Archelon

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Mod ARK Additions Archelon.png
Archelon
Group
Species
Archelon physicorum
Time
Late Cretaceous
Diet
Temperament
Docile
Details
Variants
Spawn Command

admincheat SpawnDino "Blueprint'/Game/Mods/Additions_Pack/Archelon/Dinos/Archelon_Character_BP.Archelon_Character_BP'" 500 0 0 35


ASA Archelon
admincheat SpawnDino "Blueprint'/AAArchelon/Dinos/ArchelonAA_Character_BP.ArchelonAA_Character_BP'" 500 0 0 35


X Archelon
admincheat SpawnDino "Blueprint'/Game/Mods/Additions_Pack/Archelon/Dinos/OceanArchelon_Character_BP.OceanArchelon_Character_BP'" 500 0 0 35
Rideable
Check mark.svg Yes
Check mark.svg Yes
Check mark.svg Yes
Torpidity Immune
Check mark.svg Yes
Taming Method
Preferred Kibble
Preferred Food
Equipment
Rider Weaponry
Check mark.svg Yes
Humans Can Carry
X mark.svg No
Statistics
Kill XP
8 XP
Drops
Feces Size
Radiation Immune
X mark.svg No
Carryable By
Immobilized By
Can Damage
26 - 29°C / 79 - 84°F
Incubation Time
4h 59m 58.56s
Baby Time
18h 31m 6.667s
Juvenile Time
3d 2h 4m 26.667s
Adolescent Time
3d 20h 35m 33.333s
Maturation Time
7d 17h 11m 6.667s
Breeding Interval
18h - 2d
Habitat
The Island Topographic Map.jpg
Mod ARK Additions Spawning Archelon The Island.svg
The Center Topographic Map.jpg
Mod ARK Additions Spawning Archelon The Center.svg
Ragnarok Ocean Topographic Map.jpg
Mod ARK Additions Spawning Archelon Ragnarok.svg
Valguero Topographic Map.jpg
Mod ARK Additions Spawning Archelon Valguero.svg
Crystal Isles Topographic Map.jpg
Mod ARK Additions Spawning Archelon Crystal Isles.svg
Lost Island map.jpg
Mod ARK Additions Spawning Archelon Lost Island.svg

no MAP available

Common        Rare
  Untameable   Cave

The Archelon is a reptile in ARK Additions.

Overview

Dossier

NoteHelena.png
Species

Archelon physicorum

Time

Late Cretaceous

Diet

Cnidaria

Temperament

Docile

Wild

Archelon Physicorum is a kinder denizen of the deep. With a massive and thick carapace, Archelon survives exclusively on a diet of Cnidaria. These giants are often found in a group with at least one additional specimen, deep in the Islands waters. Most likely due to their diet, Archelon are immune to the effects of torpor and tranquilization. Luckily, taming an Archelon can be done by hand, and only requires a hefty amount of time, and biotoxin... ...lots and lots of biotoxin. Archelon appear to possess the ability to gain unprecedented amounts of strength when they consume their favorite prey. Once they devour the corpse of a Cnidaria, Archelon have shown an increased resistance to damage, and a tremendous increase in their own attacks.

Domesticated

Once they've had their fill of biotoxin, Archelon show great promise as undersea mounts. While they maintain their additional perks consuming Cnidaria, they also gather an incredible amount of biotoxin themselves, making them vital for creating huge quantities of shocking tranquilizer darts. On top of all this, Archelon can seat an additional 4 survivors atop their saddle! I would consider it foolish for a tribe to not have at least one Archelon available to them.

Behavior

The Archelon passively swims around the ocean until it is attacked, at which point it will defend itself. This often leads to its demise.

When tamed, the Archelon will exclusively eat  Bio Toxin. Baby Archelons can be hatched on land but they will die if they are not submerged in water in the first 5 minutes of their life. And must remain underwater until full maturity.

Appearance

The Archelon is similar in appearance to modern day sea turtles. However, they are noticeably larger.

Color Scheme and Regions

This section displays the Archelon's natural colors and regions. For demonstration, the regions below are colored red over an albino Archelon. The colored squares shown underneath each region's description are the colors that the Archelon will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Archelon's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Archelon's "fin highlights and head" magenta.

Mod ARK Additions Archelon PaintRegion0.jpg
Region 0:
Fin Highlights and Head
13
14
20
22
24
26
27
33
34
35
Mod ARK Additions Archelon PaintRegion1.jpg
Region 1:
Carapace
8
14
19
21
23
28
30
32
33
X mark.svg

Region 2 is not used
for this Creature.

Mod ARK Additions Archelon PaintRegion3.jpg
Region 3:
Carapace Stripes and Shell Rim
8
14
21
23
25
26
32
33
Mod ARK Additions Archelon PaintRegion4.jpg
Region 4:
Carapace Rim
13
14
20
22
24
29
31
33
34
35
Mod ARK Additions Archelon PaintRegion5.jpg
Region 5:
Fins and Top Head
8
14
21
23
25
26
32
33

Drops

Base Stats and Growth

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
 Health 2070 +414 +2.508% 0.07
 Stamina 775 +77.5 +10%
 Oxygen 150 +15 +10%
 Food 10000 +1000 +10%
 Weight 1600 +32 +4%
 Melee Damage 25 +1.25 +1.7% 7% 17.6%
 Movement Speed 100% N/A +2%
 Torpidity 2000 +120 N/A 0.5

Combat

This section describes how to fight against the Archelon.

General

Strategy

Weaponry

Using Weapons against a Wild Archelon is generally a waste of both time and resources such as Arrows for this reason it is primarily recommended to use a mount and exploit the Archelon's Turning Radius

Dangers

They have an enormous  Health pool, so if the survivor is not prepared, Archelons can be somewhat dangerous. Archelons don't have high  Melee Damage, even with the Jellyfish Killer buff. They are also immune to stuns and  Torpidity due to their immunity to  Cnidaria.

However a Tamed Archelon can be compared to a  Diplodocus in the fact that up to four other survivors can mount wielding Weapons such as  Crossbows and  Harpoon Launchers while underwater and more higher power weaponry like  Assault Rifles on the Surface essentially becoming a Aquatic Tank.

Weakness

The Archelon is incredibly slow on land and water albeit to a lesser extent, so luring them to the shores will put them at a serious disadvantage.

Also has a rather weak melee damage being incapable of one-hitting a  Dodo in exchange for its large amount of health and ability to carry four people.

it has an awful turning radius as well often finding itself vulnerable to creatures such as the  Manta and  Xiphactinus

Taming

Preferred Food

Taming Method

The Archelon is unable to be tamed through the standard tranquilize-and-feed methods, and must be tamed non-violently. To feed it, place  Bio Toxin or  Superior Kibble on the last slot of the hotbar, then use the E key.

The Archelon is decently fast in the water, but on land it is incredibly slow. Archelons can spawn near the shores or deep in the depths. In the water, Archelons are susceptible to attacks from  Megalodons and  Mantas, so clearing out any threats before taming is a good idea. A semi-aquatic mount such as a  Baryonyx or ranged weaponry can prove useful for luring Archelons onto land for safer taming. The shell of an Archelon is able to be walked on, so it is a good spot to stand on and tame them from.

Utility

Controls

  • Left - This key triggers a simple bite.
  • Space - This key can be used to travel upwards while submerged.
  • C - This key can be used to travel downwards while submerged.

Roles

Jellyfish Killer - As well as being immune to  Cnidaria stings, the Archelon harvests additional  Bio Toxin from  Cnidaria and when an Archelon has killed a  Cnidaria, it receives a buff that allows it to deal more damage and harvest even more  Bio Toxin

Aquatic Tank - Even at low levels, the Archelon has an impressive  Health pool, and coupled with the damage reduction from both its Jellyfish Killer buff from killing  Cnidaria and a full imprint, it can resist quite a large amount of damage. However, it has a slow  Health recovery and it struggles to attack enemies behind it. As it does have passenger seats on its saddle, having other survivors using  Pikes and  Crossbows can help in counteracting this weakness (level  Health,  Melee Damage and a bit of  Movement Speed and  Stamina).

Aquatic Cargo Hold - The Archelon has a large amount of  Weight, allowing it to act as an oceanic cargo hold (level a bit of  Health and  Stamina, then put the rest into  Movement Speed and  Weight).

Aquatic Transport - The Archelon possesses a four person saddle, allowing it to ferry riders around the ocean. Coupled with its abilities to ascend and descend straight up and down and its immunity to  Cnidaria stings, it makes for a helpful, if somewhat slow, transport unit (level a bit of  Health and  Stamina, then put the rest into  Movement Speed).

Spotlight

Notes

For information pertaining specifically to the real-world Archelon, see the relevant Wikipedia article.

  • Archelon physicorum roughly translates to "physical ruling turtle."
  • The Archelon will eat only  Bio Toxin and kibble, which can make it somewhat expensive to upkeep, with  Basic Kibble being the easiest option for tribes without ready access to  Cnidaria.
  • Despite being a reptile, much like any other aquatic creatures, it does not possess an  Oxygen stat.
  • Once born, babies must be fully submerged in water within 5 minutes lest they die. For the duration of infancy, they are mechanically identical to aquatic creatures and must not leave the water. Once mature, they can return to land and may be used as terrestrial creatures as desired.

Gallery