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Mini-HLNA (aspecto)

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El contenido y el formato de esta página pueden variar durante las próximas horas o días.
Disambig.svg Este artículo trata sobre Archivo:Mini-HLNA (aspecto).png Mini-HLNA (aspecto), y no debe confundirse con HLN-A
Steam.svg Xbox One.svg PS.svg Epic Games.svg Este artículo contiene de contenido exclusivo de: Steam, Xbox, PlayStation, Epic Games.
Mini-HLNA Skin
Mini-HLNA Skin.png
El HLNA se puede equipar en la ranura para escudos o vincular a un escudo existente. .

Scanning the Elemental Disturbances in caves may reveal hidden information.
Tamaño de pila
Añadido en
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cheat gfi MiniHLNA 1 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemSkin_MiniHLNA.PrimalItemSkin_MiniHLNA'" 1 0 0

El aspecto de mini-HLNA (Mini-HLNA Skin en la versión original del juego) es uno de los aspectos disponibles en ARK: Survival Evolved.


Este aspecto se lanzó durante el evento [[{{{2}}}]].


Este objeto es tanto un aspecto como un objeto para equipar en la mano secundaria del jugador. Se puede conseguir comprando el Pase de Temporada de Genesis del juego.


El mini-HLNA actúa como una mascota móvil que normalmente flota junto a tu personaje. Normalmente se dirigirá a ti con frases variadas cuando estés sin hacer nada o cuando realices ciertas acciones en el juego.


Nombre Sonido
Equipar 1
Equipar 2
Equipar 3
Equipar 4
Equipar 5
Equipar 6
Defecar 1
Defecar 2
Defecar 3
Quitar 1
Quitar 2
Quitar 3
Quitar 4
Quitar 5
Descubrimiento 1
Descubrimiento 2
Descubrimiento 3
Descubrimiento 4
Descubrimiento 5
Descubrimiento 6
Descubrimiento 7
Descubrimiento 8
Descubrimiento 9
Descubrimiento 10
Descubrimiento 11
Descubrimiento 12
Descubrimiento 13
Descubrimiento 14
Descubrimiento 15

Genesis Chronicles

Artículo principal : Genesis Chronicles

Mini-HLNA acts as a crucial requirement to access the new explorer notes from this event upon approaching to specific cave location. In some parts of the maps Mini-HLNA will start to speak you about the Lore of that map, for example at a red luminescent high pillar in the first part of the blue area in Aberration. So we can imagine that there are many other places where Mini-HLNA can reveal features of the Lore.


Cuando el jugador haga algún gesto, el mini-HLNA también reproducirá un icono dependiendo de lo que haya hecho el jugador.

Pantalla mostrada en el mini-HLNA Gesto reproducido
Estrella grande Friendly Lower Hands
Tres estrellas pequeñas Saludo
Raspberry Taunt
No Sign No
Thumbs Up Yes
Closed Happy Eye Risa
Open Eye Ola
Three heart Gracias
Lágrima Lo siento
?? Saludo

Recuerda que actualmente no reaccionará a ningún gesto de evento.

Notas / Información adicional

  • El mini-HLNA es supuestamente un objeto que pertenece a Helena.
    • Contiene su personalidad y su tono de voz despreocupado.
  • Debes tener el Pase de Temporada para poder equiparte con el aspecto.
    • Also, the Skin cannot be dropped, making trading almost impossible, but if you unequip everything, including the Mini-HNLA Skin, then fast travel to a bed, you will then be able to transfer it as normal.
    • However, any color painted on it will revert to unpainted, this includes death or transfer.
  • In the months leading up to the launch of Genesis: Part 1, the Mini-HLNA Skin was updated to provide Genesis: Part 1-related lore.
  • Currently having Mini-HLNA equipped while accessing a Giant Bee Hive with a complete Ghillie Armor set will still give you the bees debuff.
  • A strange glitch will occur once you paint the Mini-HLNA, and use the Soap item to get rid of the Dye. You will have 2 Mini-HLNAs hovering near you- one painted and one with default coloring. This can be fixed by exiting the ARK and rejoining. (Tested on Singleplayer)
  • Another glitch will occur when a Scout or Cruise Missile is used, HLNA will react multiple times to pooping, causing multiple voice lines to be played at once. (Tested on Singleplayer)

Notas de Genesis: Parte 1

  • El HLNA proyectará diferentes iconos para ayudar en su comunicación con el jugador.
  • In its discoveries, you can access them like a normal explorer note and it repeats the same message HLNA said when you first discovered the note along with interesting visuals.
    • With Genesis: Part 1 released, the information in Discovery #1-4, #10, have been clearly verified.
    • The rest of the other discoveries about how the ARKs, Homo Deus, Genesis Simulation, Element, and Arat Prime tie together may be explained in Genesis: Part 2.
  • Discovery #1 notes on HLNA following the survivor as a way for it to "understand" Helena.
    • In Genesis: Part 2 Chronicles, it is revealed that Helena copied all of her memories into HLN-A.
  • Discovery #2's reference to punching trees relates to Minecraft's early game. It mentions that survivors will have to be creative when setting up bases in harsh environments such as volcanoes and oceans. A visual of a survivor punching a dodo, rex and tree is shown.
    • In Genesis: Part 1, players manage to find ways to build a base in all five of the simulation's biomes.
  • Discovery #3 claims there is a high fatality rate amongst survivors on the Island- 30% of survivors not making it past the first day; 55% for the first week. Picture of a pile of human bones are shown to support the claim.
    • In Genesis: Part 1, HLN-A notices that the death rate in the Genesis Simulation is exceedingly higher than any known environment.
  • Discovery #4 refers to survivor's habits about taming and hunting the various creatures of Ark. An awkward visual where a tamed raptor sees one of its brethren in a cooking pot.
  • Discovery #5 mentions that the ARK creators had a vast amount of knowledge about past life including mythology, hence the Wyvern, Rock Elemental, and Phoenix being present on Scorched Earth. The note has a picture of the Ferox and a mysterious creature.
    • The mysterious creature with multiple eyes ends up being Astrocetus.
  • Discovery #6 refers to the survivor's ability to wear different Clothing in order to cope with various temperatures. The typical desert weather decorates the note.
  • Discovery #7 refers to the Magmasaur when talking about a "fire lizard" and how it was originally tested on the Scorched Earth map before being removed. Visuals of the magmasaur being experimented on and of it at different stages of maturation.
  • Discovery #8 talks about the dangerous conditions on Aberration and vaguely refers to Diana and the Tek survivors messing up with the Ark.
  • Discovery #9 refers to the Ferox and Rockwell when describing Element. It can turn animals into monsters and the latter describes it infecting minds. A Ferox's metamorphosis is shown.
  • Discovery #10 talks about HLNA being a simple hologram without the capability to fight or hold weapons but merely "short -range scanners, diagnostic software and a charming personality", clearly being an imprint of Helena's personality.
    • In Genesis: Part 1, HLN-A can identify the creatures in the map for you, scan an area for a certain object, and can give cheerful remarks from time to time.
  • Discovery #11 talks about whether it is survivors who are using Element or Element using survivors and the dangers of Element adaptation and corruption. A process of a DNA strand being broken up and being fit back together with Element decorates the note.
  • Discovery #12 mentions the horrible condition of earth and the ARKs, Homo Deus and the Genesis simulation as methods for humans to escape the Element corruption,wars, and other troubles. The ARKs seem to have been the primary option. HLN-A notes that survivors confront and endure their problems rather than escaping. In the visual, the ARKs are symbolized as a prism, the Genesis simulation as a crystal and Homo Deus is in the middle supplying both.
    • HLN-A summarizing what most people do when are facing troubles is a dark reference to how people today want to escape from today's world: thinking of how to escape through space travel, virtual worlds, and many other methods. All of these methods is to find a way to escape a world that is being ripped apart by violence, wars, corruption, pollution, natural and artificial disasters, and dissolved human values.
  • Discovery #13 potentially foreshadows humans being extinct on Earth, excluding survivors and others, and that they were around at the time when Element has started to spread. It also mentions that there should be a settlement of humans that were present on the barren planet or on a different plane of existence other than the Homo Deus at the time of the Element corruption, such as the Genesis simulation. A visual of multiple nuclear explosions are shown.
  • Discovery #14 refers to lore of the game in which Helena ascended herself to Homo Deus, while her companions, Diana, Mei Yin, and possibly others, sought after a place elsewhere on earth called "Arat Prime" and managed to send Helena into the Genesis simulation. The visual shows a human's point of view entering the realm of Homo Deus and there seems to be no end, a similar view Helena had when she began to ascend.
    • When HLNA mentions Helena's friends, the only ones were Diana and Mei Yin because the Futuristic survivors who were with Mei Yin and Helena were all killed by the King Titan and his minions. For the latter, there could be other human survivors they met along their journey to Arat Prime.
    • Since Genesis: Part 1 and Genesis: Part 2 takes place on a Terran Federation colony ship, it is uncertain on the connection between it, Arat Prime, and the Genesis Simulation.
  • Discovery #15 , HLNA mentions that Helena made her and then suddenly left the Genesis simulation afterwards. HLN-A is excited that it and the player will pass all of the Genesis Simulation's tests. The visual shows the pieces that will make HLNA.
    • As of the end of Genesis: Part 1, the player passed the test and transitions into Genesis: Part 2 as Rockwell grabs them.


Patch Changes
  • Cryopods can be accessed in the HLNA Shop again
  • Improved the accuracy of HLNA cardinal direction when teleporting
  • HLNA teleportation logic now tries to avoid turrets, non-allied players, and hostile dinos