Hrana

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Hrana je pokazivač koliko je karakter trenuto nahranjen. Tijekom vremena igrač postaje sve gladniji, regeneriranje  Stamina i  Health isto troše hranu. Što je igrač više toplinski inzuliran manje troši hrane. Ako je igrač  Cold ili  Injured, postati će gladan brže. Kada hrana dođe do 0, Igrač počne umirati od gladi, počne gubiti  Health otprilike 1 health po 5 sekundi, i počninje mu rasti  Torpidity. Hrana se može povećati konzumiranjem  Berries,  Meat,  Crops, Jerky,  Eggs, ili  Custom Consumables.


Constipation

At times, the  Food icon will turn pale/grey. When this occurs, the survivor is in the hidden "constipated" state and needs to  poop. While "constipated", the survivor becomes hungry faster (at a greater rate than normal), and any factors draining the stat will be amplified. Pooping (default: + or B + Left Stick) will cease this hidden status effect and your food consumption will return to normal. If left ignored, constipation will eventually reach its critical/breaking point and your character will automatically poop for you.

If survivor's constipation isn't properly managed, the entire  Food-bar could be drained during one  Stamina-bar regeneration; this is especially true for characters with high stamina. Sometimes, such as when  Cold and/or  Injured, the survivor may even need to poop 3 or 4 times in just a couple of seconds. So don't just press the poop key once and stop; keep pressing it! If managed properly, what would normally drain an entire  Food-bar might only drain 30% leaving you with 70/100 food (and 2 or 3 human feces) instead of 0 food and  Starving. This can be an incredible way to conserve your food resources because if you don't know about this trick or don't pay attention you will burn through food like crazy.

Note: Although tames show the same pale/grey food icon, they do NOT suffer the same food draining consequences as the player's character does. This means they do NOT get a hidden constipated status; they are simply ready to produce feces

Increasing

Putting a point into Food increases your maximum Food by 10. This does not have any effect on the nutrition or food values of what you eat, but allows you have more digested food at once, which therefore takes longer to deplete to 0.

Types Of Food

Name Food Health Stack size Spoils in Weight
Unit Stack Unit Stack
 Amarberry 1.5 0 100 10m 16h 40m 0.1 10.0
 Azulberry 1.5 0 100 10m 16h 40m 0.1 10.0
 Tintoberry 1.5 0 100 10m 16h 40m 0.1 10.0
 Mejoberry 1.5 0 100 10m 16h 40m 0.1 10.0
 Narcoberry 4 0 100 10m 16h 40m 0.1 10.0
 Stimberry 1.5 0 100 10m 16h 40m 0.1 10.0
 Citronal 20 0 100 5m 8h 20m 0.1 10.0
 Longrass 20 0 100 5m 8h 20m 0.1 10.0
 Rockarrot 20 0 100 5m 8h 20m 0.1 10.0
 Savoroot 20 0 100 5m 8h 20m 0.1 10.0
 Amarberry Seed 1 0 100 15m 1d 1h 0.01 1
 Azulberry Seed 1 0 100 15m 1d 1h 0.01 1
 Tintoberry Seed 1 0 100 15m 1d 1h 0.01 1
 Mejoberry Seed 1 0 100 15m 1d 1h 0.01 1
 Narcoberry Seed 1 0 100 15m 1d 1h 0.01 1
 Stimberry Seed 1 0 100 15m 1d 1h 0.01 1
 Citronal Seed 0.8 0 100 15m 1d 1h 0.04 4
 Longrass Seed 0.8 0 100 15m 1d 1h 0.04 4
 Rockarrot Seed 0.8 0 100 15m 1d 1h 0.04 4
 Savoroot Seed 0.8 0 100 15m 1d 1h 0.04 4
 Raw Meat 10.0 -5.0 40 10m 6h 40m 0.1 2.0
 Cooked Meat 20.0 8.0 50 20m 16h 40m 0.1 5.0
 Cooked Meat Jerky 20 8 50 2d 60d 0.1 3.0
 Raw Prime Meat 20 -5.0 1 4m 40s 4m 40s 0.1 0.1
 Cooked Prime Meat 35.0 25.0 30 46m 23h 0.1 3.0
 Prime Meat Jerky 35 25 30 2d 60d 0.1 3.0
 Raw Fish Meat 5 -1.5 40 20m 13h 20m 0.1 2.0
 Cooked Fish Meat 10.0 8.0 50 30m 1d 1h 0.1 3.0
 Raw Prime Fish Meat 10 -1.5 1 4m 40s 4m 40s 0.1 0.1
 Raw Mutton 20 -2 1 9m 20s 9m 20s 0.1 0.1
 Cooked Prime Fish Meat 18 15.7 30 1h 7m 30s 1d 9h 45m 0.1 3.0
 Cooked Lamb Chop 35 100 30 1h 7m 30s 1d 9h 45m 0.1 3.0
 Spoiled Meat 2.5 -12.0 100 15m 1d 1h 0.1 10.0
 Giant Bee Honey 20 8 1 20m 20m 0.1 0.1
 Rare Mushroom 25 0 100 3d 300d 0.2 20
 Rare Flower 15 0 100 3d 300d 0.15 15
 Plant Species X Seed 1 0 100 0.01 1
 Wyvern Milk 100 100 1 30m 30m 0.1 0.1
 Cactus Sap 1 0 100 10m 16h 40m 0.1 10
 Plant Species Y Seed -1 0 100 0.01 1
 Aggeravic Mushroom 3 0.05% 100 10m 16h 40m 0.2 20
 Auric Mushroom 1.5 0 100 10m 16h 40m 0.1 10
 Aquatic Mushroom -10% 0 100 10m 16h 40m 0.1 10
 Ascerbic Mushroom 4 0 100 10m 16h 40m 0.1 10
 Plant Species Z Seed -1 0 100 0.01 1
 Nameless Venom 100 -50 1 30m 30m 0.1 0.1
 Reaper Pheromone Gland 15 0 100 0.01 1


Bilješke/Zanimljivosti

  • When you eat food (excluding Rare Mushroom), your hunger is not immediately refilled. It instead gives you a hunger regeneration effect, the total amount of which depends on what you eat.
  • Eating more Food than your Food bar can hold will not hurt you, but it will not carry over either. It will simply waste food.
  • Some foods will constipate you more than others.  Rare Mushrooms being the worst culprit (i.e. they make you poop a lot!), because of their instant food replenishment mechanic and its interaction with the hidden food saturation mechanic.  Cooked Fish Meat and  Custom Consumables are amongst the highest saturation (i.e. you rarely poop)
  • Some players never invest any points in increasing the Food stat at all. It is usually considered a low-priority stat, as food sources are plentiful and easily obtained in ARK.
  • You can also eat  Raw (+10 Food & -5 Health) or  Spoiled (+3.5 Food & -12 Health) meat, but this will lower your health and only provide a slight Food increase.
  •  Enforcer is currently the only creature to have Energy in place of food.
  • When regaining stamina or healing, going prone can greatly reduce the consumption of Food and Water. This can be extremely useful in very cold or hot environments. This is also useful if you need to go AFK. Remaining prone while being idle can prevent you from starving or being dehydrated while you are away.