Coelacanth

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Spawn Command
cheat summon Coel_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Coelacanth/Coel_Character_BP.Coel_Character_BP'" 500 0 0 35

Variant Coelacanth (Underwater)

cheat summon Coel_Character_BP_Ocean_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Coelacanth/Coel_Character_BP_Ocean.Coel_Character_BP_Ocean'" 500 0 0 35

Variant Aberrant Coelacanth

cheat summon Coel_Character_BP_Aberrant_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Coelacanth/Coel_Character_BP_Aberrant.Coel_Character_BP_Aberrant'" 500 0 0 35
1 Can be kept and released in a  Fish Basket.
Habitat
The Island Topographic Map.jpg
Spawning Coelacanth The Island.svg
The Center Topographic Map.jpg
Spawning Coelacanth The Center.svg
Scorched Earth Topographic Map.jpg
Spawning Coelacanth Scorched Earth.svg
Ragnarok Ocean Topographic Map.jpg
Spawning Coelacanth Ragnarok.svg
Aberration Topographic Map.jpg
Spawning Coelacanth Aberration.svg
Extinction Topographic Map.jpg
Spawning Coelacanth Extinction.svg
Valguero Topographic Map.jpg
Spawning Coelacanth Valguero.svg
Genesis Part 1 Topographic Map.jpg
Spawning Coelacanth Genesis Part 1.svg
Crystal Isles Topographic Map.jpg
Spawning Coelacanth Crystal Isles.svg
Genesis Part 2 Map.jpg
Spawning Coelacanth Genesis Part 2.svg
Lost Island map.jpg
Spawning Coelacanth Lost Island.svg
Fjordur Map.jpg
Spawning Coelacanth Fjordur Midgard.svg
Fjordur Asgard Topographic Map.jpg
Spawning Coelacanth Fjordur Asgard.svg
Fjordur Vanaheim Topographic Map.jpg
Spawning Coelacanth Fjordur Vanaheim.svg
Aberration Topographic Map.jpg
Spawning Aberrant Coelacanth Aberration.svg
Crystal Isles Topographic Map.jpg
Spawning Aberrant Coelacanth Crystal Isles.svg
Fjordur Map.jpg
Spawning Aberrant Coelacanth Fjordur Midgard.svg
Fjordur Vanaheim Topographic Map.jpg
Spawning Aberrant Coelacanth Fjordur Vanaheim.svg
Common        Rare
  Untameable   Cave

The Coelacanth (see-luh-kanth) is one of the creatures in ARK: Survival Evolved.

Basic Info

Dossier

This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.

NoteHelena.png
Species

Coelacanth nutritia

Time

Cretaceous-Holocene

Diet

Omnivore?

Temperament

Reactive

Wild

Coelacanth nutritia is one of the few creatures on the Island with a relative which can be found back home. The Coelacanth thrive in the waters around the Island, as well as within rivers and lakes. Unlike most Coelacanths, Coelacanth nutritia meat contains less oil and urea. In fact, it is one of the healthier sources of meat I've yet found. Most Coelacanths are opportunistic feeders that eat anything smaller than itself, likely including baby water snakes, insect and plant life, and perhaps each other?

Domesticated

While their limited intelligence makes them unsuitable for taming, Coelacanths provide a viable source of meat for coastal or water-dwelling tribes. Many a day has been spent fishing by the water's edge, often with surprising results, as Coelacanths often have consumed discarded garbage that is sometimes of great value. Due to their small size, though, a larger tribe would require a significant number of Coelacanths to feed itself.

Behavior

Coelacanths are the Arks’ generic fish, plain and simple. Harmless, they will lazily swim around until provoked. At that point, they will attempt to swim away but not always succeed. Due to their sheer numbers, ability to survive practically anywhere that’s wet, and their place at the bottom of the food chain, they are perhaps one of the most important creatures on any map. Without the coelacanth, the entire ark ecosystem would very likely collapse.

Appearance

Coelacanths are lobe-finned fish, with rounded heads and eight fins. Unlike their dark blue and black real life counterparts, the coelacanths of ARK come in a variety of colours.

Color Scheme and Regions

Region 0:Body
Coelacanth PaintRegion0 ASA.png
Natural colors:
0
1
2
3
4
14
19
20
21
22
23
24
25
26
27
28
29
30
31
36
75
Region 1:Unused
X mark.svg
This region does not show on the body.
Region 2:Unused
X mark.svg
This region does not show on the body.
Region 3:Unused
X mark.svg
This region does not show on the body.
Region 4:Fins
Coelacanth PaintRegion4 ASA.png
Natural colors:
14
19
20
21
22
23
24
25
26
27
28
29
30
31
36
Region 5:Patterning
Coelacanth PaintRegion5 ASA.png
Natural colors:
14
19
20
21
22
23
24
25
26
27
28
29
30
31
36

This section displays the Coelacanth's natural colors and regions. For demonstration, the regions below are colored red over an albino Coelacanth. The colored squares shown underneath each region's description are the colors that the Coelacanth will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

  • before scorched earth, the coelacanth was the only creature to naturally spawn with any of the primary and secondary colors: red, orange, yellow, green, blue, or purple.

This information can be used to alter the Coelacanth's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Coelacanth's "body" magenta.

Coel PaintRegion0.png
Region 0:
Body
0
1
2
3
4
14
19
20
21
22
23
24
25
26
27
28
29
30
31
36
75
X mark.svg

Region 1 is not used
for this Creature.

X mark.svg

Region 2 is not used
for this Creature.

X mark.svg

Region 3 is not used
for this Creature.

Coel PaintRegion4.png
Region 4:
Fins
14
19
20
21
22
23
24
25
26
27
28
29
30
31
36
Coel PaintRegion5.png
Region 5:
Patterning
14
19
20
21
22
23
24
25
26
27
28
29
30
31
36

Variants

Aberrant Coelacanth

 Aberrant Coelacanth is the Aberrant variant of Coelacanth found in Aberration. It is identical to the normal species except for its bio-luminescence. It is tameable and is not  Radiation immune.

Valentines Coelacanth

Valentines Coelacanth is a variant of Coelacanth found during the ARK: Love Evolved Events. It is identical to the normal species but you can see little red and pink hearts blowing upon its head. Fishing it will yeld some  Box o' Chocolates,  Valentine Dino Candies and  Chibis.

Drops

Base Stats and Growth

Attribute Base Value Level Increase
Wild
 Health 30 +6
 Stamina 100 +10
 Oxygen N/A N/A
 Food 100 +10
 Weight 8 +0.16
 Melee Damage 5 +0.25
 Movement Speed 100% N/A
 Torpidity 15 +0.9
Movement
[u/s]
Base Speed Sprinting Speed
Wild Wild
Walking 120


?
Swimming 150


315
  • For a comparison of the stats of all creatures, see Base Creature Statistics.
  • For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
  • 1These are the base speeds of the tamed creature at 100% Movement Speed, i.e. without a possible taming bonus.
  • 2These are the speeds of the creature once tamed including a possible taming bonus and no imprinting bonus.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.


Abilities

Active

Bite
  • The Coelacanth bites the target for 5 damage.
  • Can be used every 0.67s by both a rider and the AI.

Combat

This section describes how to fight against the Coelacanth.

General

Coelacanth are frail and fairly slow. Hunting them is easy. If you have a Brontosaurus, going near a water source and simply swinging that way once or twice is a good way to farm these, considering the huge range of its attack, but simply punching them with your fists can work just as well.

Strategy

Coelacanth are extremely docile and passive, meaning they will not attack the player. Simply going into the water with spear at the ready is strategy enough. When you begin to attack them, they start to swim away, so if you have no level ups in Movement Speed or Oxygen chasing them may be a challenge. However, they still swim slowly enough while fleeing, that they can be caught up to easily.

Weaponry

Coelacanth have low health, and are easily killed with just a spear. (If killed with a spear, the coel will be automatically picked up by the player)

Dangers

Coelacanth by themselves do not pose a threat to the player, however other creatures, such as the Piranha, and drowning are things to look out for.

Weakness

They can't do anything to defend themselves and are killed easily; lower level Coelacanth can be simply one shot with a throw of a spear or just killed with your bare hands. The only defense it is considered to have is its instinct to swim away quickly.

Taming

Coelacanth can be 'tamed' using  Fish Basket. While they can level, they do not eat from the trough. Just put food (meat or fish) in their inventory and force feed, if necessary. Note that while they can be tamed, there is no practical reason at this time to do so, as all their uses can be achieved just as easily with their Wild counterparts. This could change with future updates, or as players experiment more.

Utility

Roles

Food Source: Leveling up Coelacanth will basically fatten them up and provide the survivor with a steady source of fish meat.

Pet: Coelacanths of all colors can add life to a base with a pond or other small water source.

Pearls: Coelacanths can yield Silica Pearls if being harvested by an Otter occasionally Black Pearls.

Notes/Trivia

For information pertaining specifically to the real-world Coelacanth, see the relevant Wikipedia article.

  • The Coelacanth is Ark's all purpose, everyday fish. Essentially, they represent the millions of fish species that can be caught, harvested, etc, while generally not posing a direct threat to humans.
  • In real life, Coelacanth's meat is actually bad for humans, as it contains oil, wax, urea, and other compounds that are hard to be digested. This could cause diarrhea. This is pointed out in the dossier, which states meat of Coelacanth nutritia contains less oil and urea than those of other Coelocanth species making it more suitable for eating.
  • Coelacanth, was believed to be extinct 65 million years ago, until it was discovered again, alive, in 1938, although they have been in steep decline since the dinosaur era and are critically endangered.
  • As of patch v180.0, when you kill a Coelacanth or Piranha with a spear, the fish is instantly grabbed so that you can stay out of the water.
  • Depending on how much melee damage % you skilled on yourself or your Dino, gives you more  Raw Fish Meat out of Coelacanths.
  • Coelacanth are often a cause of severe lag for many players because they can spawn in enormous numbers in the rivers and lakes further inland. Therefore, a way to reduce lag for many local games is to lower the Dino Count from 1.0 to about 0.5.
  • As of patch v235, Coelacanths come in different sizes, giving different amounts of meat depending on its size.
  • Coelacanths are one of the only creatures in ARK to have an extremely similar real-life counterpart.
  • Coelacanth do not produce  Feces.
  • Helena has written in her dossier and notes that the Coelacanth have limited intelligence and are unsuitable for taming.
  • The Coelacanth along with  Leech,  Piranha,  Sabertooth Salmon and  Trilobite became tamable with the  Fish Basket introduced in Aberration.
  • The Coelacanth is one of several creatures that spawn on all maps, the other being Parasaur, Equus, Raptor, Carno etc. as well as the distinction of being the only fully aquatic animal on Scorched Earth.
  • Coelacanths in ARK are not assigned genders and thus cannot be bred by players.
  • Coelacanth will get beached sometimes trying to swim away when they are attacked, getting beached instantly kills them.
  • Coelacanth makes old  Pteranodon noise when hurt and killed.

Changelog

Patch  ARK: Survival Evolved Changes
180.0 Spear-killing a fish will now also instantly grab the fish so that you can stay out of the water
235.0 Coelacanths now come in various different sizes
240.0 Coelacanth now drops  Fish Meat instead of regular  Meat
240.2 Fish should no longer get knocked around as much after death
244.2 Fixed issue with fish endlessly spawning on land near the Redwoods biome
245.0 Fish can now be fished using a  Fishing Rod
254.5 Coelacanth can no longer receive buffs or debuffs
259.0
  • Deep sea Coelacanths added with increased unstasis range
  • Fixed an issue where fish did not appear in Lower South Cave (Cave 1).
262.0 Fixed an issue where wandering fish would cluster into a corner
263.0 Added a bunch of Coelacanth spawns to the main water of The Center
275.0 Aberration Expansion Release
294.101 Adjusted Extinction Desert water spawner values to have more fish
305.12 Fixed a bug where the  Fish Basket wasn't returning creatures properly
337.15 Undocumented: The Aberrant variant is spelled properly now (was Abberant Coelacanth).

Gallery

References