Brute Megaloceros

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Brute Megaloceros.png
Brute Megaloceros
Blank.png
Steam.svg 306.41
Feb 25, 2020
Xbox One.svg 795.17
Feb 25, 2020
PS.svg 544.15
Feb 25, 2020
Nintendo Switch.svg 612.0
Jun 12, 2023
Epic Games.svg 311.74
Jun 11, 2020
Spawn Command
cheat summon Stag_Character_BP_Hunt_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Hunt/Arctic/Stag_Character_BP_Hunt.Stag_Character_BP_Hunt'" 500 0 0 35

Variant Brute Megaloceros (Mega)

cheat summon Stag_Character_BP_Hunt_Mega_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Hunt/Arctic/Stag_Character_BP_Hunt_Mega.Stag_Character_BP_Hunt_Mega'" 500 0 0 35
Habitat
The Arctic during Deer-ly Departed, accessible via the  Mission Dispatcher on Genesis: Part 1.

The Brute Megaloceros is a Brute Creature in  ARK: Survival Evolved's Expansion Pack Genesis: Part 1.

Basic Info

Behavior

After you track enough tracks the brute megaloceros will appear and, unlike most brutes, will only attack if provoked. At the end It appear with a herd of smaller megaloceros (including females)

Appearance

The Brute Megaloceros will always take the form of a large male  Megaloceros.

Color Scheme and Regions

This section displays the Brute Megaloceros's natural colors and regions. For demonstration, the regions below are colored red over an albino Brute Megaloceros. The colored squares shown underneath each region's description are the colors that the Brute Megaloceros will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Brute Megaloceros's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Brute Megaloceros's "unknown" magenta.

No image available.svg
Region 0:
Unknown
8
13
14
30
32
33
36
37
38
39
40
41
55
56
62
63
64
X mark.svg

Region 1 is not used
for this Creature.

No image available.svg
Region 2:
Unknown
8
13
14
28
30
32
33
36
37
38
39
40
41
55
56
62
63
64
96
X mark.svg

Region 3 is not used
for this Creature.

No image available.svg
Region 4:
Unknown
8
13
14
28
30
32
33
36
37
38
39
40
41
55
56
62
63
64
96
X mark.svg

Region 5 is not used
for this Creature.

Drops

Base Stats and Growth

Attribute Base Value Level Increase
Wild
 Health 760 +228
 Stamina 560 +56
 Oxygen 300 +30
 Food 1800 +180
 Weight 440 +8.8
 Melee Damage 55 +2.75
 Movement Speed 100% N/A
 Torpidity 350 +21
Movement
[u/s]
Base Speed Sprinting Speed
Wild Wild
Walking 217.5


1305
Swimming 326.2


N/A
  • For a comparison of the stats of all creatures, see Base Creature Statistics.
  • For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
  • 1These are the base speeds of the tamed creature at 100% Movement Speed, i.e. without a possible taming bonus.
  • 2These are the speeds of the creature once tamed including a possible taming bonus and no imprinting bonus.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.

Attribute Base Value Level Increase
Wild
 Health 2350 +705
 Stamina 560 +56
 Oxygen 300 +30
 Food 1800 +180
 Weight 440 +8.8
 Melee Damage 55 +2.75
 Movement Speed 100% N/A
 Torpidity 350 +21
Movement
[u/s]
Base Speed Sprinting Speed
Wild Wild
Walking 217.5


1305
Swimming 326.2


N/A
  • For a comparison of the stats of all creatures, see Base Creature Statistics.
  • For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
  • 1These are the base speeds of the tamed creature at 100% Movement Speed, i.e. without a possible taming bonus.
  • 2These are the speeds of the creature once tamed including a possible taming bonus and no imprinting bonus.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]

Brute Megaloceros

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.


Combat

This section describes how to fight against the Brute Megaloceros.

General

The Brute Megaloceros appears in the mission "Deer-ly Departed". It is mostly just a scaled up  Megaloceros, although it does have a pretty high attack for some  Brute Creatures. Be sure to come prepared with some good armor and a good mount. Towards the end of the mission, it leads you to a pack of its brethren brutes.

Strategy

A  Ferox is highly recommended, as you can just hang on cliffs and throw boulders at it without any risk of danger. If you do not have a  Ferox, any other high level mount will do, as long as it has a decent amount of health to tank its attacks.

Weaponry

Again, a  Ferox can easily snipe it with boulders while hanging on a cliff, but things like  Rexes,  Allos or anything with decent health and melee can take the Brute Megaloceros and its pack down with ease.

Dangers

Its high melee can easily ruin a players day, along with the fact that at the end you have to fight a whole pack of them.

Weakness

The Brute Megaloceros has moderately low health for a  Brute Creature, and can be taken down easily as long as the players mount can tank some of its attacks.

Collectibles

Resource Efficiency
Raw Meat.png Raw Meat ?

Spotlight

Notes/Trivia

  • The pack at the end of the hunt has female megaloceros which are unable to attack but can Strangely attack in this mission.
  • Also the females are extremely fast and are very difficult to outrun.
  • the Brute megaloceros pack does not act like a pack and if one is attacked they will not all converge on it, they will ignore the attacker and will only attack if hit.this allows the player to kill them one by one.

References