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Spawn Command
cheat summon Coel_Character_BP_C
cheat SpawnDino "Blueprint'Blueprint'/Game/PrimalEarth/Dinos/Coelacanth/Coel_Character_BP.Coel_Character_BP" 500 0 0 35
Variant Aberrant Coelacanth
cheat summon Coel_Character_BP_Aberrant_C
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Coelacanth/Coel_Character_BP_Aberrant.Coel_Character_BP_Aberrant'" 500 0 0 35

1 Can be kept and released in a Fish Basket. Untameable on ARK: Survival Evolved Mobile.

Exp. por matar
2 XP
Tamanho das Fezes
X mark.svg None
The Island Topographic Map.jpg
Spawning Coelacanth The Island.svg
The Center Topographic Map.jpg
Spawning Coelacanth The Center.svg
Scorched Earth Topographic Map.jpg
Spawning Coelacanth Scorched Earth.svg
Ragnarok Ocean Topographic Map.jpg
Spawning Coelacanth Ragnarok.svg
Aberration Topographic Map.jpg
Spawning Coelacanth Aberration.svg
Extinction Topographic Map.jpg
Spawning Coelacanth Extinction.svg
Valguero Topographic Map.jpg
Spawning Coelacanth Valguero.svg
Genesis Part 1 Topographic Map.jpg
Spawning Coelacanth Genesis Part 1.svg
Crystal Isles Topographic Map.jpg
Spawning Coelacanth Crystal Isles.svg
Genesis Part 2 Map.jpg
Spawning Coelacanth Genesis Part 2.svg
Lost Island map.jpg
Spawning Coelacanth Lost Island.svg

Common             Rare
  Untameable   Cave

O Celacanto (see-luh-kanth) é uma das criaturas em ARK: Survival Evolved.

Basic Info


Esta seção do dossiê pretende ser uma cópia exata do que a sobrevivente Helena, o autor dos dossiês escreveu. Pode haver algumas discrepâncias entre este texto e as criaturas no jogo.

Nota da Helena.png
~ Helena


The Coelacanth will lazily swim around until provoked. At that point, they will swim away from the player.


Coelacanths are lobe-finned fish, with rounded heads and eight fins. Unlike their dark blue and black real life counterparts, the coelacanths of ARK come in a variety of colours.

Cor e Regiões de Pintura

Essa seção mostra as cores naturais e as regiões de pintura do Celacanto. Por demonstração, as regiões abaixo são coloridas de vermelho sobre a cor albina do Celacanto. Os quadrados coloridos mostrados abaixo da descrição de cada região são as cores que o Celacanto aparecerá no mundo aleatoriamente para fornecer um esquema geral da sua cor natural. Passe o cursor sobre a cor para exibir o seu nome e ID.

  • Before Scorched Earth, the Coelacanth was the only creature to naturally spawn with any of the primary and secondary colors: Red, Orange, Yellow, Green, Blue, or Purple.

O Administrador do servidor pode usar essas informações no Painel de Comando "cheat SetTargetDinoColor <ColorRegion> <ColorID>".
Por exemplo, "cheat SetTargetDinoColor 0 6" Nesse caso a cor do Celacanto "body" será Magenta.

Coel PaintRegion0.jpg
Região 0:
X mark.svg

Region 1 is not used
for this Creature.

X mark.svg

Region 2 is not used
for this Creature.

X mark.svg

Region 3 is not used
for this Creature.

Coel PaintRegion4.jpg
Região 4:
Coel PaintRegion5.jpg
Região 5:

<slideboxlightshow width="400px"> File:Coel_PaintRegion0.jpg|Região 0: Body File:Coel_PaintRegion1.jpg|Região 1: File:Coel_PaintRegion2.jpg|Região 2: File:Coel_PaintRegion3.jpg|Região 3: File:Coel_PaintRegion4.jpg|Região 4: Fins File:Coel_PaintRegion5.jpg|Região 5: Patterning



  • Raw Fish Meat

Base Stats and Growth

Note that creatures will have different stats in Survival of the Fittest

Atributos Básicos
Atributos Quantidade no Nível 1 Aumenta a cada ponto
Arquivo:Vida.png Vida 30 +6
Arquivo:Estamina.png Estamina 100 +10
Arquivo:Oxigénio.png Oxigénio N/A5 N/A
Comida 100 +10
Peso 8 +0.16
Arquivo:Dano físico.png Dano físico 52 +0.25
Arquivo:Velocidade de Movimento.png Velocidade de Movimento 100% N/A3
Torpor 15 +0.9

1As porcentagens são baseadas no valor do atributo no momento em que a criatura foi domesticada (após a eficácia de domesticação).
2O Dano base é mostrado aqui em vez da porcentagem.
3As criaturas selvagens não evoluam a velocidade de movimento.
4O Torpor aumenta em todos os níveis nas criaturas selvagens, mas não pode ser aumentado uma vez que são domesticados.
5The Celacanto is incapable of drowning.

  • Para comparação com as estatísticas base de todas as criaturas, veja Estatísticas base das criaturas.
  • Para uma explicação de como funciona o calculo de evolução, veja Calculo de estatísticas das criaturas.
Velocidade de Movimento
Tipo de Movimento Velocidade Base Correndo Estamina Usada
Andando 120 ? ?
Nadando 150 N/A
  • Essas são as velocidades básicas das criaturas em 100% de Velocidade de movimento.
  • Para uma comparação com todas as criaturas, veja Velocidade base das criaturas.


This section describes how to fight against the Coelacanth.


Coelacanth are frail and fairly slow. Hunting them is easy. If you have a Brontosaurus, going near a water source and simply swinging that way once or twice is a good way to farm these, considering the huge range of its attack.


Coelacanth are extremely docile and passive, meaning they will not attack the player. Simply going into the water with spear at the ready is strategy enough. When you begin to attack them, they start to swim away, so if you have no level ups in Movement Speed or Oxygen chasing them may be a challenge. However, they still swim slowly enough while fleeing, that they can be caught up to easily.


Coelacanth have low health, and are easily killed with just a spear. (If killed with a spear, the coel will be automatically picked up by the player)


Coelacanth by themselves do not pose a threat to the player, however other creatures, such as the Megapiranha, and drowning are things to look out for.


Everything. They can't do anything and are killed easily, lower level Coel can be simply one shot with a throw of a spear or just kill it with your hands.


Coelacanth can be 'tamed' using Fish Basket. While they can level, they do not eat from the trough. Just put food (meat or fish) in their inventory and force feed, if necessary.


For information pertaining specifically to the real-world Celacanto, see the relevant Wikipedia article

  • Coelacanths are a great way to get easy raw fish meat if needed. However, they do NOT give hide!
  • Depending on how much melee damage % you skilled on yourself or your Dino, gives you more meat out of Coelacanths.
  • As of patch v180.0, when you kill a Coelacanth or Piranha with a spear, the fish is instantly grabbed so that you can stay out of the water
  • In real life, Coelacanth's meat is actually bad for humans, as it contains oil, wax, urea, and other compounds that are hard to be digested. This could cause diarrhea. This is pointed out in the dossier, which states the meat of Coelacanth nutritia contains less oil and urea than those of other Coelocanth species making it more suitable for eating.
  • Coelacanth, in real life, was believed to be extinct 65 million years ago, until it was discovered again, alive, in 1938.
  • Coelacanth was previously believed to only have one species. However, in 1999, in Manado, North Sulawesi, Indonesia, another Coelacanth species was discovered again.
  • Coelacanth are often a major cause of severe lag for most players due to the fact that they can spawn in enormous numbers in the rivers and lakes further inland. Thus, a way to reduce lag for many local games is to lower the Dino Count from 1.0 to about 0.5.
  • As of patch v235, Coelacanths come in different sizes, giving different amounts of meat depending on its size. Possible now to get over 200 meat from a single fish.
  • As of patch v259, deep sea Coelacanths were added that are much bigger than ones found closer to the surface.
  • Coelacanth have the same sounds as the Pteranodon.