Upcoming features

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This is a list of features that were considered or mentioned by the developers to possibly come to  ARK: Survival Evolved, but ultimately have not been implemented.

Items

  • Gaslight lanterns[1]
  • Indoor lighting[2]
  • Some light tier between standing torch/lamppost[2]
  • Flashlight[3]
  • Reinforced Stone Box[4]
  • Tek Tier[5]
    • Cloaking Devices[5]
    • Multi-HUD Visor (magnifying glass for the distance, maybe with more stat-infos)[6] (somewhat added with HLN-A for Genesis)
  • Wall banners (Flags hanging from walls) [7]

Tools

  • Shotgun beanbag ammo[8]
  • Warhorn[4]
  • Electrical Keyboard[9]
  • Xylophone[10]

Weapons

Armor / Clothing

Structures

  • Half-walls[1]
  • Colorization pass on older structures[8]
  • Flipping Sloped Walls Upside Down[10]
  • Wall mounted coel for base decoration[15]

Consumables

Vehicles

Environment

  • More underwater harvestables[15]
  • More seeds, and making seeds only appear in certain biomes[17]

Map

Weather

  • Hail and other weather cycles[1]
  • Maybe a rough sea[4]

Game mechanics

  • Mechanized transportation system[8]
  • Potential airships/airship bases[8]
  • Naming items[18]
  • Carrying weapon and torch together[11]
  • Tribe-leveling[13]
  • Alliance rankings/privileges[11]
  • Localized injuries and bleeding (and bandages)[19]
  • Hold breath while in scope function[16]
  • Ability to stop babies from growing(Tek Tier)[16]
  • Craft from remote-inventories (i.e. using resources of a storagebox directly instead of transfer them first)[20]
  • Auto Flight/Run key[21]
  • More creature tracking options[22]

Behavior

  • Carnivores more active at dusk and dawn[2]
  • A fix to Pteranodon's spazzy nature[2]
  • The Carbonemys will have the ability to retract into their shells[17]
  • Possible sibling boost[16]
  • Alarm Trap can cycle aggression on nearby dinos[16]
  • Possible breeding stat[15]
  • Dino support of arbitrary gear[22]

Scope

  • Roaring feature for all dinosaurs[2]
  • Sound pass[23]

Appearance

  • Footprints[13]
  • Different sounds for walking on different surfaces[17]

Creatures

For specific creatures see the section of Unreleased Creatures at the Dossiers.

UI

  • Improved server browser[8]
  • Separate use key while mounted[22]

Other

Notes

  • Some of these may not be implemented due to the work on survival ascended and ark 2. [24]

References

[1] [2] [3] [4] [5] [17] [6] [7] [13] [8] [9] [10] [11] [12] [14] [15] [16] [18] [19] [20] [21] [22] [23] [25] [26] [24]