Ammo Box
cheat gfi AmmoContainer 1 0 0
or
cheat giveitem "Blueprint'/Game/Genesis2/Structures/AmmoBox/PrimalItemStructure_AmmoContainer.PrimalItemStructure_AmmoContainer'" 1 0 0
The Ammo Box is a structure introduced in Genesis: Part 2 and also available on Genesis: Part 1, Lost Island and Fjordur. It is able to store and distribute a variety of Ammunition across certain Emplacements and Weapons.
As long as it is supplied, the Ammo Box will ensure that all Emplacements in it's radius do not run out of ammunition. It has 300 slots and can only hold ammunition. There can only be 2 Ammo Boxes per 9.5 foundations. You can refill a weapon by holding it out and pressing E on a filled Ammo Box. It has a range of 9.5 Foundations and any Catapult Turrets, Cannons, Ballista Turrets, Minigun Turrets or Rocket Turrets can keep firing until the Ammo box runs out of ammo. Auto Turrets, Heavy Auto Turrets and Tek Turrets will try and refill every minute when not shooting and every 30 minutes after shooting. When a turret is refilled it will glow purple and get a blue particle ring around it for a second.
Accepted Ammunition Types
- Advanced Bullet
- Advanced Rifle Bullet
- Advanced Sniper Bullet
- Boulder
- Cannon Ball
- Chain Bola
- Element Shard
- Flame Arrow
- Flamethrower Ammo
- Gasoline
- Grappling Hook
- Jar of Pitch
- Metal Arrow
- Net Projectile
- Pheromone Dart
- Rocket Homing Missile
- Rocket Propelled Grenade
- Shocking Tranquilizer Dart
- Simple Bullet
- Simple Rifle Ammo
- Simple Shotgun Ammo
- Spear Bolt
- Stone Arrow
- Tranq Arrow
- Tranq Spear Bolt
- Tranquilizer Dart
Notes
- Despite being able to take Cannon Shells and Rocket Pods it cannot refill nearby Meks.
- It initially starts out as a pile of boxes, but as you put specific ammo into the Ammo Box its visuals start to update. List of specific ammo updating its visuals: