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Carcharodontosaurio

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Grupo
Dieta
Carnívoro
Agresivo
Comando de generación
cheat summon Plantilla:BlueprintClassName
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Carcharodontosaurus/Carcha_Character_BP.Carcha_Character_BP_C'" 500 0 0 35
Equipo
Carcharo Saddle (Level ?)
Arma del jinete
X mark.svg No
Habitat
The Island Topographic Map.jpg
Spawning Carcharodontosaurus The Island.svg
The Center Topographic Map.jpg
Spawning Carcharodontosaurus The Center.svg
Ragnarok Ocean Topographic Map.jpg
Spawning Carcharodontosaurus Ragnarok.svg
Extinction Topographic Map.jpg
Spawning Carcharodontosaurus Extinction.svg
Valguero Topographic Map.jpg
Spawning Carcharodontosaurus Valguero.svg
Crystal Isles Topographic Map.jpg
Spawning Carcharodontosaurus Crystal Isles.svg
Genesis Part 2 Map.jpg
Spawning Carcharodontosaurus Genesis Part 2.svg
Lost Island map.jpg
Spawning Carcharodontosaurus Lost Island.svg
Común        Rara
  No domesticable  Cueva

The Carcharodontosaurus (often shortened to Carcha or Carcharo) is a large carnivorous dinosaur in ARK: Survival Evolved. This predator specializes in rampage driven by thirst for blood.

Dosier

Esta sección es una copia exacta de lo que Helena Walker ha escrito en sus Notas de explorador. Podrían existir discrepancias entre este texto y los detalles reales de la criatura.

NoteHelena.png
Especie

Carcharodontosaurus medicupestis

Época

Cretácico tardío

Dieta

Carnívoro

Temperamento

Agresivo

Salvaje

Soy verdaderamente afortunada por haberme cruzado con un Carcharodontosaurus medicupestis y poder contarlo. Aunque no estoy segura de si este depredador llega a ser más grande que un Giganotosaurio, espero no tener que comprobarlo nunca. Una de estas criaturas mantuvo en jaque a todo un ejército de los nuestros, y esa batalla nos costó mucho más de lo que esperábamos.
El Carcharodontosaurio puede barrer a sus enemigos con un golpe de su poderosa cola, aunque en realidad es el otro extremo de su cuerpo el que preferirías evitar. Sus dientes son afilados como cuchillos de cortar carne, dispuestos en filas en unas mandíbulas tan potentes que podrían machacar a casi cualquier criatura. Incluso un pequeño mordisco te dejará marcas importantes.
Al igual que su familiar más conocido, el gran tiburón blanco, el Carcharodontosaurio se vuelve más peligroso cuando prueba la sangre. Cada muerte parece darle a estos monstruos un chute que los lleva a un estado frenético de rabia.

Domesticado

Aquel que pueda domesticar a un Carcharodontosaurio conseguirá una nueva manera de reunir a su tribu para combatir. El rugido de este animal tiene algo que hace que otros quieran luchar. Muchos dicen que es como un grito de batalla del propio infierno.
Las tribus más tácticas consiguen que sus Carcharodontosaurios atraviesen las líneas enemigas devorando a todas las criaturas de mediano tamaño, aumentando su brutalidad mediante la sangre para poder así acabar con las amenazas más grandes. ¡Eso sí que es acabar rápido con una pelea!

Appearance

Color Scheme and Regions




Esta sección muestra las regiones naturales de Carcharodontosaurio. Como muestra, las regiones mostradas a continuación están coloreadas de rojo sobre un modelo albino de Carcharodontosaurio.

This information can be used to alter the Carcharodontosaurio's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 1 6 would color the Carcharodontosaurio's "" magenta.

X mark.svg

La Región 1 no se usa
en esta criatura.

X mark.svg

La Región 1 no se usa
en esta criatura.

X mark.svg

La Región 2 no se usa
en esta criatura.

X mark.svg

La región 3 no se usa
en esta criatura.

X mark.svg

La región 4 no se usa
en esta criatura.

X mark.svg

La región 5 no se usa
en esta criatura.

Behavior

The Carcharodontosaurus attacks wild creatures and players on sight.

Base Stats and Growth

Ten en cuenta, que las estadísticas podrán variar en ARK: Survival of the Fittest, y en ARK:Mobile

Estadísticas básicas
Atributos Cantidad a nivel 1 Aumento por cada punto Bonif. por domesticación
Salvaje Domesticado1 Add Mult
Salud 70000 +56 +0.08% -54000
Energía 480 +2.88 +2.5%
Oxígeno 150 +0.375 +2.5%
Comida 4000 +10 +2.5%
Peso 650 +13 +1%
Daño cuerpo a cuerpo 5282 +26.4 +0.85% -80%
Velocidad de Movimiento 100% N/A3 +0.31%
Inconsciencia 6000 +360 N/A4

1Los porcentajes se basan en el valor de la estadística al momento de ser domesticada (es decir, después de aplicarse la efectividad de tameo.)
2Aquí, se muestra el Daño base en bruto, en lugar de mediante porcentajes.
3Las criaturas salvajes no aumentarán su Velocidad de Movimiento al subir de nivel.
4La Inconsciencia aumenta con los niveles, pero no puede ser subida manualmente una vez ha sido domesticada.

Velocidad de Movimiento
Tipo de movimiento Velocidad base Corriendo Energía usada
Salvaje Domesticado
Caminando 1120 2241.1 2241.1 29


Stamina Cost Attack Range Description
Base Minimum Activation

Aumento de estadísticas al subir nivel en estado salvaje

Escribe los valores de la criatura salvaje para revisar en que estadísticas sobresale más. Los valores marcados con verde en una criatura de alto nivel son muy buenos para la crianza/reproducción. Si ya has domesticado una criatura, puedes intentar recuperar la información que tenía cuando era salvaje con la siguiente herramienta: ARK Stats Extractor.

Carcharodontosaurio

Nota: después de que la criatura sea domesticada, conseguirá algunas bonificaciones a sus estadísticas dependiendo de la efectividad del domesticado. Esto dificulta el obtener los niveles precisos de una criatura domesticada, por lo que esta calculadora te ayudará mucho, ya que está pensada para dinosaurios salvajes únicamente. Con ella, podrás tener una idea sobre la distribución de las estadísticas de una criatura.

Abilities

Active

Plantilla:AttackInfo

Plantilla:AttackInfo

Plantilla:AttackInfo

Passive

Killing Frenzy:

On landing a fatal blow, the Carcha gains the Killing Frenzy buff for 10 seconds; which boosts movement speed and makes the Carcha immune to stuns for the duration. Every kill the Carcha lands refreshes Killing Frenzy's timer, but does not extend it.

Bloodrage:

Gained alongside Killing Frenzy by landing fatal blows, Bloodrage similarly provides two buffs; boosting the Carcha's healing rate and melee damage. Unlike Killing Frenzy, Bloodrage is not locked to a timer and grows progressively stronger and longer-lasting; stacking on itself up to 100 times. Bloodrage degrades slowly at first, but if the Carcha goes so long without a kill, it begins to degrade faster until either 0 stacks are reached or the effect is refreshed by a new kill. Some stronger enemies such as Gigas and Rock Elementals are worth more stacks of Bloodrage per kill than other enemies.

Incited:

On roaring, any and all stacks of Bloodrage are consumed to provide the Incited buff to all nearby allies, but not the Carcha itself (other allied Carchas can provide the buff to each other, however). On application, Incited gives a temporary boost to movement speed, with an increased duration for every stack of Bloodrage converted to apply it; capping out at 55 seconds for 100 stacks of Bloodrage.

Combat

The Carcharodontosaurus is a ferocious fighter comparable to the likes of the Giganotosaurus itself and caution is necessary when taking on one of these beasts.

It grows stronger with each creature it kills; it also has a powerful tail capable of knocking back opponents and can power up allies with its roar.

Just like the Giganotosaurus, the Carcharodontosaurus can enter an enraged state after its eaten corpses indicated by its glowing eyes and the blood dripping from its mouth, it's also likely that you will encounter it in this state in the wild due to its aggressive nature.

The Carcharodontosaurus is also incredibly fast for its size making outrunning it not a option on slower mounts, it's best to avoid alerting it at all costs if your not prepared to fight.

Drops

  • Hide
  • Raw Meat

Taming

The Carcharodontosaurus can only be tamed non-violently rather than through knockout methods. To tame such a magnificently strong creature, one must show trust that it is not food.

Because of its aggressive state, you need to trap the creature to be able to prevent it from running around and attacking anything else. Once trapped, kill nearby creatures and drag them close to it. Release the carcass near it and allow it to sniff and take a bite. Upon consumption, a blue HUD bar will appear near it, signaling how much trust it sees you as. Continue to bring carcasses until the HUD is fully filled (this is based off of drag weight of the creature), and then remove a trap from where it's trapped at and mount on it.

During this state, how long it will let you ride on it depends on how long "Friend Buff" is active from Carchardontosaurus (600 seconds); once it runs out, the creature can no longer be ridden. Kill as many creatures as you can with it during this time; kills will accumulate the actual taming progress based on the max health of the creature, and getting hurt will reduce the effectiveness. You will get booted off the back at certain intervals of taming (every 20% for a 150). If you find yourself unable to tame it before the buff runs out, bring it back to the trap, encase it again, and bring it more corpses once the taming runs out.

Be wary that it will still try to attack you even with a full Blue HUD until it is tamed.

Utility

  • War Mount: On the surface, the Carcharodontosaurus seems like a moderately weaker version of the Giganotosaurus. However, clever survivors can make use of its mechanics to turn it into a rampaging monster if the circumstances are right. Firstly, its main bite attack will apply the Shredding debuff, which reduces the effects of healing on any creatures inflicted with it. This can serve as a great counter against self-healing creatures like Argentavis and Blood Crystal Wyvern as well as support healers like Daeodon or Snow Owl. Secondly, its tail sweep attack boasts a very powerful knockback even against Giganotosaurus, allowing for great crowd control in certain environments. Thirdly, its roar ability provides a speed boost to any friendly tames, making it great support for armies of slower dinos like Stegosaurus. Lastly, its Blood Frenzy mechanic grants a damage bonus and speed buff for every kill the Carcharodontosaurus gets. If taken against an injured tribe, it can quickly lead to a devastating snowball effect of one manages to score many kills with it. Everything listed paired with the remarkable maneuverability of the Carcharodontosaurus (especially for its size) makes it a great mount for tribe wars.
  • World Boss Counter: While too big to fit into traditional Boss Arenas it will be a powerful substitute to the Yutyrannus in maps like Fjordur and Extinction since it has a Battle Cry ability similar to the Yutyrannus. It is far stronger, and in the case of Fjordur each of the World Boss Minions it kills will make it stronger ( a counter is displayed at the left side of the shortcuts bar -- the higher it is the higher will be it's damage. It caps at 100.) However, using its roar will reset this counter.

Harvesting

Recurso Eficiencia
Raw Meat.png Raw Meat N/A


Cloning

Template:CloningCalculator: cloning data is missing in Dv, unspecified, or the creature may not be cloned

Changelog

Patch Changes
352.6 Carcharodontosaurus was added to the game.
353.1
  • Fixed decompose timer on fertilized Carcha eggs
  • Fixed Carcha taxidermy poses
353.2 Fixed Carcha disappearing on Genesis
354.4 Fixed Carcha losing taming affinity on SP restart

Notes/Trivia

Para más información sobre esta criatura en el mundo real, consulta el artículo de Wikipedia asociado

  • The Carcharodontosaurus was in both the Lost Island and Fjordur creature votes and came in second both times.
  • The Carcharodontosaurus and Giganotosaurus are related with both being in the Carcharodontosauridae family.
  • The Carcharodontosaurus will be the last creature added into ARK: Survival Evolved.[1]
  • Carcharodontosaurus taming steps and behavior falls similar to several creatures:
    • The requirement to feed it carcasses is similar to Fjordhawk.
    • The ability to temporarily mount it is similar (but not too much) to Equus, Voidwyrm and Andrewsarchus.
    • Its requirement to tame via combat and gaining trust is similar (but not too much) to Amargasaurus's.
    • Its tail swing ability is similar to Reaper King's, albeit faster at a smaller range.
  • On killing an enemy, the Carcha gains access to two status effects: Bloodrage and Killing Frenzy. Killing Frenzy lasts 10 seconds, refreshing the 10 second timer for every kill, and provides two boosts; buffing the Carcha's movement speed and making it immune to stuns for the duration. Bloodrage similarly provides two buffs; boosting the Carcha's healing rate and melee damage. Unlike Killing Frenzy, Bloodrage is not locked to a timer and grows progressively stronger and longer-lasting; stacking on itself up to 100 times. Bloodrage degrades slowly at first, but if the Carcha goes so long without a kill, it begins to degrade faster until either 0 stacks are reached or the effect is refreshed by a new kill. Some stronger enemies such as Gigas and Rock Elementals are worth more stacks of Bloodrage per kill than other enemies. The Carcha's base damage at 0/100 stacks of Bloodrage is roughly half that of a Giga's, roughly equal to a Giga's at 50/100 stacks of Bloodrage, and roughly 50% higher than a Giga's at 100/100 stacks of Bloodrage. The healing provided by Bloodrage, when at maximum stacks, is powerful enough to completely negate the health lost from dangerous bleeding status effects such as Gnashed, and allows the Carcha to tank incredible amounts of damage even with a primitive quality saddle. This increased healing however rapidly drains the Carcha's food stat, which can result in the Starvation status effect, though this can easily be countered by force-feeding the Carcha meat harvested from its kills; as just one piece of Raw Meat restores 100 points of food for a Carcha. When the Carcha roars, all stacks of Bloodrage it has are consumed to provide the Incited buff to all nearby allies (excluding the Carcha itself), which boosts movement speed. The more stacks of Bloodrage the Carcha has, the longer Incited lasts when roaring to activate, up to 55 seconds at 100 stacks. If Bloodrage is not active when roaring, the Carcha's roar is merely cosmetic; granting no Incited buff to allies.

Galería

Referencias