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Fecha de lanzamiento:
Tipo de versión: menor
Juego: ARK: Survival Evolved
Cambios y correcciones:

  • Ahora, los inventarios de los dinosaurios tienen un número de ranuras limitado (esta era la mecánica de juego esperada, aunque el valor de ranuras ha sido el incorrecto... hasta ahora).
  • Ahora, el Argentavis también puede recoger a personajes, y tiene un límite de peso superior al del Pteranodon.
  • Nerdry Glasses and Rex Bone Helm are now paintable
  • Se ha corregido un error por el que los datos de la tribu podían perderse o corromperse, otro error por el que los jugadores que abandonaban una tribu aún contaban como parte de la misma.
  • Se ha reducido la cantidad de pantallas de juego bloqueadas significativamente al retransmitir una partida en nuevas zonas.
  • Added a radial "Whistle Wheel" that you can use to choose from among the many whistles now available. Access it optionally by briefly holding the "Whistle 'You Follow'" key!
  • Only female creatures can lay eggs now. I know, this makes me sad but it had to happen ;(
  • Added volume slider for voice chat
  • Eliminated delays upon Dino AI finding new targets, make the AI's snappier and more lifelike. Also made tamed Dinos cancel their current movement whenever they are given a new order/AI-state, making them more pro-active.
  • You can now open gates with the E / Use key when riding a Dino, without having to dismount
  • Tribe Governance Options: Presets: Communism, Capitalism, Libertarianism, and everything in between via total customizable property, dino, & structure sharing settings. Trive Manager now has "Government" options which can (currently) only be set upon creation of the Tribe. When you are invited to a Tribe, you can now view the Tribe's governance options in the Activation menu before deciding whether to join. If you wish to change this afterwards, Merge the Tribe into a new Tribe.
  • Server startup time dramatically reduced.
  • Ahora, el uso de la RAM será más eficiente al retransmitir en zonas de The Island.
  • Se ha mejorado el rendimiento de las partículas de la GPU.
  • Ahora, los dinosaurios recibirán daño por caída adecuadamente.
  • Better dino following logic, and fixed a bug where following dinos weren't sprinting like they should have been
  • Oxygen Enhancing stew is now twice as powerful
  • Rockets now have gravity and drop over time, no more infinite range rocket shots
  • Ahora los cultivos crecerán al doble de velocidad
  • High-level surface supply crates now only give blueprints, was too OP for them to give fully-crafted items
  • Ahora, las Pirañas aparecen en grupos más grandes.
  • Los Megalodones ya no podrán encallar en las playas.
  • Se ha reparado un error fatal secundario de PhysX en servidores.
  • New: Craftable Headlamp item
  • You can now access patch notes from within the game :)
  • Environmental Resources now replenish twice as quickly and less range required away from human structures
  • You can now 'Drop All Items' from remote inventories, which drops them onto the floor
  • You can now press 'D' when highlighting an item in Inventory to drop it, you can also press Ctrl-D-Num to instantly drop a slotbar item. Power-users!!!!
  • Behemoth Gate can now be built on non-flat ground, and all dinos can now move through Dino Gate properly now.
  • Ladder Climbing can properly be activated from above in all cases now.
  • Added "Go Aggressive" and "Go Neutral" ranged whistle commands. "Go Neutral" also clears aggro, so is good for quickly recalling your dinos from an attack.
  • Flyers can now carry other dinos, as well as humans
  • New server browser that is more akin to Steam's server browser, allows asynchronous retrieving and filtering searching from among ALL servers, not just a handful.
  • In PvE you can now drag unconscious players who are logged-out. Necessary, for now, to prevent people from logging out within your base and thus permanently "occupying" your base.
  • You can now activate "wander" mode on tamed dinos, which will make them wander as they normally do in the Wild. Useful if you want mild hunting or just to have them feel more natural when penned-up (gotta have that Dodo farm naturalism). Coming soon: "Hunt-and-return radius" mode :)