Controls
The following page lists the default controls for PC (Steam/Epic Game Store) using mouse and keyboard, as well for consoles (Xbox, PlayStation, Switch) editions of ARK: Survival Evolved. Gamepad Controls for PC editions are not customizable and they roughly match those for Xbox. For ARK: Survival Evolved Mobile controls, see Mobile:Controls and UI.
For a complete overview of PC game settings, refer to the related page: Options.
General
Movement
Action | PC (default) | Xbox | PlayStation | Switch | Notes |
---|---|---|---|---|---|
Move Forward | W | Up | Up | Up | |
Move Backwards | S | Down | Down | Down | |
Strafe Left | A | Left | Left | Left | |
Strafe Right | D | Right | Right | Right | |
Run | ⇧ Left Shift | Press | Press | Press | When used while moving forward, will cause you to increase forward movement speed at the cost of increased stamina use, and over-rides 'Toggle Run' to on. A character may only run forwards; strafing and backpedaling speed will remain constant. |
Toggle Run | ⇧ Right Shift | Press | Press | Press | Toggles whether run is on or off (i.e., whether Survivor or Tame walk or run) upon input of 'Move Forward'. Can be used while standing still. |
Jump | Space | Causes a character to jump up while stationary, and jump directionally when moving. also to ascend to surface when diving. | |||
Crouch | C | Press | Press | Press | Also used to descend while diving. |
Prone | X | Long Press | Long Press | Long Press | Causes the player's character to lay down. Xbox/PS4/Switch: One must release pressure after a pause. Also used to descend while diving. |
Combat
Action | PC (default) | Xbox | PlayStation | Switch | Notes |
---|---|---|---|---|---|
Primary Fire | Will cause the primary attack with a weapon or tool, such as shooting a projectile weapon or swinging a melee weapon. | ||||
Aim-Down Sights/ Alternate Fire | Will bring up the sights of a weapon, uses the alternate action of the object if one exists (such as the Grappling Hook un-spooling), or otherwise does nothing. | ||||
Toggle Fists | Q | + | + | None ('activate' tool again to unequip) | Removes (or equips) item so that fists can be used. (Tested on xbox1version, 11/9/20; this button combo instead directs dinos to "Go Here.") |
Reload weapon | R | Will manually trigger the reload animation to fill the magazine with available corresponding ammunition. Double press will toggle the weapon attachment (maybe only for PC). | |||
Drag Body | G | Drags a corpse or unconscious body. | |||
Melee/Pistol Whip | Left Ctrl | Has the same effect as primary fire on a melee weapon, but will trigger a melee animation/attack with projectile weapons, if applicable. | |||
Toggle Weapon Attachment | N or R x2 | x2 | x2 | x2 | Will turn off or on a weapon's attachment (if applicable). If the weapon attachment is toggle-able, it will always be off by default. |
Camera
Action | PC (default) | Xbox | PlayStation | Switch | Notes |
---|---|---|---|---|---|
Toggle Orbit Camera | K | Hold + to '11'* | + to '10'* | Hold and point to the 'South East'* | Gives the camera an inverted third-person view of the character, which is not recommended for use while playing the game. |
Zoom Camera In | Mouse Scroll Up | None | None | Hold and point to the 'South'* | Zooms camera in to first person mode |
Zoom Camera Out | Mouse Scroll Down | None | None | Hold and point to the 'South'* | Zooms camera out to third person mode |
Toggle 1st/3rd person (while mounted) | Scroll Mouse Wheel | Toggles 1st/3rd person camera mode while riding a tame |
* Xbox and Switch note: this refers to the corresponding 'o'clock' position on an analog clock, compared to the radial wheel.
HUD
Action | PC (default) | Xbox | PlayStation | Switch | Notes |
---|---|---|---|---|---|
Extended HUD Info | Hold H | Hold | Hold | Hold | Displays additional information such as map location, temperature, time of day, as well auto-decay timer when facing a structure. |
Toggle HUD | ← Backspace | None | + to '9'* | Hold and point to the 'East'* | |
Toggle Nameplate Distance | End | Hold and point to the 'North East'* | Toggles the distance that floating names on tamed creatures are visible. | ||
Open Admin Console | ~ | Open Menu + Hold + + + | Open Menu + Hold + Hold + Hold + Hold | Open Menu, then press | Opens the admin command console. Switch: console access must be enable in gameplay options. |
* Xbox and Switch note: this refers to the corresponding 'o'clock' position on an analog clock, compared to the radial wheel.
Actions
Action | PC (default) | Xbox | PlayStation | Switch | Notes |
---|---|---|---|---|---|
Use | E | Activates the default action of an object, such as opening a door, climbing a ladder, or opening a storage box's inventory. | |||
Extended Actions | Hold E | Hold | Hold | Hold | Opens the Creature or the Structure radial wheel for Extended Actions, such Behavior and Harvesting Settings for Tames and Demolish for structures. |
Open Inventory | I | ||||
Show Inventory | Hold + to '8'* | Xbox: This action will open your character's inventory, and is a long-form command of simply pressing the 'Open Inventory' command. | |||
Show Craftables | V | Press then OR Hold + to '10'* |
Press then OR Hold + to '10'* |
Xbox and Switch: this action will immediately open your craftable inventory, rather than the character inventory. | |
Access Other's Inventory | F | Press | Opens the inventory of any applicable object, such as crafting stations, storage's, and unconscious or dead bodies. Double tap F to throw shoulder-mounted creatures. (Use R once when mounted.) (Patch 302.4 Added F alternate activate option on items to pickup all items in a nearby range) | ||
Use Hotbar Slot Item | 0‑9 | , ///// OR Hold + to '12'* through '9'* |
, + /// / OR Hold + to '12'* through '9'* |
Uses item in the corresponding slot of your hotbar. | |
Open Map | M | OR Hold + to '10'* |
OR Hold + to '10'* |
Opens the character's in-game map. | |
Map Marker | P | Press | Press | Press | While viewing the map, places a marker pin at a specified latitude and longitude. Also has a tab to remove markers. |
Item Menu | ? | Hold | Hold | Opens the character's item selection radial wheel (Xbox/PS4). | |
Whistle Menu | ' OR Hold T |
Hold | Hold | Hold | Displays the whistle selection menu (PC) or whistle selection radial wheel (Xbox/PS4). |
Throw Shoulder Mount | Fast F x2 | Hold + x2 | Throws shoulder-mounted creature (such as a Dimorphodon or a Mesopithecus) | ||
Emotes | Hold [ OR Hold ] |
Hold + to '9'* | Hold + to '10'* | Opens a further radial wheel for emotes. | |
Defecate | + | Hold + to '11'* | Hold + to '11'* | Makes character defecate. |
* Xbox and Switch note: this refers to the corresponding 'o'clock' position on an analog clock, compared to the radial wheel, where '12' is up, '3' is right, '6' is down, and '9' is left.
Chat
Main article: Chat
PC Note: "Alliance Chat" keys is not customizable.
Action | PC (default) | Xbox | PlayStation | Switch | Notes |
---|---|---|---|---|---|
Toggle Auto-Hide Chat box | \ | None; Accessible in Options | None; Accessible in Options | When on, chat box will disappear moments after the last message is sent. | |
Global Chat | ↵ Enter | + | + | Chat with all players on the server. | |
Local Chat | Insert | None | Chat with nearby players. | ||
Tribe Chat | / | + | + | Chat with tribemates. | |
Alliance Chat | Home | + | Chat with alliance-mates. | ||
Scroll Chat Up | Page up | None | + to '11'*, then Up | Scrolls up through the chat box. | |
Scroll Chat Down | Page down | None | + to '11'*, then Down | Scrolls down through the chat box. | |
Switch chat types | Tab ↹ | Switch through different chat types while the Chat input is active | |||
Push to Talk | B | None | Hold to speak to other players using your microphone.
Xbox/PS4: If a microphone is plugged in and enabled, talking into it will automatically allow nearby players to hear depending on server settings. |
Whistles
Main article: File:Whistling.png Whistling
Action | PC (default) | Xbox | PlayStation | Switch | Notes |
---|---|---|---|---|---|
Whistle Selection | ' | Hold | Hold | Hold | Displays whistle selection menu. |
Single-target Whistles | |||||
Follow (One) | T | Hold + to '1'* | Hold + to '2'* | The tame looked at will start to follow the Survivor. | |
Stop (One) | Y | Hold + to '3'* | Hold + to '4'* | The tame looked at will stop to follow the Survivor. | |
Land Flyer (One) | None | The flying tame the Survivor is looking at will will try to land. If the tame was following a Survivor, this will stop to follow it. Note: this action is not mapped to a key by default on PC. | |||
Group-target Whistles | |||||
Follow (All) | J | Hold + to '12'* | Hold + to '12' or '1'* | All tames within in the near, and eventually in the selected group, will follow the Survivor (or eventually the tame the Survivor was riding when the whistle was given). | |
Stop (All) | U | Hold + to '2'* | Hold + to '3'* | All tames within in the near, and eventually in the selected group, will stop following the Survivor. | |
Move To Position | , | + | Hold + | x2 | All tames within in the near, and eventually in the selected group, will move to the location looked at. |
Attack THIS Target | . | Hold + to '7'* | Hold + | Hold + to '6'* | All tames within in the near, and eventually in the selected group, will attack whatever target looked at. This whistle can be used while looking at a target through the Spyglass. |
Attack My Target | = | Hold + to '4'* | All tames within in the near, and eventually in the selected group, will change their aggression level to Attacking Your Target. They will terminate their current attacks and will defend themselves if they are attacked, but will prioritize attacking whatever the Survivor attacks. Xbox: Whistling 'aggressive' will actually cause this action to occur, and it is unknown if this is intended. This aggression setting does not actually have its own whistle. | ||
Aggressive | NumPad - | None | Hold + to '5'* | All tames within in the near, and eventually in the selected group, will change their aggression level to Aggressive, attacking all enemies in their range.
Xbox: This aggression level is on the whistle wheel, but this will actually cause the aggression level 'Attack My Target' to be set, and it is unknown if this is intended. | |
Neutral | - | Hold + to '5'* | Hold + to '7'* | All tames within in the near, and eventually in the selected group, will change their aggression level to Neutral. They will terminate all their current attacks but will continue to defend themselves if they are attacked again. | |
Passive | ; | Hold + to '6'* | Hold + to '8'* | All tames within in the near, and eventually in the selected group, will change their aggression level to Passive. They will terminate all their current attacks and will not defend themselves if attacked further. | |
Tame Groups Ordering | |||||
Show Current Group | H | Hold | Displays chevrons above the tames that are in the currently active ordering group. Whistles will only affect the dinosaurs within range that are in the active ordering group. | ||
Add/Remove To Group | Z | The tame targeted by Survivor is added to or removed from the currently active tame ordering group. | |||
Toggle Active Group | NumPad 0‑9 | Toggles the active ordering group. Press a NumPad number key to activate the corresponding group and press again to remove active ordering groups and revert whistles to affect all tamed dinosaurs within range. |
* Xbox and Switch note: this refers to the corresponding 'o'clock' position on an analog clock, compared to the radial wheel, where '12' is up, '3' is right, '6' is down, and '9' is left.
While Riding A Creature or Vehicle
Action | PC (default) | Xbox | PlayStation | Switch | Notes |
---|---|---|---|---|---|
Mount / Dismount | E | Will cause the character to get on a creature if on foot, or get off the creature if mounted. Some creature dismounts will 'jump' your character off (which typically occurs on small-mid creatures, such as on the Parasaur, Pteranodon, and Carno), while others will cause you to stand on the back of the creature after dismount (which typically occurs on large creatures, such as on the Stegosaurus, Quetzal, and Rex). | |||
Primary Fire | Will use a creature's primary attack. | ||||
Alternate Fire | Will use a creature's alternate attack/action if applicable, or will use primary fire if not. | ||||
Jump | Space | Only some creatures -such as Raptors and Terror Birds- can use this command. | |||
Land/ Take-off | Space | With no other input, will cause the animal to land on a suitable, horizontal surface to land, and will cause the creature to launch and hover a few feet above ground to take-off, unless you are too heavy.
(Flying creatures only). | |||
Brake | X | None | Stop flying creature from flying forward. (Except for the Tapejara) | ||
Throw Shoulder Mount | R | x2 | x2 | x2 | Throws shoulder-mounted creature (such as a Dimorphodon or a Mesopithecus) while mounted. (Press F twice while unmounted.) |
Aileron roll/3rd action | C | Press | Press | Press | Makes the Pteranodon perform an aerial roll, or other creatures 3rd fire/action (ex: Tapejara "taunt"). |
While in Inventory
Main article: Inventory
PC Note: The following keys are not customizable, except for "Toggle to Craftables" and "Drop Item".
Action | PC (default) | Xbox | PS4 | Switch | Notes |
---|---|---|---|---|---|
Drop Item | O | The currently highlighted object is dropped from the inventory into the game world. | |||
Split Stack | The stack is split into 2 roughly equal stacks. | ||||
Transfer Stack | T | Hold | Hold | + | The stack you hover over is transferred from one inventory currently being accessed to the other. |
Transfer Half-Stack | ⇧ Shift + T | Press , then Hold | Press , then Hold | Half of the stack you hover over is transferred from one inventory currently being accessed to the other. | |
Transfer Half-Stack | Ctrl + ×2 | None | Half of the stack you double click is transferred from one inventory currently being accessed to the other. | ||
Transfer Item | Ctrl + T OR ×2 | + | + | One item from the stack you hover over is transferred from one inventory currently being accessed to the other. | |
Transfer Five Items | ⇧ Shift+×2 | None | Five items from the stack you double click are transferred from one inventory currently being accessed to the other. | ||
Toggle Item Labels | Q | Press | Press | Turns on/off labels on items. | |
Toggle to Craftables | V | While in your inventory, toggles to the craftables screen | |||
Equip item | ⇧ Shift + 0-9 | to select the item, then to the hotbar, then | Equip item in the selected slot of your hotbar | ||
Unequip item | Ctrl + 0-9 | to the hotbar, then x2 | Unequip item from the selected slot of your hotbar | ||
Repair Item | E | Press | Press | Press | Repair Item |
Building
Main article: Building
Action | PC (default) | Xbox | PlayStation | Switch | Notes |
---|---|---|---|---|---|
Flip direction | E | Flips the direction of a structure before placing. | |||
Snap point cycle | Q or Z when placing an object | Find the correct snap point when placing walls, floors, ceilings, fences, and other objects. |
* Xbox and Switch note: this refers to the corresponding 'o'clock' position on an analog clock, compared to the radial wheel, where '12' is up, '3' is right, '6' is down, and '9' is left.
RTS Mode
Main article: Exo-Mek
The following Controls are for the RTS mode when riding the Exo-Mek. The Exo-Mek Tekgram is required, which is earned by defeating at any difficulty Rockwell Prime. Single Player Survivors and server admins can use the Creative Mode to bypass the Tekgram limitation. In any case, using the RTS mode still will consume Element as Exo-Mek fuel.
Action | PC (default) | Xbox | PlayStation | Switch | Notes |
---|---|---|---|---|---|
Toggle RTS Mode | + | + | Switches on-off the RTS mode while riding the Exo-Mek | ||
Center Camera on Player | R | + | + | Moves the camera and centers it on the Survivor. | |
Center Camera on Selection | Q | + | + | Moves the camera and centers on selected tames. | |
Select Dino(s) | Selects one (or multiple) tame(s) covered by the selection cursor. | ||||
Select All Dinos | x2 | x2 | x2 | Selects all tames seen by the camera | |
Select All of Class | ⇧ Shift + x2 | + x2 | + x2 | Adds all tames of the same class (Entity ID) seen by the camera to the tames selection. | |
Remove Class from Selection | Ctrl + x2 | + + x2 | + + x2 | Removes all tames of the same class (Entity ID) seen by the camera to the tames selection. | |
Issue Order | Issue an order on selected Tames. | ||||
Stop Selected Dino(s) | X | + | + | Cancels an order and stops the selected Tame(s). | |
Select Group | Hotbar key (Tap) | Hotbar key (Tap) | Hotbar key (Tap) | Selects a RTS group. Note this will not select any tame in the normal Tame Groups accessible trough the Survivor menu. RTS groups are abound to a specific Exo-Mek instance and they will vanish once the Exo-Mek is frozen in a Cryopod or it's destroyed by enemy forces. Also, changing Exo-Mek will not give access to the RTS groups made by another Exo-Mek. | |
Center Camera on Group | Hotbar key (x2 Tap) | Hotbar key (x2 Tap) | Hotbar key (x2 Tap) | Moves the camera on the selected RTS group. Note that the centroid point will be used when multiple tames are in the same RTS group. | |
Assign Selection to Group | Hotbar key (Hold) | Hotbar key (Hold) | Hotbar key (Hold) | Assigns the selected tame(s) to a specific RTS group. | |
Add Group to Selection | ⇧ Shift + Hotbar key (Tap) | + Hotbar key (Tap) | + Hotbar key (Tap) | Adds a RTS group to the currently selected tame(s). | |
Add Selection to Group | ⇧ Shift + Hotbar key (Hold) | + Hotbar key (Hold) | + Hotbar key (Hold) | Adds the currently selected tame(s) to a RTS group. | |
Remove Group to Selection | Ctrl + Hotbar key (Tap) | + + Hotbar key (Tap) | + + Hotbar key (Tap) | Removes a RTS group to the currently selected tame(s). | |
Remove Selection to Group | Ctrl + Hotbar key (Hold) | + + Hotbar key (Hold) | + + Hotbar key (Hold) | Removes the currently selected tame(s) to a RTS group. | |
Toggle Keybind Help UI Selection to Group | ⇧ Shift + | + | + | Switches on-off the RTS help graphics interface from bottom-left of the screen. |
Gallery
Nintendo Switch edition Controls as patch 618.0