Unassembled Exo-Mek

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Unassembled Exo-Mek
Unassembled Exo-Mek.png

Craft this item to assemble a new  Exo-Mek.

Type
Weight
500
Stack size
1
Unlocked upon defeating
Added in
Spawn Command
cheat gfi Spawner_Exosuit 1 0 0
or
cheat giveitem "Blueprint'/Game/Genesis2/Dinos/Exosuit/PrimalItem_Spawner_Exosuit.PrimalItem_Spawner_Exosuit'" 1 0 0
Unlock Tekgram
cheat unlockengram "Blueprint'/Game/Genesis2/Dinos/Exosuit/PrimalItem_Spawner_Exosuit.PrimalItem_Spawner_Exosuit'"
Required level
Engram points
0 EP
Crafting XP
240 XP
Crafting time
30s
Crafted in
Required stations
Ingredients
Resources breakdown [Expand]
40 × Element
850 × Metal Ingot
1700 × Metal
350 × Crystal
Total Base Ingredients

The Unassembled Exo-Mek is a item in Genesis: Part 2. It is an inactive successor to the  Mek, a weaponized robot intended to fend off against creatures and hostiles. It is used to deploy the  Exo-Mek where the survivor is standing.

To craft it, it is needed the Survivor learned the related Tekgram by defeating  Rockwell Prime at any difficulty. However, any Survivor can deploy it, despite the Tekgram unlock.

Notes

Unlike Mek which self-destruct if left to "starve" without  Element, Exo-Mek becomes permanently inactive whilst out of Element, and never dies off by that way.

It is however still subjected to creature decay timer if left unchecked for a lengthy period of time and it counts for the tribe tame limit.