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Fecha de lanzamiento: 21 de julio de 2015

Cambios y correcciones:

  • New Structure: "Single Panel Flag" which is a simple flag that has one solid panel canvas, handy for custom painting onto.
  • Massive performance improvement to structural integrity calculation (namely, less lag/stalls on the server when destroying/replacing pieces of large connected structures)
  • Ahora los Brontosaurios prefieren un tipo concreto de pienso
  • Ahora los huevos tienen un 50 % más de ocurrencia en el mundo
  • Ahora los huevos duran 30 minutos cuando estén en el suelo (anteriormente solo eran 20 minutos)
  • Ant (Titanomyrma) will not follow you into Water anymore. Land insects don't like water ;)
  • Fixed a bug with structure limits (PhysX overlap limit was being exceeded), and reset the default value to 6000 (should cover even the biggest current bases that we've seen on Official Servers). The new configurable/commandline value is: NewMaxStructuresInRange=6000
  • Swimming backwards on a dino no longer desyncs with the server
  • Tamed Scorp shouldn't drown anymore. In fact various tamed dinos that were not swimming to the surface should now try to stay on the surface when not being ridden.
  • Fixed pop-in of underwater cave meshes
  • Per-Pixel Sign painting, with real-time multiplayer simultaneous painting: please don't draw offensive things! <3
  • Electronic Animal Trackers: track your dinos, track wild dinos, track enemy dinos (or players), put on one yourself and don't lose your corpse!! <ShamWow!>
  • Throwable Torches
  • Mac & Linux Controller Support: for your Steam Controllers! What's that you say? You don't have a Steam Controller yet?! Oh ok, it'll also work with regular controllers ;)
  • Non-Dedicated Host Session: for small groups to play cooperatively -- you use singleplayer saves with this mode, seamlessly!