Phiomia

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Steam.svg 1.551
Jun 2, 2015
Xbox One.svg 729.0
Dec 16, 2015
PS.svg 501.0
Dec 6, 2016
Nintendo Switch.svg 521.0
Nov 30, 2018
Epic Games.svg 311.74
Jun 11, 2020
Logo Mobile.svg 1.0
May 24, 2018
Variants
Spawn Command
cheat summon Phiomia_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Phiomia/Phiomia_Character_BP.Phiomia_Character_BP'" 500 0 0 35

Variant Phiomia (Gauntlet2)

cheat summon Phiomia_Character_BP_STA_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Phiomia_Character_BP_STA.Phiomia_Character_BP_STA'" 500 0 0 35
Taming Method
Preferred Kibble
Preferred Food
Equipment
 Phiomia Saddle (Level 5)
Gestation Time
9h 55m 14.285s
Baby Time
4h 52m 23.86s
Juvenile Time
19h 29m 35.438s
Adolescent Time
1d 21m 59.298s
Total Maturation Time
2d 43m 58.596s
Breeding Interval
18h - 2d
Habitat
The Island Topographic Map.jpg
Spawning Phiomia The Island.svg
The Center Topographic Map.jpg
Spawning Phiomia The Center.svg
Ragnarok Ocean Topographic Map.jpg
Spawning Phiomia Ragnarok.svg
Extinction Topographic Map.jpg
Spawning Phiomia Extinction.svg
Valguero Topographic Map.jpg
Spawning Phiomia Valguero.svg
Genesis Part 1 Topographic Map.jpg
Spawning Phiomia Genesis Part 1.svg
Crystal Isles Topographic Map.jpg
Spawning Phiomia Crystal Isles.svg
Genesis Part 2 Map.jpg
Spawning Phiomia Genesis Part 2.svg
Lost Island map.jpg
Spawning Phiomia Lost Island.svg
Fjordur Map.jpg
Spawning Phiomia Fjordur Midgard.svg
Fjordur Asgard Topographic Map.jpg
Spawning Phiomia Fjordur Asgard.svg
Common        Rare
  Untameable   Cave

The Phiomia (Fee-o-me-ah) is one of the creatures in ARK: Survival Evolved.

Basic Info

Dossier

This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.

NoteHelena.png
Species

Phiomia ignavus

Time

Late Eocene - Early Oligocene

Diet

Herbivore

Temperament

Skittish

Wild

Phiomia ignavus is another of the Island's generally docile herd animals. They are small enough that almost any predator can bring them down but large enough to provide plenty of meat. Were it not for the protection of the herd and their instinct to run from any predator, these would almost certainly be hunted to extinction. Phiomia's tusks and trunk make it especially suited to scavenging plantlife from the ground. It uses its tusks to dig up loose plantlife, then uses its stubby trunk to scoop the foliage into its mouth. Adult Phiomia often dig up food for their young, and watching a baby Phiomia attempt to use its trunk can be quite amusing.

Domesticated

While it is completely possible to ride a Phiomia around, they are a meager choice. They work very well, however, as pack-mules. If you feed the Phiomia a stimberry, it serves as a laxative in the creature's digestive system. Knowing this, tribal communities often keep a herd of these as livestock to produce mass quantities of fertilizer.

Behavior

Phiomia will run away from the player when attacked. Without any increases in the player's movement speed stat, he/she will be easily outpaced until the creature thinks it's safe and stops running. When chasing a Phiomia, it is best to be near rocks or below cliffs, as Phiomia will run into these barriers and be cornered.

These creature have an extremely fast metabolism; any food in their inventory will disappear very quickly, and combined with their inability to gather berries, feeding them can pose a challenge to low level players who ordinarily collect food by hand. It is recommended not to tame a Phiomia until a player has first tamed a berry gathering animal such as a Moschops.

Appearance

A pig-like elephant relative. It mainly comes in black, greys, and muddy brown or red colors with spots along parts of its upper body, and it has tusks with a trunk that looks stunted. It can be best described as a very bulky tapir with tusks.

Color Scheme and Regions

Region 0:Body
No image available.svg
Natural colors:
8
21
32
33
34
35
36
37
38
39
40
41
56
62
63
64
77
Region 1:Unused
X mark.svg
This region does not show on the body.
Region 2:Unused
X mark.svg
This region does not show on the body.
Region 3:Unused
X mark.svg
This region does not show on the body.
Region 4:Spots
No image available.svg
Natural colors:
8
21
32
33
34
35
36
37
38
39
40
41
56
62
63
64
71
77
100
Region 5:Smudges
No image available.svg
Natural colors:
8
21
32
33
34
35
36
37
38
39
40
41
56
62
63
64
71
77
100

This section displays the Phiomia's natural colors and regions. For demonstration, the regions below are colored red over an albino Phiomia. The colored squares shown underneath each region's description are the colors that the Phiomia will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Phiomia's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Phiomia's "body" magenta.

Phiomia PaintRegion0.png
Region 0:
Body
8
13
14
23
24
32
33
34
35
X mark.svg

Region 1 is not used
for this Creature.

X mark.svg

Region 2 is not used
for this Creature.

X mark.svg

Region 3 is not used
for this Creature.

Phiomia PaintRegion4.png
Region 4:
Spots 1
8
13
14
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
Phiomia PaintRegion5.png
Region 5:
Spots 2
8
13
14
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36

Drops

Base Stats and Growth

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
 Health 300 +60 +5.4% 0.07
 Stamina 300 +30 +10%
 Oxygen 150 +15 +10%
 Food 3000 +300 +10% 15%
 Weight 200 +4 +4%
 Melee Damage 10 +0.5 +1.7% 14% 17.6%
 Movement Speed 100% N/A +1% 35%
 Torpidity 240 +14.4 N/A 0.5
Movement
[u/s]
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking 150 ? ? 915.75 555 749.25 20
Swimming 300 ? ? ? ? ? ?
  • For a comparison of the stats of all creatures, see Base Creature Statistics.
  • For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
  • 1These are the base speeds of the tamed creature at 100% Movement Speed, i.e. without a possible taming bonus.
  • 2These are the speeds of the creature once tamed including a possible taming bonus and no imprinting bonus.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]

Phiomia

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.


Abilities

Active

Bite
LeftRTR2ZR
  • The Phiomia bites the target for 10 damage.
  • Can be used every 0.87s by both a rider and the AI.

Passive

Feces Producer

The Phiomia can defecate in large quantities if it force consume  Stimberry, however it consumes a lot of  Food whenever this action takes place.

Taming

For general info about domesticating a wild creature see Taming.

KO Strategy

Once a Phiomia is attacked, it'll flee with haste, but it will often run into rocks, cornering itself for you. Phiomia are relatively easy to tame, you can easily knock them out with your fists or by using a slingshot to the head. However, they are easily killed so be wary of how fast you are hitting it.

Taming Food

Phiomia.png Level 1 Narcoberry Narcotic Bio Toxin Time
Basic Kibble.png Basic Kibble 2 0 0 0 0:00:22
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 20 0 0 0 0:02:40
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 20 0 0 0 0:02:40
Soybean (Primitive Plus).png Soybean (Primitive Plus) 20 0 0 0 0:02:40
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 20 0 0 0 0:05:20
Mejoberry.png Mejoberry 27 0 0 0 0:02:42
Berries.png Berries 40 0 0 0 0:02:40
KO: Wooden Club Hits × 24; Slingshot Hits × 10; Tranquilizer Arrows with a Bow × 3; Tranquilizer Arrows with a Crossbow × 2; Tranquilizer Dart Shots × 2; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:13:20
Phiomia.png Level 30 Narcoberry Narcotic Bio Toxin Time
Basic Kibble.png Basic Kibble 5 0 0 0 0:00:54
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 47 0 0 0 0:06:16
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 47 0 0 0 0:06:16
Soybean (Primitive Plus).png Soybean (Primitive Plus) 47 0 0 0 0:06:16
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 47 0 0 0 0:12:32
Mejoberry.png Mejoberry 63 0 0 0 0:06:18
Berries.png Berries 94 0 0 0 0:06:16
KO: Wooden Club Hits × 66; Slingshot Hits × 27; Tranquilizer Arrows with a Bow × 8; Tranquilizer Arrows with a Crossbow × 5; Tranquilizer Dart Shots × 3; Shocking Tranquilizer Dart Shots × 2
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:21:59
Phiomia.png Level 60 Narcoberry Narcotic Bio Toxin Time
Basic Kibble.png Basic Kibble 8 0 0 0 0:01:26
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 75 0 0 0 0:10:00
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 75 0 0 0 0:10:00
Soybean (Primitive Plus).png Soybean (Primitive Plus) 75 0 0 0 0:10:00
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 75 0 0 0 0:20:00
Mejoberry.png Mejoberry 100 0 0 0 0:10:00
Berries.png Berries 150 0 0 0 0:10:00
KO: Wooden Club Hits × 109; Slingshot Hits × 45; Tranquilizer Arrows with a Bow × 13; Tranquilizer Arrows with a Crossbow × 7; Tranquilizer Dart Shots × 5; Shocking Tranquilizer Dart Shots × 3
Torpidity-depletion: 0.66 / s, Time until all torpidity is depleted: 00:27:55
Phiomia.png Level 90 Narcoberry Narcotic Bio Toxin Time
Basic Kibble.png Basic Kibble 11 0 0 0 0:01:58
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 104 0 0 0 0:13:52
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 104 0 0 0 0:13:52
Soybean (Primitive Plus).png Soybean (Primitive Plus) 104 0 0 0 0:13:52
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 104 0 0 0 0:27:44
Mejoberry.png Mejoberry 138 0 0 0 0:13:48
Berries.png Berries 207 0 0 0 0:13:48
KO: Wooden Club Hits × 153; Slingshot Hits × 63; Tranquilizer Arrows with a Bow × 17; Tranquilizer Arrows with a Crossbow × 10; Tranquilizer Dart Shots × 7; Shocking Tranquilizer Dart Shots × 4
Torpidity-depletion: 0.79 / s, Time until all torpidity is depleted: 00:32:14
Phiomia.png Level 120 Narcoberry Narcotic Bio Toxin Time
Basic Kibble.png Basic Kibble 14 0 0 0 0:02:30
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 132 0 0 0 0:17:36
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 132 0 0 0 0:17:36
Soybean (Primitive Plus).png Soybean (Primitive Plus) 132 0 0 0 0:17:36
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 132 0 0 0 0:35:12
Mejoberry.png Mejoberry 175 0 0 0 0:17:30
Berries.png Berries 263 0 0 0 0:17:32
KO: Wooden Club Hits × 196; Slingshot Hits × 80; Tranquilizer Arrows with a Bow × 22; Tranquilizer Arrows with a Crossbow × 13; Tranquilizer Dart Shots × 9; Shocking Tranquilizer Dart Shots × 5
Torpidity-depletion: 0.92 / s, Time until all torpidity is depleted: 00:35:37
Phiomia.png Level 150 Narcoberry Narcotic Bio Toxin Time
Basic Kibble.png Basic Kibble 16 0 0 0 0:02:51
Fresh Barley (Primitive Plus).png Fresh Barley (Primitive Plus) 160 0 0 0 0:21:20
Fresh Wheat (Primitive Plus).png Fresh Wheat (Primitive Plus) 160 0 0 0 0:21:20
Soybean (Primitive Plus).png Soybean (Primitive Plus) 160 0 0 0 0:21:20
Dried Wheat (Primitive Plus).png Dried Wheat (Primitive Plus) 160 25 6 3 0:42:40
Mejoberry.png Mejoberry 213 0 0 0 0:21:18
Berries.png Berries 319 0 0 0 0:21:16
KO: Wooden Club Hits × 239; Slingshot Hits × 98; Tranquilizer Arrows with a Bow × 27; Tranquilizer Arrows with a Crossbow × 16; Tranquilizer Dart Shots × 11; Shocking Tranquilizer Dart Shots × 6
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 00:38:24

Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.

Ingredients for  Basic Kibble: 10 ×  Amarberry, 1 ×  Cooked Meat, Cooked Fish Meat, or Cooked Meat Jerky, 1 ×  Extra Small Egg, 5 ×  Fiber, 5 ×  Mejoberry, 10 ×  Tintoberry, 1 ×  Water

Combat

This section describes how to fight against the Phiomia.

General

Phiomias are incapable of fighting back, so any confrontation is strictly one-sided. The Phiomia employs great speed in the battle, able to get away from most players that have a mount. If trapped, ambushed or bitten by powerful mounts, their demise is all but certain.

Strategy

If the player stands facing diagonally into their shoulder, they should move forward and keep hitting. Moving into their shoulder seems to lock them in place moving opposite you. Use a pick, axe or sword as the pike or spears knock it back, which loses the advantage. Otherwise, try to kill it before it puts distance in between you and it. Another option is using the terrain: Urge it that way so that it will run right to a wall which can`t be climbed. That will work with any skittish dino that can`t fly.

Weaponry

It is recommended to start with a violent flurry of stabs with either a sword, pike or spear. If it persists to survive, kill it from afar with ranged weaponry.

Dangers

The Phiomia itself cannot harm the players, but beware of other animals. A running Phiomia can sometimes be the only signal that a large animal is running in your direction. Take note of these occurrences especially around areas known to harbor deadly animals. Severely bloodied Phiomias likely suffered run-ins with big animals like a Rex.

Weakness

The Phiomia cannot fight back or harm the player in any way. As long as it is the only animal around, killing it is extremely easy.

Utility

Roles

  • ATV: While it takes a while to level up enough to be viable, during the early game it can be a method of transport. If all points are put into movement speed, it does become decently quick. As a bonus it has a decent swim speed, equal to that of a player with no points in speed. Get a high level and it'll be able to maintain this speed for a while, with decent weight as well.(Level Speed exclusively)
  • Cargo: While they can't carry as much as some later-game mounts, they make good pack animals for early players (Level Health and Weight).
  • Fertilizer: A Phiomia produces more  Medium Animal Feces than other domesticated creatures. This makes them ideal animals to have when trying to maximize fertilizer production. Feed them  Stimberries and they will produce a very high amount of feces [2] (Level up food)
  • Torpor Tank: Having a high torpor for something their size, they can serve as a tank in the early-game for taking on either the tranquilizing dinos of the swamp, or for distracting a scorpion or spider while the owner takes care of the threat. (Level up Health).

In Primitive Plus

Collectibles

Resource Efficiency
Thatch.png Thatch ★★★☆☆
Wood.png Wood ★★☆☆☆

Notes/Trivia

For information pertaining specifically to the real-world Phiomia, see the relevant Wikipedia article.

  • Phiomias are unable to gather  Berries.
  • Phiomia are an early member of the group Proboscidae, which contains modern elephants. The exact purpose of their tusk arrangement is uncertain, but they possibly used them to scoop up food or scrape bark from trees.
  • Although the dossier indicates the Phiomia of being used as a farm animal for meat, though this use was never really implemented (excluding Primitive Plus) other than its use of  Feces. Alternatively, the  Ovis actually works mechanically as a farm animal much better, giving  Wool and  Raw Mutton.
  • Despite being a type of Proboscidean (a group that includes elephants, mammoths, and relatives), the Phiomia is often refered by players as a "Pig".
  • Despite being an early-game weak creature, the phiomia has an incredibly long maturation time when raised from a baby, taking longer than even the majority of late-game creatures.
    • As of v312.65 however, the Phiomia maturation time has been dramatically lowered.
  • Real Phiomia were a social animal that lived in herds, Ark's Phiomia can be found alone most of the time but on occasion they can be seen together.
  • The Phiomia is one of the original creatures that existed in ARK when it was first released to the public in alpha.

Changelog

Patch  ARK: Survival Evolved Changes
180.0 Added a unique model for the  Phiomia Saddle
188.1 Phiomias can now poop, as intended
252.7 Herbivores buffed to have a 55% explosion resistance and a 65% fire resistance
252.8 Herbivore explosion resistance reduced from 55% to 40%
259.0 Fixed issue where riding on a Phiomia the players size to increase by twice the normal size.
312.65 Reduced Phiomia maturation time. Now matches the  Ovis

Gallery

References