Template:CreatureStats

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Questo template definisce la tabella "CreatureStats". View table.

Displays the stats of a creature in a table. The template expects the base-value as absolute value and the increase-values as percentages.

Get the values from the devkit-blueprints

template-key Blueprint-key
health1 D → Max Status Values
stamina1
oxygen1
food1
weight1
torpor1
damage1 C → Melee Damage Amount
speed1 D → Taming Max Stat Additions → SpeedMultiplier
healthIncW D → Amount Max Gained Per Level Up Value
staminaIncW
oxygenIncW
foodIncW
weightIncW
damageIncW
torporIncW D → The Max Torpor Increase Per Base Level
healthIncD D → Amount Max Gained Per Level Up Value * Extra Tamed Health Multiplier
staminaIncD D → Amount Max Gained Per Level Up Value Tamed
oxygenIncD
foodIncD
weightIncD
damageIncD
speedIncD D → Amount Max Gained Per Level Up Value Tamed * Taming Max Stat Additions → SpeedMultiplier
walkBase D → Max Walk Speed
walkSprintW D → Max Walk Speed * Running Speed Modifier * Untamed Running Speed Modifier * Extra Un Tamed Speed Modifier (if Can Fly is not true)
walkSprintD D → Max Walk Speed * Running Speed Modifier * Tamed Running Speed Modifier * Extra Tamed Speed Modifier (if Can Fly is not true)
swimBase D → Max Swim Speed
swimSprintW D → Max Swim Speed * Running Speed Modifier * Untamed Running Speed Modifier * Extra Un Tamed Speed Modifier (if Can Swim is true)
swimSprintD D → Max Swim Speed * Running Speed Modifier * Tamed Running Speed Modifier * Extra Tamed Speed Modifier (if Can Swim is true)
flyBase D → Max Fly Speed (if Can Fly is true)
flySprintW D → Max Fly Speed * Running Speed Modifier * Untamed Running Speed Modifier * Extra Un Tamed Speed Modifier (if Can Fly is true)
flySprintD D → Max Fly Speed * Running Speed Modifier * Tamed Running Speed Modifier * Extra Tamed Speed Modifier (if Can Fly is true)
canBeCharged Set to yes if this creature has charge stats (Aberration)

C: <creaturename>_Character_BP
D: DinoCharacterStatusComponent_BP_<creaturename>

Template

{{CreatureStats
| variant = 
| health1 = 
| healthIncW = 
| healthIncD = 
| healthTamingBonusAdd = 
| healthTamingBonusMult = 
| TamedBaseHealthMultiplier = 
| stamina1 = 
| staminaIncW = 
| staminaIncD = 
| staminaTamingBonusAdd = 
| staminaTamingBonusMult = 
| oxygen1 = 
| oxygenIncW = 
| oxygenIncD = 
| oxygenTamingBonusAdd = 
| oxygenTamingBonusMult = 
| food1 = 
| foodIncW = 
| foodIncD = 
| foodTamingBonusAdd = 
| foodTamingBonusMult = 
| weight1 = 
| weightIncW = 
| weightIncD = 
| weightTamingBonusAdd = 
| weightTamingBonusAdd = 
| damage1 = 
| damageAlt1 = 
| damageIncW = 
| damageIncD = 
| damageTamingBonusAdd = 
| damageTamingBonusMult = 
| attackEffectType1 = 
| attackEffect1 = 
| attackEffectDescription1 = 
| chargeBase = 
| chargeStamina = 
| speed1 = 
| speedIncD = 
| speedTamingBonusAdd = 
| speedTamingBonusMult = 
| torpor1 = 
| torporIncW = 
| torporTamingBonusAdd = 
| torporTamingBonusMult = 
| walkBase = 
| walkSprintW = 
| walkSprintD = 
| walkStamina = 
| swimBase = 
| swimSprintW = 
| swimSprintD = 
| swimStamina = 
| flyBase = 
| flySprintW = 
| flySprintD = 
| flyStamina = 
| moveNote = 
| canBeCharged = 
}}

Example

{{CreatureStats
| variant = 
| health1 = 100
| healthIncW = 10
| healthIncD = 15
| healthTamingBonus = +0.5
| stamina1 = 100
| staminaIncW = 10
| staminaIncD = 15
| staminaTamingBonus = 
| oxygen1 = 100
| oxygenIncW = 20
| oxygenIncD = 30
| oxygenTamingBonus = 
| food1 = 100
| foodIncW = 10
| foodIncD = 15
| foodTamingBonus = 
| weight1 = 100
| weightIncW = 10
| weightIncD = 15
| weightTamingBonus = 
| damage1 = 100
| damageAlt1 = 120
| damageIncW = 5
| damageIncD = 10
| damageTamingBonus = +50pp +40%
| inducedTorpor = 3
| inducedTorporAlt = 5
| speed1 = 100
| speedIncD = 2
| speedTamingBonus = 
| torpor1 = 4
| torporTamingBonus = +0.5
}}

produces

Nota che le creature avranno statistiche diverse in Survival of the Fittest

Statistiche di base
Attributi Importo al livello 1 Aumento per punto Bonus addomesticamento
Selvatico Addomesticato1 Agg Molt
Salute 100 +1000 +300%
Vigore 100 +1000 +1500%
Ossigeno 100 +2000 +3000%
Cibo 100 +1000 +1500%
Peso 100 +1000 +1500%
Danno da mischia 100 / 1202 +500 / +600 +170%
Velocità di movimento 100% N/A3 +200%
Torpore 4 +0.24 N/A4

1Le percentuali si basano sul valore della statistica nel momento in cui la creatura è stata domata (dopo l'addomesticamento)
2L'assoluto Danno di base è mostrato qui invece della percentuale.
3Le creature selvatiche non aumentano la velocità di movimento
4Il Torpore aumenta ad ogni livello alle creature selvatiche, ma non può essere aumentato una volta domate.

  • Per un confronto delle statistiche di tutte le creature, vedi Statistiche di base delle creature.
  • Per una spiegazione di come funziona il calcolo del livellamento, vedi Calcolo di statistiche delle creature.
Velocità di movimento
Tipo movimento Velocitá base Scatto Vigore utilizzato
Selvatico Addomesticato
Cammino ? ? ? ?
Nuoto ? N/A N/A N/A
  • Queste sono le velocità di base della creatura con la Velocità di movimento al 100%
  • Per un confronto delle velocità di tutte le creature, vedi Velocità di base delle creature