariants/Gauntlet/Bog/Dodo_Character_BP_Aggressive.Dodo_Character_BP_Aggressive_C | blueprintpath Dodo (Gauntlet) (Large) = /Game/Genesis/Dinos/MissionVariants/Gauntlet/Bog/Dodo_Character_BP_Aggressive_Large.Dodo_Character_BP_Aggressive_Large_C | blueprintpath Dodo (Sport) = /Game/Genesis/Dinos/MissionVariants/Sport/Dodo_Character_BP_Basketball.Dodo_Character_BP_Basketball_C | blueprintpath Dodo (Gauntlet2) = /Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Dodo_Character_BP_STA.Dodo_Character_BP_STA_C | kibble = | tameable = Yes | breedable = Yes | rideable = No | habitat = Map | variantMaps = Aberrant Dodo, Party Dodo }} {{quote|Dodo Tossing, Sport of Champions!|Jeremy<ref>[https://twitter.com/arkjeremy/statuses/732340350124199936 Jeremy on Twitter]</ref>||Jeremy_Twitter.jpg}} The '''Dodo''' is one of the [[creatures]] in ''[[ARK: Survival Evolved]]''. They are docile, flightless birds found in beaches and grasslands. ==Osnovni podatci== ===Dosijer=== {{DosijerText | Vrste = Raphus replicare | Vreme Postovanja = Late Holocene | Dijeta = Bljojed | Temperament = nesvesno | Divlje = ''Raphus replicare'' (više poznato kao Dodo Ptica) je mozda i naj gluplja zivotinja koju sam video u mom zivotu.Ona luta obalama Islanda, skuplja bobice iz grmlja, i pojedu ga svakakvi mesojedi.Verovatno bez Dodoa, ceo lanac ishrane Islanda bi nestao. Ove podvrste od Dodoa su razvile nevervatan nacin da opstanu:oni se razmnozavaju konstanto.Prilicno sam ubeđen da dostižu punu zrelost u roku od nedelju dana.Ova jedina osobina koja ih drži naseljenim na ostrvu. | Pripitomiti i ako se lako moye ucitini gotovo da nema razloga za pripitomljavanje ''Raphus replicare''. Ne moze da nosi dovoljno tereta da bude teretna zvijer , ne daje puno hrane i previse je glupo da bude drustvo. Može da poslužikao poslednji izvor hrane, iako, tako da pretpostavljam držati neke okolo za poslednji izvor hrane ima neku logiku. }} ===Ponašanje=== Dodo se besciljno gegaju po plažama,brdima i šumama Islanda, pomerajući se malom brzinom. Kada je Dodo napadnut , nece uzvratiti udarac. Umesto toga , on i bilo koji dodo koji je u okolini će početi da beži, iako njigovo sporo kretanje većinom ih pravi lakim plenom. Bilo šta od grupe Compia do jednog Spinoa će ih napasti i pobediće . I ako igrač uzme jedno jaje od divljeg Dodoa,neće ga napasti.Dodoi će sa vremena na vreme zaglaviti u debla na plažama .U ranim danima Arka ,Dodoi bi napadali igrače u cilju odbrane. ===Pojava=== Vrsta goluba koja nema sposobnost letenja, Dodo je prepoznatljiv po velikom kljunu i debelom , okruglom telu. Dodoi se pojavljuju u dosta razlicitih boja , uključujući ljubičastu, braon, crvenu i crnu. ===Šema boja i regioni=== {{RegioniBoje | ime = Dodo | vrsta = stvorenje | Bilješka = }} ===Baci=== {{ItemList|Hide|Raw Meat}} In [[Primitive Plus|Primitive+]]: {{ItemList|Feathers (Primitive Plus)|Fresh Poultry (Primitive Plus)|Hide}} ===Base Stats and Growth=== {{CreatureStats | health1 = 40 | healthIncW = 0.2 | healthIncD = 0.27 | healthTamingBonusAdd = 0.5 | stamina1 = 100 | staminaIncW = 0.1 | staminaIncD = 0.1 | oxygen1 = 150 | oxygenIncW = 0.1 | oxygenIncD = 0.1 | food1 = 450 | foodIncW = 0.1 | foodIncD = 0.1 | foodTamingBonusMult = 0.15 | weight1 = 50 | weightIncW = 0.02 | weightIncD = 0.04 | damage1 = 5 | damageIncW = 0.05 | damageIncD = 0.1 | damageTamingBonusAdd = 1 | damageTamingBonusMult = 0.4 | speed1 = 100 | speedIncW = 0 | speedIncD = 0.01 | speedTamingBonusAdd = 2 | torpor1 = 30 | torporIncW = 0.06 | torporTamingBonusAdd = 0.5 | walkBase = 65 | walkSprintW = 136.5 | walkSprintD = 95.55 | walkStamina = 0.025 | runStamina = 4 | swimBase = 300 }} {{WildStats}} ==Pripitomljavanje== {{InfozaPripitomljavanje}} ===Strategija obaranja=== Dodoi su laki za pripitomiti, možeš ih lako oboriti sa tvojim šakama ili pomoću {{ItemLink|slingshot}} u glavu. A {{ItemLink|Wooden Club}} bi isto poslužilo.I savetuje se da se ne koristi ništa sem Drvene Palice,Praćke, ili pesnica da se obori dodo jer bilo šta jače ima veću šansu da ubije Dodoa . ===Taming Food=== {{TamingTable}} {{TamingNote}} {{Ingredients|Basic Kibble}} == Level Domet == Svaka obicna Dodo varijanta moze da se stvori od levela 1-150 (pod pretpostavkom da je difficultz cap postavka uključena) međutim Dodorex će uvek stvoriti level 1 i Dodo Wyvern moze da stvori od levela 1 do levela 185 . ==Combat== This section describes how to fight against the Dodo. ===General=== The dodo is a very small bird that makes chirping noises as it strolls throughout the beach. Once attacked, it will attempt to flee. However, they may peck at you at random times, dealing 5 damage. They can easily be killed with any weapon or dinosaur. ===Strategy=== Aiming for the head will triple the damage, causing the Dodo to be killed fairly quickly, if not instantly. Otherwise, aiming for the body will work. A single chomp by most carnivorous mounts (or a strike from a powerful herbivore) can kill them right away. When hunting for dodos, throw a {{ItemLink|spear}} at their head to kill them in one hit. Use any sufficient weapon that will kill them in one hit to prevent other dodos from running away. ===Weaponry=== Fists can do the job, but a {{ItemLink|Spear}} in the head will almost always kill a Dodo in 1 shot. A {{ItemLink|Slingshot}} (suggested if the player has not unlocked or have the materials for any type of {{ItemLink|bow}}), or a {{ItemLink|Bow}} will finish off a dodo fairly quickly. Use a mount if you have one for an instant kill in most cases. Anything as strong or stronger than a {{ItemLink|Triceratops}} in terms of damage will kill a Dodo in 1 hit. But wasting arrows or spears on a Dodo is not advised. ===Dangers=== It will run away from you at a fairly slow rate in an attempt to flee. If there are any carnivores nearby, be wary of them such carnivores like Raptors and Dilphosaurus spawn on the beach, otherwise the Dodo is an easy meal. The Dodo bird is not a danger. Killing them can be easily accomplished with your fists, and they only do about 5 damage per attack. But be wary that it's predators (Including the [[Carnivores|Apex Predator]], but not ocean predators, [[Dimetrodon]], [[Meganeura]], or Lunar Biome creatures, [[Archaeopteryx]], Amphibians, [[Oviraptor]], [[Compy]], [[Bosses]], and [[Corrupted Creatures]], plus ground brutes but not ocean brutes.) can simply rush towards you if it is in the aggro range from you. ===Weakness=== The dodo's weakness is literally everything, The Dodo's primary weakness is its unwillingness to fight back. The head is extremely easy to target, and as with most creatures, the most vulnerable body-part to damage. A thrown {{ItemLink|Spear}} or {{ItemLink|Stone Arrow}} in its head will usually take it down in one or two shots (but it is not advised to waste those resources on Dodos). Another weakness of the dodo is its speed. It moves so slowly, that an encumbered, injured beginner could easily keep pace with it. ==Utility== ===Roles=== Despite what is stated in the dossier, there are in fact many reasons why a Dodo should be considered as a worthy tame. Their broad utility is really quite surprising for such a simple, and early-on animal in gameplay, and they can continue to provide a positive result for your play-through experience even into the later stages of the game. * '''Livestock:''' Under the right conditions, Dodos can make surprisingly effective livestock for various domestic needs, landing them a permanent role as a farm animal if you're so inclined to keep and care for them. **'''Egg Stock:''' Female Dodos, wild or tamed, possess a unique egg laying mechanic; having a random chance to lay an egg any time they poop rather than at specifically timed intervals like other creatures. While they can do so on their own, there are other factors that also influence egg production. Females require the presence of at least one male nearby to provide them with a mate-boost before they will begin to produce eggs at an acceptable rate. Following the addition of a male Dodo, an Oviraptor can be added into the mix and set to wander to further boost egg production. By laying mass quantities of eggs, female Dodos can provide a constant source of food for players and tames like the Oviraptor and Titanoboa, without having to kill the bird. Likewise, this steady supply of Dodo eggs can be used to mass-produce Basic Kibble. **'''Meat Stock:''' Dodos provide an easy source of meat, and though their standard Raw Meat production can easily be outpaced by going hunting, the humble Dodo at home should not be overlooked, as with a little creativity; they can produce some amazing results. While adults are worth what would be considered a paltry sum of normal Raw Meat, younger Dodos are worth a very surprising amount of Raw Prime Meat. Coupled with their easy hatching requirements, short breeding intervals, and swift maturation speed, a flock of Dodos can easily be bred and exploited for a large sum of Prime cuts. For the highest yield chance, wait until the Dodo hatchling reaches its Juvenile age before slaughtering. For increased Prime yields, make use of an Ichthyornis' special passive ability that increases Prime meat chance from its kills, and combine that with a Chainsaw; the higher the quality of the saw, the better. If the victim Dodo of the Ichthyornis is a tamed, unclaimed adult, it must be set to Passive mode for the Ichthyornis to finish it off. ''(Note: due to certain updates and server settings, damaging unclaimed and harvesting younger animals for resources has become much harder to pull off, but is still possible with the right settings: PvP mode MUST be enabled)'' **'''Hide Stock:''' While not as useful as late-game Hide gathering techniques, Dodos provide a vital source of of the good stuff in early stages of gameplay, allowing newer players to better establish themselves with beds, armor, and other essentials. If you are in the later stages of gameplay and find yourself with a surplus of Dodos you need to cull, and happen to be low on Hide, unclaiming and killing the surplus with a Therizinosaur's bite attack will ensure a decent harvest of Hide afterwards. ''(Note: just as with the Meat Stock role, damaging and harvesting unclaimed tamed Dodos requires PvP mode to be enabled)'' **'''Snackrifice:''' If sufficiently super-bred and mutant-bred to the max official level of 450, Dodos make perhaps the easiest and most readily available, and least costly, nightly sacrifice for the use of taming Troodon. For the Troodon's safety, make sure your Dodo's Health and Damage stats are as abysmally low as possible, while trash stats like Food and Oxygen are the ones that have been heavily bred and mutated. Provided these requirements have been met, a level 150 wild Troodon can be tamed in as few as 45 to 50 Dodos. **'''Beast of Burden:''' While not capable of holding a great amount of Weight, Dodos make up for this by being able to hold onto a decent quantity of items in their inventory. They provide an excellent means of hanging on to any random items a survivor might want to keep early on in gameplay, and before storage boxes become available as a furnishing. Unlike their wooden storage counterparts however, Dodos can be picked up and moved if you feel you need to move your base location or adjust your build layout, which can happen quite often in early gameplay. * '''Tactical Warfare:''' While the notion of actually using a Dodo in a combat situation may at first seem laughable on the surface, they can actually fill many unique and surprising roles on the field of battle. Whether for the prospective raider, aspiring explorer, or staunch base defender; the Dodo can become a useful tool in anyone's creative arsenal. **'''Target Practice:''' While Target Dummies provide a more reliable and long-term method of testing DPS, a Dodo functions well as the poor man's substitute, provided you pump levels into their health stat. If accidentally killed, they still provide a reward in the form of meat and hide. **'''PVP Meat Shield:''' While you can't normally hold a Dodo and a firearm at the same time, you can if you were to select the weapon and then immediately pick up a Dodo. This will result in you holding a Dodo with a weapon equipped at the same time where you can freely shoot an enemy with your torso being protected by the Dodo (do note that you will not be able to see where you are aiming in first person and will be slowed down). Level Health for the Dodo to tank as many bullets as possible. **'''Turret Tester:''' Most certainly a suicide mission, as many of the Dodo's warfare roles are, Dodos can be used at range with whistle commands to map out the radius of enemy turrets prior to the actual assault on the base, and maybe even discover blind spots leading to the walls where enemy builders got sloppy. Alternatively, by unclaiming an owned Dodo of your own, they can be used to test the range and line of sight of your own turrets. **'''Walking Bomb:''' C4 can be attached to a Dodo in large quantities and the Dodo can be set to wander, then air dropped into an enemy tribe's base. If the dodo is attacked by aggressively defending dinos, the C4 goes off and kills it, same with any player that attempts to melee the Dodo. If the dodo is shot and killed, you simply have to Detonate. If nobody stops the Dodo, you can detonate it at your leisure. **'''Defense Probe:''' Similar to testing turrets, Dodos can be used as a means of triggering enemy traps, on land or water, sacrificing themselves for your own safety. For marine defenses, they swim remarkably quickly on the water's surface, and can be used to test enemy aquatics safely from a distance, though with mixed results. Aside from detonating explosives, setting off tripwires, or triggering bear traps, when paired with a Direwolf to sniff them out, a Dodo can be used to lure buried enemies to the surface: exposing Purlovia, Basilisks, and Reapers. If these threats are set to neutral or passive and won't easily reveal themselves, C4 can be attached to the dodo, and with the Direwolf pinpointing the exact location of the buried enemy, the Dodo can be positioned directly atop the threat and detonated to force it out of hiding. If the enemy minefield happens to be in range of their turrets, turret-soakers like the Carbonemys or Rock Elemental can be used to bleed the turrets dry before the Dodo squad is sent in. **'''Breach Alarm:''' Setting a Dodo on aggressive and placing it in your base makes for a good alarm; as any raiders or wild predators that make it into your base will have to kill it as a result, thus alarming you on your screen while on trips away from home. Be mindful, however, that their low torpidity and drag weight allows them to be easily knocked out or immobilized by players instead, effectively disabling the alarm. For best results and extra assurance, pair with the best living alarm: a Parasaur. **'''Bioweapon:''' A dodo is one of the only creatures that can catch swamp fever. You can catch other players off by planting the infected dodo inside another base. Try to use a gas mask or have a few simple antidotes on hand to not get infected yourself. **'''Indoor Guard:''' likewise, dodos and other small tames can wander the inside areas of your base, and in enough numbers set to aggressive can provide a small surprise and delay for any unwelcome intruders in an environment where it’s not quite as easy to simply mow them all down. As a bonus effect this can double as an egg farm by compressing many dodos into a small area. If you've done the work to have them at your disposal, Troodon and their paralyzing bite works wonders alongside the Dodo for this role. **'''Distraction:''' While seemingly an unimportant task, any predator that is eating your little flock of Dodos is not eating you. Whistle them to attack your target, run away, and tame a new flock. Good tactic for new players just getting their bearings ==Notes/Trivia== {{Wikipedia}} * In the dossier it says they are oblivious, but in real life, the island they lived on, Mauritius (found in the Indian Ocean), had no natural predators so they didn't know how to react to a hunter hence resulting in their death due to various factors : overhunting by the first Dutch settlers, pests like rats, which were accidentally brought on the Island by the first Dutch, would destroy the single egg laid and natural hazards also contributed to their downfall from one of the once most abundant animals to an extinct species. * Their walking speed is terrible which makes it hard to move them around, most of them can't outrun players with only 100% speed. However, they have a decent swim speed which can be used to cover larger distances quicker. * Since the v241, The best way to move them is to pick them up in your hands and toss them, but you can't hold a tool or weapons while doing so. * In [[ARK: Fear Evolved]], there is a zombie variant of the dodo that spawn near the [[DodoRex]]. This [[Zomdodo|Zombie]] version is more aggressive and will attack the player. * Dodos serve as the main mascot of [[ARK: Survival Evolved]] and appear on artwork and holiday events (most prominent ex: DodoRex) * The Dodo is a [[wikipedia:Vector (epidemiology)|vector]] of the [[Swamp Fever]] and [[Diseases|Mega Rabies]]. * Dodos are very easy to tame and their eggs are used to make kibble for both the [[Pteranodon]] and [[Ichthyosaurus]], this gives young survivors/tribes easy access to quick flight and aquatic travel. Such access to both natural resources and supply beacons greatly increases one's capabilities. Even the strongest of tribes may begin with the simple Dodo! * Despite not having a favored kibble when taming, like other creatures Dodos are no exception when imprinting. They occasionally desire one of the Kibbles from the [[Imprinting/Kibble List|imprinting kibble list]] as their 'Comfort Food'. * If dodos are bred to extensive numbers it can cause server-performance issues. *Despite not being able to lay down while holding a Dodo, you can pick one up while laying down and your character will be holding them through the floor. * Real [[wikipedia:Dodo|Dodos]] were a social bird that lived in flocks, Ark's Dodos can be found together but they can also be found alone. *Dodos used to sometimes attack the player that was attacking them in the early release version. *Dodos make decent beginner's melee guardians. A pack of 10-15 can kill a Raptor easily. (Level Health and Damage) *Along with {{ItemLink|Chibi-Pulmonoscorpius}}, {{ItemLink|Chibi-Dodo}} is the only [[Chibi-Pets|Chibi-Pet]] to not have an oversized head. **Since Eggcellent Adventure Chibi-Dodo must wear any hat (e.g. Chibi-Easter Chick or Chibi-Deal With It Dodo) to not have an oversized head. ==Changelog== {| class="wikitable" |- ! [[Patch Notes|Patch]] !! Changes |- | [[221.0]] | Added the {{ItemLink|ZomDodo}}, {{ItemLink|DodoRex}}, and the {{ItemLink|DodoRex Mask Skin}} for the [[ARK: Fear Evolved]] event |- | [[221.2]] | * Improved [[DodoRex]] AI * Fixed a case where [[ZomDodo]] army and [[DodoRex]] could despawn |- | [[223.0]] | Added the creature "fur" pass to make hair and feathers look better |- | [[225.1]] | The DodoRex dossier is now given when claiming it |- | [[237.0]] | Added the {{ItemLink|Bunny Dodo}} for the [[ARK: Eggcellent Adventure]] event |- | [[237.1]] | Summoned DodoRex is now auto-tamed and doesn't run forward forever |- | [[241.0]] | You can now pickup and throw the Dodo |- | [[242.3]] | Other than humans, only tamed Dodos can transmit [[Swamp Fever]] now |- | [[249.0]] | Added the {{ItemLink|Dodo Wyvern}} and the {{ItemLink|DodoWyvern Mask Skin}} for the [[ARK: Fear Evolved 2]] event |- | [[252.7]] | Herbivores buffed to have a 55% explosion resistance and a 65% fire resistance |- | [[252.8]] | Herbivore explosion resistance reduced from 55% to 40% |- | [[256.0]] | New sound effects for the Dodo |- | [[275.0]] Aberration Expansion Release | Added the {{ItemLink|Aberrant Dodo}} |} == Gallery == <gallery widths="240" heights="180" mode="nolines"> File:Dossier Dodo Character.png File:Dodo asig.png File:ARK12.jpg File:Dodo Size.png File:Giant Dodo.jpg File:Aberrant Dodo Ingame.jpg|alt=Aberrant Dodos have glowing regions on their wings.|Aberrant Dodos have glowing regions on their wings. </gallery> == References == <references/> {{Nav creatures}} [[de:Dodo]] [[en:Dodo]] [[es:Dodo]] [[fr:Dodo]] [[ja:ドードー]] [[pl:Dodo]] [[ru:Додо]] {{MissingTranslations|it|pt-br|th}}'
New page wikitext, after the edit (new_wikitext)
'{{translation|Dodo}}{{Infobox creature <!-- READ THIS BEFORE EDITING THE INFOBOX Add values to this section ONLY IF the Infobox is INCOMPLETE or MISSING information. When values are defined here, they override the values our database uses, which is compiled from the ARK game files. After values are changed here, we will verify them with our database, and update it as needed. Habitat information is NOT stored in our database and will ONLY be pulled from the data on this page. If curious, our creature database is located at: https://ark.wiki.gg/wiki/Module:Dv/data --> | name = Dodo | image = Dossier Dodo.png | sound = PW_dodo_voc_mumble.ogg | group = | species = Raphus replicare | time = Late Holocene | diet = Herbivore | temperament = Oblivious | egg = Dodo Egg | feces_size = Small | basexp = 0.5 | release_date = | release_version = | entityId Aberrant Dodo = Dodo_Character_BP_Aberrant_C | blueprintpath = /Game/PrimalEarth/Dinos/Dodo/Dodo_Character_BP.Dodo_Character_BP_C | blueprintpath Aberrant Dodo = /Game/PrimalEarth/Dinos/Dodo/Dodo_Character_BP_Aberrant.Dodo_Character_BP_Aberrant_C | blueprintpath Dodo (Gauntlet) = /Game/Genesis/Dinos/MissionVariants/Gauntlet/Bog/Dodo_Character_BP_Aggressive.Dodo_Character_BP_Aggressive_C | blueprintpath Dodo (Gauntlet) (Large) = /Game/Genesis/Dinos/MissionVariants/Gauntlet/Bog/Dodo_Character_BP_Aggressive_Large.Dodo_Character_BP_Aggressive_Large_C | blueprintpath Dodo (Sport) = /Game/Genesis/Dinos/MissionVariants/Sport/Dodo_Character_BP_Basketball.Dodo_Character_BP_Basketball_C | blueprintpath Dodo (Gauntlet2) = /Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Dodo_Character_BP_STA.Dodo_Character_BP_STA_C | kibble = | tameable = Yes | breedable = Yes | rideable = No | habitat = Map | variantMaps = Aberrant Dodo, Party Dodo }} {{quote|Dodo Tossing, Sport of Champions!|Jeremy<ref>[https://twitter.com/arkjeremy/statuses/732340350124199936 Jeremy on Twitter]</ref>||Jeremy_Twitter.jpg}} The '''Dodo''' is one of the [[creatures]] in ''[[ARK: Survival Evolved]]''. They are docile, flightless birds found in beaches and grasslands. ==Osnovni podatci== ===Dosijer=== {{DosijerText | Vrste = Raphus replicare | Vreme Postovanja = Late Holocene | Dijeta = Bljojed | Temperament = nesvesno | Divlje = ''Raphus replicare'' (više poznato kao Dodo Ptica) je mozda i naj gluplja zivotinja koju sam video u mom zivotu.Ona luta obalama Islanda, skuplja bobice iz grmlja, i pojedu ga svakakvi mesojedi.Verovatno bez Dodoa, ceo lanac ishrane Islanda bi nestao. Ove podvrste od Dodoa su razvile nevervatan nacin da opstanu:oni se razmnozavaju konstanto.Prilicno sam ubeđen da dostižu punu zrelost u roku od nedelju dana.Ova jedina osobina koja ih drži naseljenim na ostrvu. | Pripitomiti i ako se lako moye ucitini gotovo da nema razloga za pripitomljavanje ''Raphus replicare''. Ne moze da nosi dovoljno tereta da bude teretna zvijer , ne daje puno hrane i previse je glupo da bude drustvo. Može da poslužikao poslednji izvor hrane, iako, tako da pretpostavljam držati neke okolo za poslednji izvor hrane ima neku logiku. }} ===Ponašanje=== Dodo se besciljno gegaju po plažama,brdima i šumama Islanda, pomerajući se malom brzinom. Kada je Dodo napadnut , nece uzvratiti udarac. Umesto toga , on i bilo koji dodo koji je u okolini će početi da beži, iako njigovo sporo kretanje većinom ih pravi lakim plenom. Bilo šta od grupe Compia do jednog Spinoa će ih napasti i pobediće . I ako igrač uzme jedno jaje od divljeg Dodoa,neće ga napasti.Dodoi će sa vremena na vreme zaglaviti u debla na plažama .U ranim danima Arka ,Dodoi bi napadali igrače u cilju odbrane. ===Pojava=== Vrsta goluba koja nema sposobnost letenja, Dodo je prepoznatljiv po velikom kljunu i debelom , okruglom telu. Dodoi se pojavljuju u dosta razlicitih boja , uključujući ljubičastu, braon, crvenu i crnu. ===Šema boja i regioni=== {{RegioniBoje | ime = Dodo | vrsta = stvorenje | Bilješka = }} ===Baci=== {{ItemList|Hide|Raw Meat}} In [[Primitive Plus|Primitive+]]: {{ItemList|Feathers (Primitive Plus)|Fresh Poultry (Primitive Plus)|Hide}} ===Base Stats and Growth=== {{CreatureStats | health1 = 40 | healthIncW = 0.2 | healthIncD = 0.27 | healthTamingBonusAdd = 0.5 | stamina1 = 100 | staminaIncW = 0.1 | staminaIncD = 0.1 | oxygen1 = 150 | oxygenIncW = 0.1 | oxygenIncD = 0.1 | food1 = 450 | foodIncW = 0.1 | foodIncD = 0.1 | foodTamingBonusMult = 0.15 | weight1 = 50 | weightIncW = 0.02 | weightIncD = 0.04 | damage1 = 5 | damageIncW = 0.05 | damageIncD = 0.1 | damageTamingBonusAdd = 1 | damageTamingBonusMult = 0.4 | speed1 = 100 | speedIncW = 0 | speedIncD = 0.01 | speedTamingBonusAdd = 2 | torpor1 = 30 | torporIncW = 0.06 | torporTamingBonusAdd = 0.5 | walkBase = 65 | walkSprintW = 136.5 | walkSprintD = 95.55 | walkStamina = 0.025 | runStamina = 4 | swimBase = 300 }} {{WildStats}} ==Pripitomljavanje== {{InfozaPripitomljavanje}} ===Strategija obaranja=== Dodoi su laki za pripitomiti, možeš ih lako oboriti sa tvojim šakama ili pomoću {{ItemLink|slingshot}} u glavu. A {{ItemLink|Wooden Club}} bi isto poslužilo.I savetuje se da se ne koristi ništa sem Drvene Palice,Praćke, ili pesnica da se obori dodo jer bilo šta jače ima veću šansu da ubije Dodoa . ===Taming Food=== {{TamingTable}} {{TamingNote}} {{Ingredients|Basic Kibble}} == Level Domet == Svaka obicna Dodo varijanta moze da se stvori od levela 1-150 (pod pretpostavkom da je difficultz cap postavka uključena) međutim Dodorex će uvek stvoriti level 1 i Dodo Wyvern moze da stvori od levela 1 do levela 185 . ==Combat== This section describes how to fight against the Dodo. ===General=== The dodo is a very small bird that makes chirping noises as it strolls throughout the beach. Once attacked, it will attempt to flee. However, they may peck at you at random times, dealing 5 damage. They can easily be killed with any weapon or dinosaur. ===Strategy=== Aiming for the head will triple the damage, causing the Dodo to be killed fairly quickly, if not instantly. Otherwise, aiming for the body will work. A single chomp by most carnivorous mounts (or a strike from a powerful herbivore) can kill them right away. When hunting for dodos, throw a {{ItemLink|spear}} at their head to kill them in one hit. Use any sufficient weapon that will kill them in one hit to prevent other dodos from running away. ===Weaponry=== Fists can do the job, but a {{ItemLink|Spear}} in the head will almost always kill a Dodo in 1 shot. A {{ItemLink|Slingshot}} (suggested if the player has not unlocked or have the materials for any type of {{ItemLink|bow}}), or a {{ItemLink|Bow}} will finish off a dodo fairly quickly. Use a mount if you have one for an instant kill in most cases. Anything as strong or stronger than a {{ItemLink|Triceratops}} in terms of damage will kill a Dodo in 1 hit. But wasting arrows or spears on a Dodo is not advised. ===Dangers=== It will run away from you at a fairly slow rate in an attempt to flee. If there are any carnivores nearby, be wary of them such carnivores like Raptors and Dilphosaurus spawn on the beach, otherwise the Dodo is an easy meal. The Dodo bird is not a danger. Killing them can be easily accomplished with your fists, and they only do about 5 damage per attack. But be wary that it's predators (Including the [[Carnivores|Apex Predator]], but not ocean predators, [[Dimetrodon]], [[Meganeura]], or Lunar Biome creatures, [[Archaeopteryx]], Amphibians, [[Oviraptor]], [[Compy]], [[Bosses]], and [[Corrupted Creatures]], plus ground brutes but not ocean brutes.) can simply rush towards you if it is in the aggro range from you. ===Weakness=== The dodo's weakness is literally everything, The Dodo's primary weakness is its unwillingness to fight back. The head is extremely easy to target, and as with most creatures, the most vulnerable body-part to damage. A thrown {{ItemLink|Spear}} or {{ItemLink|Stone Arrow}} in its head will usually take it down in one or two shots (but it is not advised to waste those resources on Dodos). Another weakness of the dodo is its speed. It moves so slowly, that an encumbered, injured beginner could easily keep pace with it. ==Utility== ===Roles=== Despite what is stated in the dossier, there are in fact many reasons why a Dodo should be considered as a worthy tame. Their broad utility is really quite surprising for such a simple, and early-on animal in gameplay, and they can continue to provide a positive result for your play-through experience even into the later stages of the game. * '''Livestock:''' Under the right conditions, Dodos can make surprisingly effective livestock for various domestic needs, landing them a permanent role as a farm animal if you're so inclined to keep and care for them. **'''Egg Stock:''' Female Dodos, wild or tamed, possess a unique egg laying mechanic; having a random chance to lay an egg any time they poop rather than at specifically timed intervals like other creatures. While they can do so on their own, there are other factors that also influence egg production. Females require the presence of at least one male nearby to provide them with a mate-boost before they will begin to produce eggs at an acceptable rate. Following the addition of a male Dodo, an Oviraptor can be added into the mix and set to wander to further boost egg production. By laying mass quantities of eggs, female Dodos can provide a constant source of food for players and tames like the Oviraptor and Titanoboa, without having to kill the bird. Likewise, this steady supply of Dodo eggs can be used to mass-produce Basic Kibble. **'''Meat Stock:''' Dodos provide an easy source of meat, and though their standard Raw Meat production can easily be outpaced by going hunting, the humble Dodo at home should not be overlooked, as with a little creativity; they can produce some amazing results. While adults are worth what would be considered a paltry sum of normal Raw Meat, younger Dodos are worth a very surprising amount of Raw Prime Meat. Coupled with their easy hatching requirements, short breeding intervals, and swift maturation speed, a flock of Dodos can easily be bred and exploited for a large sum of Prime cuts. For the highest yield chance, wait until the Dodo hatchling reaches its Juvenile age before slaughtering. For increased Prime yields, make use of an Ichthyornis' special passive ability that increases Prime meat chance from its kills, and combine that with a Chainsaw; the higher the quality of the saw, the better. If the victim Dodo of the Ichthyornis is a tamed, unclaimed adult, it must be set to Passive mode for the Ichthyornis to finish it off. ''(Note: due to certain updates and server settings, damaging unclaimed and harvesting younger animals for resources has become much harder to pull off, but is still possible with the right settings: PvP mode MUST be enabled)'' **'''Hide Stock:''' While not as useful as late-game Hide gathering techniques, Dodos provide a vital source of of the good stuff in early stages of gameplay, allowing newer players to better establish themselves with beds, armor, and other essentials. If you are in the later stages of gameplay and find yourself with a surplus of Dodos you need to cull, and happen to be low on Hide, unclaiming and killing the surplus with a Therizinosaur's bite attack will ensure a decent harvest of Hide afterwards. ''(Note: just as with the Meat Stock role, damaging and harvesting unclaimed tamed Dodos requires PvP mode to be enabled)'' **'''Snackrifice:''' If sufficiently super-bred and mutant-bred to the max official level of 450, Dodos make perhaps the easiest and most readily available, and least costly, nightly sacrifice for the use of taming Troodon. For the Troodon's safety, make sure your Dodo's Health and Damage stats are as abysmally low as possible, while trash stats like Food and Oxygen are the ones that have been heavily bred and mutated. Provided these requirements have been met, a level 150 wild Troodon can be tamed in as few as 45 to 50 Dodos. **'''Beast of Burden:''' While not capable of holding a great amount of Weight, Dodos make up for this by being able to hold onto a decent quantity of items in their inventory. They provide an excellent means of hanging on to any random items a survivor might want to keep early on in gameplay, and before storage boxes become available as a furnishing. Unlike their wooden storage counterparts however, Dodos can be picked up and moved if you feel you need to move your base location or adjust your build layout, which can happen quite often in early gameplay. * '''Tactical Warfare:''' While the notion of actually using a Dodo in a combat situation may at first seem laughable on the surface, they can actually fill many unique and surprising roles on the field of battle. Whether for the prospective raider, aspiring explorer, or staunch base defender; the Dodo can become a useful tool in anyone's creative arsenal. **'''Target Practice:''' While Target Dummies provide a more reliable and long-term method of testing DPS, a Dodo functions well as the poor man's substitute, provided you pump levels into their health stat. If accidentally killed, they still provide a reward in the form of meat and hide. **'''PVP Meat Shield:''' While you can't normally hold a Dodo and a firearm at the same time, you can if you were to select the weapon and then immediately pick up a Dodo. This will result in you holding a Dodo with a weapon equipped at the same time where you can freely shoot an enemy with your torso being protected by the Dodo (do note that you will not be able to see where you are aiming in first person and will be slowed down). Level Health for the Dodo to tank as many bullets as possible. **'''Turret Tester:''' Most certainly a suicide mission, as many of the Dodo's warfare roles are, Dodos can be used at range with whistle commands to map out the radius of enemy turrets prior to the actual assault on the base, and maybe even discover blind spots leading to the walls where enemy builders got sloppy. Alternatively, by unclaiming an owned Dodo of your own, they can be used to test the range and line of sight of your own turrets. **'''Walking Bomb:''' C4 can be attached to a Dodo in large quantities and the Dodo can be set to wander, then air dropped into an enemy tribe's base. If the dodo is attacked by aggressively defending dinos, the C4 goes off and kills it, same with any player that attempts to melee the Dodo. If the dodo is shot and killed, you simply have to Detonate. If nobody stops the Dodo, you can detonate it at your leisure. **'''Defense Probe:''' Similar to testing turrets, Dodos can be used as a means of triggering enemy traps, on land or water, sacrificing themselves for your own safety. For marine defenses, they swim remarkably quickly on the water's surface, and can be used to test enemy aquatics safely from a distance, though with mixed results. Aside from detonating explosives, setting off tripwires, or triggering bear traps, when paired with a Direwolf to sniff them out, a Dodo can be used to lure buried enemies to the surface: exposing Purlovia, Basilisks, and Reapers. If these threats are set to neutral or passive and won't easily reveal themselves, C4 can be attached to the dodo, and with the Direwolf pinpointing the exact location of the buried enemy, the Dodo can be positioned directly atop the threat and detonated to force it out of hiding. If the enemy minefield happens to be in range of their turrets, turret-soakers like the Carbonemys or Rock Elemental can be used to bleed the turrets dry before the Dodo squad is sent in. **'''Breach Alarm:''' Setting a Dodo on aggressive and placing it in your base makes for a good alarm; as any raiders or wild predators that make it into your base will have to kill it as a result, thus alarming you on your screen while on trips away from home. Be mindful, however, that their low torpidity and drag weight allows them to be easily knocked out or immobilized by players instead, effectively disabling the alarm. For best results and extra assurance, pair with the best living alarm: a Parasaur. **'''Bioweapon:''' A dodo is one of the only creatures that can catch swamp fever. You can catch other players off by planting the infected dodo inside another base. Try to use a gas mask or have a few simple antidotes on hand to not get infected yourself. **'''Indoor Guard:''' likewise, dodos and other small tames can wander the inside areas of your base, and in enough numbers set to aggressive can provide a small surprise and delay for any unwelcome intruders in an environment where it’s not quite as easy to simply mow them all down. As a bonus effect this can double as an egg farm by compressing many dodos into a small area. If you've done the work to have them at your disposal, Troodon and their paralyzing bite works wonders alongside the Dodo for this role. **'''Distraction:''' While seemingly an unimportant task, any predator that is eating your little flock of Dodos is not eating you. Whistle them to attack your target, run away, and tame a new flock. Good tactic for new players just getting their bearings ==Notes/Trivia== {{Wikipedia}} * In the dossier it says they are oblivious, but in real life, the island they lived on, Mauritius (found in the Indian Ocean), had no natural predators so they didn't know how to react to a hunter hence resulting in their death due to various factors : overhunting by the first Dutch settlers, pests like rats, which were accidentally brought on the Island by the first Dutch, would destroy the single egg laid and natural hazards also contributed to their downfall from one of the once most abundant animals to an extinct species. * Their walking speed is terrible which makes it hard to move them around, most of them can't outrun players with only 100% speed. However, they have a decent swim speed which can be used to cover larger distances quicker. * Since the v241, The best way to move them is to pick them up in your hands and toss them, but you can't hold a tool or weapons while doing so. * In [[ARK: Fear Evolved]], there is a zombie variant of the dodo that spawn near the [[DodoRex]]. This [[Zomdodo|Zombie]] version is more aggressive and will attack the player. * Dodos serve as the main mascot of [[ARK: Survival Evolved]] and appear on artwork and holiday events (most prominent ex: DodoRex) * The Dodo is a [[wikipedia:Vector (epidemiology)|vector]] of the [[Swamp Fever]] and [[Diseases|Mega Rabies]]. * Dodos are very easy to tame and their eggs are used to make kibble for both the [[Pteranodon]] and [[Ichthyosaurus]], this gives young survivors/tribes easy access to quick flight and aquatic travel. Such access to both natural resources and supply beacons greatly increases one's capabilities. Even the strongest of tribes may begin with the simple Dodo! * Despite not having a favored kibble when taming, like other creatures Dodos are no exception when imprinting. They occasionally desire one of the Kibbles from the [[Imprinting/Kibble List|imprinting kibble list]] as their 'Comfort Food'. * If dodos are bred to extensive numbers it can cause server-performance issues. *Despite not being able to lay down while holding a Dodo, you can pick one up while laying down and your character will be holding them through the floor. * Real [[wikipedia:Dodo|Dodos]] were a social bird that lived in flocks, Ark's Dodos can be found together but they can also be found alone. *Dodos used to sometimes attack the player that was attacking them in the early release version. *Dodos make decent beginner's melee guardians. A pack of 10-15 can kill a Raptor easily. (Level Health and Damage) *Along with {{ItemLink|Chibi-Pulmonoscorpius}}, {{ItemLink|Chibi-Dodo}} is the only [[Chibi-Pets|Chibi-Pet]] to not have an oversized head. **Since Eggcellent Adventure Chibi-Dodo must wear any hat (e.g. Chibi-Easter Chick or Chibi-Deal With It Dodo) to not have an oversized head. ==Changelog== {| class="wikitable" |- ! [[Patch Notes|Patch]] !! {{ItemLink|ASE}} Changes |- | [[221.0]] | Added the {{ItemLink|ZomDodo}}, {{ItemLink|DodoRex}}, and the {{ItemLink|DodoRex Mask Skin}} for the [[ARK: Fear Evolved]] event |- | [[221.2]] | * Improved [[DodoRex]] AI * Fixed a case where [[ZomDodo]] army and [[DodoRex]] could despawn |- | [[223.0]] | Added the creature "fur" pass to make hair and feathers look better |- | [[225.1]] | The DodoRex dossier is now given when claiming it |- | [[237.0]] | Added the {{ItemLink|Bunny Dodo}} for the [[ARK: Eggcellent Adventure]] event |- | [[237.1]] | Summoned DodoRex is now auto-tamed and doesn't run forward forever |- | [[241.0]] | You can now pickup and throw the Dodo |- | [[242.3]] | Other than humans, only tamed Dodos can transmit [[Swamp Fever]] now |- | [[249.0]] | Added the {{ItemLink|Dodo Wyvern}} and the {{ItemLink|DodoWyvern Mask Skin}} for the [[ARK: Fear Evolved 2]] event |- | [[252.7]] | Herbivores buffed to have a 55% explosion resistance and a 65% fire resistance |- | [[252.8]] | Herbivore explosion resistance reduced from 55% to 40% |- | [[256.0]] | New sound effects for the Dodo |- | [[275.0]] Aberration Expansion Release | Added the {{ItemLink|Aberrant Dodo}} |} == Gallery == <gallery widths="240" heights="180" mode="nolines"> File:Dossier Dodo Character.png File:Dodo asig.png File:ARK12.jpg File:Dodo Size.png File:Giant Dodo.jpg File:Aberrant Dodo Ingame.jpg|alt=Aberrant Dodos have glowing regions on their wings.|Aberrant Dodos have glowing regions on their wings. </gallery> == References == <references/> {{Nav creatures}} [[de:Dodo]] [[en:Dodo]] [[es:Dodo]] [[fr:Dodo]] [[ja:ドードー]] [[pl:Dodo]] [[ru:Додо]] {{MissingTranslations|it|pt-br|th}}'
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